Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5957105387159724817 95 Doomgape the Shield-Bearer (level 4, 0/45 HPs) Began as a Troll Fighter on June 22, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:53 (1118 turns). Doomgape the Shield-Bearer (Troll Fighter) Turns: 1118, Time: 00:01:53 Health: 0/45 AC: 6 Str: 30 XL: 4 Next: 40% Magic: 3/3 EV: 10 Int: 3 God: Gold: 86 SH: 0 Dex: 8 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -15) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, iridescent scales 1, strong-willed 1, strong 1, evolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield Scrolls f - 2 scrolls of blinking {unknown} g - a scroll of fog {unknown} h - 2 scrolls of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of revelation {unknown} n - a scroll of poison {unknown} o - a scroll of amnesia {unknown} p - a scroll of identify {unknown} Potions c - a potion of might e - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} j - a potion of curing {unknown} m - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Dodging + Level 3.3 Shields + Level 2.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Necrotise Necr 0% 1d4 52% 1 Sting Conj/Alch 0% 1d3 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are partially covered in iridescent scales. (AC +2) You are strong-willed. (Will+) Your muscles are strong. (Str +4, Int/Dex -1) You have hidden genetic potential. Message History You claw the orc! You kill the orc! You barely miss the water moccasin. The water moccasin bites you. You miss the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You scratch the water moccasin but do no damage. You feel very sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin. You feel sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You claw the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your claw misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of mutation. You feel extremely strange. You feel strong-willed. Iridescent scales grow over part of your body. You feel stronger. You feel a hidden potential growing inside you. You die... #..#..# #>..?. #..##.# #..... # #.....# #..... #.##.#######. #..... #............ #.....######.########## ##.....................# #.....)######.########.# #......