Doomgape Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of draining a +0 club (1, 7, D:1) a +0 club (10, -5, D:1) a +0 plate armour (10, 4, D:1) a +0 dagger (10, 5, D:1) a +0 dagger (23, -14, D:1) a +2 dagger of speed (23, -7, D:1) a +0 robe (27, -19, D:1) a +0 short sword (30, -10, D:1) 3 stones (36, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, -9, D:2) a +0 scale mail (2, -4, D:2) a +0 robe (3, 6, D:2) a +0 dagger (8, -13, D:2) 5 stones (19, 12, D:2) a +0 quarterstaff (21, 30, D:2) a +0 dagger (22, 14, D:2) the +3 scale mail of Resuluce {rCorr} rCorr: It protects you from acid and corrosion. (25, -16, D:2) a +0 dagger 3 stones (27, 8, D:2) a +0 club a +0 robe (28, -32, D:2) 5 stones (28, -27, D:2) a +0 dagger (31, -16, D:2) a +0 chain mail (32, -18, D:2) a +0 whip (36, 0, D:2) a +0 heavy hand axe a +0 scale mail (45, -11, D:2) a +0 ring mail (49, 6, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (10, -28, D:3) a +0 plate armour (10, -16, D:3) a +0 short sword 2 stones (14, -20, D:3) the flux talisman "Asepteaz" {rC- rCorr Int+8} [flux talisman] Int+8: It affects your intelligence (+8). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (14, -14, D:3) a +0 ring mail (17, 3, D:3) a +0 leather armour (18, -21, D:3) a +0 club a +0 ring mail (24, 12, D:3) a +0 dagger a stone (31, -11, D:3) a +0 dagger 2 stones (32, -13, D:3) 3 poisoned darts (42, -30, D:3) a +1 hand axe of draining (42, -29, D:3) a +0 whip (45, 5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xeli's Armour Emporium the +6 chain mail "Poygis" {rPois rCorr MP-9 Stlth+} (492 gold) rPois: It protects you from poison MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +0 leather armour of Soft Rains {rElec rF+++ Will- rCorr} (733 gold) rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the +10 tower shield of Ignorance {rN+ Int-4} (802 gold) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. a +0 ring mail (56 gold) [Shop] Naint's Weapon Shop the +9 staff of Olgreb {rPois∞} (1300 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +2 heavy long sword (237 gold) a +0 quarterstaff (52 gold) 2 stones (2 gold) a +6 arbalest of electrocution (561 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) a +0 quarterstaff (52 gold) (0, 0, D:4) 7 stones (3, 5, D:4) a +0 hand axe a +0 leather armour a +0 spear (3, 6, D:4) a +0 whip a +0 whip a +0 leather armour (3, 7, D:4) a +0 spear (3, 8, D:4) a +0 short sword a +0 ring mail (4, -21, D:4) a +0 ring mail (4, 4, D:4) a +0 whip (5, -5, D:4) a +0 quarterstaff (6, -6, D:4) a +0 sling (8, 14, D:4) a +0 scale mail (11, -8, D:4) a +0 sling (23, 9, D:4) a +0 club (24, -6, D:4) a +0 trident (28, -6, D:4) a +0 broad axe (31, -21, D:4) 2 atropa-tipped darts (33, -11, D:4) a +0 leather armour a +0 hand axe (33, -10, D:4) a +0 ring mail a +3 flail a +0 scale mail a +0 hand axe a +0 robe a +0 dagger a +0 club (34, -11, D:4) a +0 shortbow 4 poisoned darts a +0 dagger (38, -7, D:4) a +0 dagger a +0 robe (43, -11, D:4) a +0 flail 4 stones (58, -13, D:4) a +0 sling (59, -11, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 1, D:5) 5 stones (6, 32, D:5) a +0 hammer (7, 28, D:5) 3 potions of lignification (7, 29, D:5) a +2 quarterstaff of chaos a +0 cloak (13, 37, D:5) a +0 club (14, 37, D:5) a +0 spear (15, 37, D:5) a +0 spear (15, 38, D:5) a +0 flail (16, 30, D:5) a +0 chain mail (23, 5, D:5) a +0 giant club (26, 14, D:5) a +0 robe a +3 halberd (27, 13, D:5) a +3 scimitar (28, 13, D:5) a +0 robe (32, 11, D:5) a +0 leather armour (32, 12, D:5) a +0 robe a +0 scimitar (32, 13, D:5) a +0 robe a +0 dagger (33, 40, D:5) a +0 halberd (34, 40, D:5) a +0 club a +0 spear (35, 41, D:5) a +0 flail a +0 dagger a +0 robe a +2 short sword of speed a +0 leather armour (36, 36, D:5) a +0 dagger (36, 40, D:5) a +0 halberd (36, 41, D:5) a +0 club a +0 robe (37, 6, D:5) a +0 trident (38, 10, D:5) a +0 flail a +0 leather armour (39, 34, D:5) a +0 giant spiked club Level 6 of the Dungeon (8, 15, D:6) a +0 ring mail a +0 trident (10, 6, D:6) a +0 battleaxe a +0 plate armour (11, 10, D:6) a +0 scale mail a +0 mace (11, 11, D:6) a +0 hand axe (13, 4, D:6) a +0 flail (17, 6, D:6) a +0 leather armour (22, 5, D:6) a +0 club (25, 2, D:6) a +0 robe (26, -11, D:6) 4 stones (26, 6, D:6) a +0 hand axe (32, -20, D:6) a +0 robe (33, 28, D:6) a +0 whip a +0 flail a +0 halberd (34, 28, D:6) a +0 flail (37, 27, D:6) a +0 robe Level 7 of the Dungeon [Shop] Dipasuuh's Book Boutique the Meditations on Ignition and Cryomancy (644 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Ozocubu's Refrigeration Ice 7 a book of Blood (392 gold) Great Wizards, Vol. II (532 gold) a book of Spatial Translocations (252 gold) the Secrets of the Bloody Sky (644 gold) Spells Type Level a - Curse of Agony Necromancy 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Death's Door Necromancy 9 a Trismegistus Codex (392 gold) a book of Battle (364 gold) a book of the Earth (504 gold) a book of Conjurations (280 gold) a book of Geomancy (420 gold) (0, 0, D:7) 6 stones (0, 2, D:7) a +0 halberd (0, 3, D:7) a +0 spear (0, 4, D:7) a +0 flail (0, 5, D:7) a +0 whip a +0 robe (5, -6, D:7) 5 stones (8, 25, D:7) a +0 sling (12, 31, D:7) a +0 mace (14, 28, D:7) a +0 club 2 stones a +0 short sword 5 poisoned darts (15, 27, D:7) a +0 hand axe (15, 28, D:7) a +0 dagger 3 poisoned darts (15, 29, D:7) a +1 short sword of freezing a +0 short sword a +0 whip 6 stones a +0 short sword 6 poisoned darts a +0 dagger a +0 robe (15, 30, D:7) a +0 short sword a +0 dagger a boomerang a +0 leather armour a +0 dagger 4 stones (19, -5, D:7) a potion of degeneration (22, 23, D:7) a +0 short sword 3 stones (23, 23, D:7) a +0 club (23, 28, D:7) a +0 dagger (25, 21, D:7) a +0 dagger a +0 dagger 3 stones (26, 21, D:7) a +1 dagger of electrocution (35, -3, D:7) the +1 plate armour "Niotar" {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (41, -3, D:7) a +0 hat (47, -4, D:7) 3 boomerangs (51, 13, D:7) a +0 flail (53, -4, D:7) an orb of guile a +2 trident of draining a +0 robe (57, 9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (0, 7, D:8) a +0 scimitar a +0 robe (0, 9, D:8) a +0 halberd a +0 robe (0, 26, D:8) a bullfrog corpse (1, 0, D:8) a +0 whip an orc corpse (skeletalised by now) (1, 8, D:8) a +0 long sword a +0 robe (3, 7, D:8) a +0 falchion a +0 robe (4, 29, D:8) a stone (7, 26, D:8) a +0 whip (8, 6, D:8) a +0 great sword a +0 robe (11, 5, D:8) a +0 falchion (11, 6, D:8) a +0 club a +0 whip of distortion a +0 leather armour an orc corpse (skeletalised by now) (13, 8, D:8) a +0 short sword a +0 ring mail a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (18, -1, D:8) a wand of charming (10) (18, 5, D:8) 5 stones (23, -6, D:8) a water moccasin corpse (29, 32, D:8) a +0 flail a +0 scale mail an orc corpse (31, 37, D:8) a howler monkey corpse (36, 1, D:8) 7 stones (36, 16, D:8) a +0 short sword a +0 dagger a +0 robe (36, 18, D:8) a +0 flail the Ecumenical Temple