Doomgape Level 1 of the Dungeon (10, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -42, D:1) a frilled lizard corpse (skeletalised by now) (12, -1, D:1) 7 stones (16, -41, D:1) a +0 sling (18, -36, D:1) 4 stones (19, -45, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -36, D:1) a ring of see invisible (23, -36, D:1) a quokka skeleton (29, -14, D:1) a bat skeleton (31, -43, D:1) a +0 short sword (36, -49, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -49, D:1) a +0 dagger (37, -44, D:1) a +2 long sword of holy wrath (38, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -15, D:1) a +0 dagger (50, -9, D:1) a +0 club (56, -35, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, -31, D:2) 5 stones (1, -10, D:2) a +0 trident (1, -3, D:2) a +0 club a goblin corpse (1, 1, D:2) a +0 club (4, -28, D:2) a +0 club (4, 10, D:2) a ring of protection from cold (7, -8, D:2) a +0 mace a +0 ring mail the human corpse of Terence (10, 4, D:2) a +0 plate armour (11, 4, D:2) a +0 club a gnoll corpse (skeletalised by now) (14, -22, D:2) a +0 club