Doot the Dungeon (0, 15, D) a +0 club (2, 4, D) 10 stones (2, 10, D) a +2 flail of protection (2, 11, D) a +0 hand axe of chopping (3, 8, D) a +3 scale mail (3, 9, D) a +0 quarterstaff of protection (3, 10, D) a +3 trident of piercing (3, 11, D) a +0 dagger of venom (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 quarterstaff a +2 trident (7, 10, D) a +0 vampiric whip (8, 18, D) a +0 dagger (8, 19, D) a +0 halberd a +0 chain mail a +0 club (17, 19, D) a +3 plate armour (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 morningstar of protection (18, 20, D) a +0 centaur barding (18, 21, D) a +0 lajatang (18, 22, D) a +2 war axe of chopping (18, 23, D) a +2 rapier of venom (21, 19, D) 14 arrows (unseen) (22, 15, D) 3 arrows (30, 22, D) a cursed -3 rapier (34, 21, D) a +0 halberd (35, 20, D) a cursed +0 trident a +0 robe (36, 15, D) a +0 spear a +0 robe (36, 19, D) a +0 trident (37, 18, D) a cursed +3 spear a +0 robe (38, 17, D) a +0 spear (40, 17, D) a +0 spear (40, 18, D) a +0 club a cursed +0 leather armour (41, 18, D) a gnoll skeleton