Doot the Dungeon (0, 14, D) a stone (2, 4, D) 10 stones (4, 10, D) a +0 short sword (5, 4, D) a +2 mace a +2 hand axe (5, 22, D) a +0 robe (5, 23, D) a +5 hand axe a +0 robe (6, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +1 hand axe of freezing (8, 10, D) a +0 flail of crushing (8, 11, D) a +1 trident of piercing (8, 12, D) a +3 chain mail (8, 21, D) a +0 scimitar a +0 robe (9, 10, D) a +1 quarterstaff of protection (9, 12, D) a +3 chain mail