Doot the Dungeon (1, 6, D) a +0 whip (2, 9, D) a +0 quarterstaff of speed (2, 10, D) a +0 hand axe of freezing (2, 11, D) a +2 dagger of venom (2, 12, D) a +3 chain mail (3, 9, D) a +1 vorpal trident (3, 10, D) a +0 short sword a +0 chain mail a +2 vorpal mace (3, 11, D) a +0 long sword of holy wrath (3, 19, D) a +0 club (5, 4, D) a +2 dagger (5, 14, D) a +0 dagger a +0 robe (5, 20, D) a +0 whip a +0 scale mail (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +1 whip of electrocution (6, 23, D) 3 stones (7, 4, D) a +2 mace a +2 hand axe (8, 13, D) a +0 club (14, 6, D) a +0 giant spiked club (16, 19, D) a potion of mutation (17, 19, D) a +3 plate armour (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of distortion (17, 23, D) a +2 vorpal morningstar (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +1 vorpal broad axe (20, 8, D) a +0 mace (22, 6, D) a +0 giant spiked club a +0 giant club (22, 13, D) a +0 spear a +0 robe a naga corpse (28, 22, D) a cursed -1 flail