Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 6451163966966452624 7 Doot the Conjurer (level 1, 3/10 HPs) Began as a Deep Elf Conjurer on Sept 23, 2020. Quit the game on level 1 of the Dungeon on Sept 24, 2020. The game lasted 00:00:44 (263 turns). Doot the Conjurer (Deep Elf Conjurer) Turns: 263, Time: 00:00:45 Health: 3/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 3/6 EV: 13 Int: 19 God: Gold: 31 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} Potions b - 2 potions of haste {unknown} f - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Flash Conj/Hex ##.... 17% 3 ###.... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. The worm is moderately wounded. A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. You start resting. The worm is too close now for your liking. Saving game... please wait. Welcome back, Doot the Deep Elf Conjurer. Press ? for a list of commands and other information. A worm is nearby! A worm is nearby! Unknown command. Saving game... please wait. Welcome back, Doot the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈≈≈≈§≈≈≈≈≈.## ......§......# ...##.######## ##.##. .## ####.# #....# ##....# #.@...# #.....# #.....# ###### #.....##.# #..... . #.....##.# #..... #. #####.##.# #..... # #.# #.##.# ##..(.. #.#..## ######w##.# #...... #......##......##.# #...... You could see a worm. Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minivault_11 D:2: layout_loops_ring, first_ration, nemelex_lonely_heart_becter Action || total -------------------------++------- Cast: Magic Dart || 18 Armor: Robe || 1 Dodge: Dodged || 6