Doot Level 1 of the Dungeon (0, 0, D:1) 20 stones (6, -12, D:1) a +0 ring mail (9, -12, D:1) a +0 club (9, -11, D:1) 16 bolts (14, -33, D:1) a +0 pair of gloves (19, -12, D:1) a +0 whip 5 stones (25, -1, D:1) a +0 dagger (25, 2, D:1) a cursed -1 dagger (25, 4, D:1) a +0 club (26, -20, D:1) 9 stones (27, -6, D:1) a +0 scale mail (32, -12, D:1) 25 stones (32, -8, D:1) a +0 whip of electrocution (37, -5, D:1) 12 bolts (41, -3, D:1) 18 bolts (42, 1, D:1) a +0 short sword a +0 leather armour (46, 2, D:1) a cursed +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 31, D:2) 19 arrows (1, 6, D:2) 3 stones (1, 12, D:2) 24 arrows (1, 30, D:2) 15 stones (4, 45, D:2) 13 sling bullets (8, 11, D:2) a +0 club (8, 13, D:2) a +0 club (9, 12, D:2) a +0 falchion a +0 animal skin a +0 helmet (10, 12, D:2) a +0 club (11, 4, D:2) 13 poisoned darts (11, 12, D:2) a +0 club a +0 dagger a +0 club (15, 36, D:2) a human corpse (skeletalised by now) (19, 29, D:2) a cursed +0 leather armour (24, 40, D:2) a +0 whip (24, 41, D:2) a +0 whip (24, 43, D:2) a +0 dagger (29, 37, D:2) a +0 dagger (30, 18, D:2) 7 stones a +0 hunting sling (45, 29, D:2) a +0 club Level 3 of the Dungeon (8, 6, D:3) 9 bolts (9, -42, D:3) 2 stones (10, -45, D:3) a +0 club (20, -10, D:3) a +0 club (25, -35, D:3) 17 stones (26, -36, D:3) 27 stones (26, -28, D:3) 24 arrows (27, -19, D:3) a +0 dagger 3 stones (29, -22, D:3) a +0 spear (29, -18, D:3) a +0 ring mail (34, -17, D:3) a stone (39, -42, D:3) a +0 scythe a +0 robe (46, -34, D:3) 13 bolts (47, -14, D:3) a +0 club (60, -31, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -15, D:4) a +0 ring mail (9, -19, D:4) 11 arrows (14, 9, D:4) a +0 leather armour (16, -2, D:4) a +0 ring mail a +0 falchion (17, -2, D:4) a +0 chain mail a +0 whip (19, -2, D:4) a +0 whip 17 poisoned darts (20, -9, D:4) 21 stones (30, 5, D:4) 25 arrows (32, 13, D:4) 11 stones (36, 19, D:4) 24 sling bullets (38, -18, D:4) a +0 rapier (43, -12, D:4) a +0 robe (48, 14, D:4) a +0 whip Level 5 of the Dungeon [Shop] Rad Meah's Weapon Shop a +0 rapier (48 gold) the cursed +1 falchion of the Evil Eye {flame, Will++} (273 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. 12 arrows (28 gold) 25 sling bullets (150 gold) a +0 hand axe (36 gold) a +4 whip of electrocution (338 gold) a +1 dagger of draining (127 gold) a +0 falchion (36 gold) 18 bolts (43 gold) a +0 scimitar (48 gold) a cursed -3 long sword (1 gold) a +3 spectral giant spiked club (260 gold) (0, 0, D:5) 3 poisoned darts (4, -10, D:5) a +0 leather armour (11, 11, D:5) a +0 war axe a +0 leather armour (16, 10, D:5) a stone (17, 15, D:5) a +0 trident 12 stones (29, 13, D:5) 16 bolts (33, 19, D:5) a +0 robe (40, -1, D:5) 4 javelins (44, 27, D:5) a +0 flail (60, -17, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (unseen) (7, -20, D:6) a bullfrog corpse (7, 4, D:6) 2 potions of curing (14, -22, D:6) a bullfrog corpse (skeletalised by now) (19, -23, D:6) 14 arrows the Ecumenical Temple