Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 11059042778907530111 8 Doot the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Sept 11, 2022. Slain by Natasha (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:49 (515 turns). Doot the Magician (Octopode Hedge Wizard) Turns: 515, Time: 00:00:50 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 8% Magic: 1/6 EV: 13 Int: 16 God: Gold: 44 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will +.... Clarity + (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, strong-willed 1, electricity resistance, noise suppression a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls h - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of haste {unknown} e - a potion of flight {unknown} f - a potion of heal wounds {unknown} g - a potion of lignification {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 b - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. You are strong-willed. (Will+) You are resistant to electric shocks. (rElec) You passively dampen the noise of your surroundings. Message History Aim: Natasha (ally target) Attack! Natasha claws your white imp! Your white imp dies! Your white imp disappears in a puff of smoke! Unknown command. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel your surroundings grow quieter. You feel insulated. Your thoughts seem clearer. Natasha casts a spell. Your white imp gestures at Natasha. The puff of frost hits Natasha! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, not watching you, ally target, 100% to hit) Okay, then. You barely miss Natasha. Your grab misses Natasha. Your squeeze misses Natasha. Natasha is heavily wounded. Natasha claws you. * * * LOW HITPOINT WARNING * * * Your white imp gestures at Natasha. The puff of frost misses Natasha. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, ally target, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. Natasha claws you. You die... #.# #.# #.# #.# #.# ######.######## #.............## ####.####.#####...###### #......@5..## #.#......# #.##.##h.)..# #...####.# #5...## ##### #.# #.#.## #.# ##.#####.#.# #####.# ..h......#.# #...... .#.#####.#'# #.###.# ..... #.# #.# ##..... #.###.# You could see Natasha (ally target), a crimson imp (summoned) and a friendly white imp (summoned). Vanquished Creatures An endoplasm (D:2) 2 goblins A hobgoblin (D:2) 2 ball pythons A bat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 389 | D:3 | Reached XP level 2. HP: 17/17 MP: 1/6 501 | D:3 | Noticed Natasha 507 | D:3 | Learned a level 2 spell: Call Imp 513 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 513 | D:3 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 513 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 513 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 514 | D:3 | Noticed a crimson imp 515 | D:3 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar, basic_altar D:3: layout_loops_corners, lemuel_crystal_altar, uniq_natasha, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 7 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 13 Call Imp || 2 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 4