Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8720861627490293229 25 Doot the Magician (level 2, -3/15 HPs) Began as a Deep Elf Hedge Wizard on Nov 12, 2024. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:38 (507 turns). Doot the Magician (Deep Elf Hedge Wizard) Turns: 507, Time: 00:01:40 Health: -3/15 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 3/10 EV: 11 Int: 18 God: Gold: 68 SH: 4 Dex: 14 Spells: 4/11 levels left rFire . . . g - +2 dagger (holy) rCold . . . k - +0 buckler rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +2 dagger of holy wrath (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 buckler (worn) Magical Staves f - a staff of conjuration Jewellery l - a ring of ice Scrolls e - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} j - a scroll of fear {unknown} Potions d - a potion of magic i - a potion of haste {unknown} m - 2 potions of attraction {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 5.4 Spellcasting + Level 2.4 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 8% 1 b - Grave Claw Necr 18% 2d8 19% 2 c - Blink Tloc 16% N/A 21% 2 d - Call Imp Summ 16% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A jelly comes into view. Found a stone staircase leading up. The magic dart hits the jelly. The jelly is lightly wounded. The magic dart hits the jelly. The jelly is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly. The jelly is heavily wounded. You block the jelly's attack. The magic dart hits the jelly. The jelly is severely wounded. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly closely misses you. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! Ouch! That really hurt! You die... #####....... #...##....... #...##....... #######...##....... < .....#...##....... ..# #...#...##....... ....# #.......##....... #...##.......##....... #..@.#.....###.##### #.J#####...#........ #.. ##.##.#.#.... #.. #....#.#.### ... ###..#.#.# .... ##.....# #.... #.#.### #.### #.#.##### #.#...... You could see a jelly. Vanquished Creatures An adder (D:4) A dart slug (D:1) A giant cockroach (D:4) 2 goblins (D:1) 3 hobgoblins (D:4) A jackal (D:1) A quokka (D:4) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 125 | D:1 | Learned a level 2 spell: Grave Claw 130 | D:1 | Learned a level 2 spell: Blink 133 | D:1 | Learned a level 2 spell: Call Imp 314 | D:4 | Reached skill level 5 in Spellcasting 507 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_box, minmay_tromino_mix6, uniq_robin, uniq_jessica D:3: layout_loops_cross, lemuel_tele_altar, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:4: layout_basic, tso_oasis_becter Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.5 Conjurations | | 2.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 44 Armour: Robe || 9 Dodge: Dodged || 7 Block: Buckler || 1