Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2692644316330894389 77 Doot the Conjurer (level 4, 20/24 HPs) Began as a Deep Elf Conjurer on Feb 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (999 turns). Doot the Conjurer (Deep Elf Conjurer) Turns: 999, Time: 00:01:26 Health: 20/24 AC: 3 Str: 6 XL: 4 Next: 14% Magic: 7/11 EV: 11 Int: 23 God: Gold: 48 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles f - 5 poisoned darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls c - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} Potions b - 2 potions of magic i - 2 potions of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. 2 gnolls come into view. The gnoll shouts! x2; You hear a shout! There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray misses the gnoll. x2 (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll barely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##.#.....# ....#....... #.# ....#####.... #.#.# ....## .... #.#.# # .....# ... #.#.# .# .....# ...g #.#'##.### ###..# .....##$....... #..# .....)g....#'### #..# #.####@...†.... ##..## #)............. #....# #.............. #....# #...........## #....# # #..)...####.# ##....#.# #......# # ........# #......# ........# #.####'##### ........# #..........#### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) A dart slug (D:2) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds A quokka (D:1) 5 bats 2 frilled lizards (D:1) 7 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 178 | D:1 | Learned a level 2 spell: Searing Ray 330 | D:1 | Reached skill level 5 in Conjurations 411 | D:1 | Found Kuuf's Weapon Emporium. 826 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 969 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 999 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | || 49 Searing Ray | 2 | 1 || 3 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | | 2 || 2