Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 12511952249175392870 144 Doot the Conjurer (level 4, 0/34 HPs) Began as a Demigod Conjurer on Apr 19, 2025. Slain by a kobold brigand ... wielding a +0 dagger (3 damage) ... in a sewer. The game lasted 00:05:23 (2877 turns). Doot the Conjurer (Demigod Conjurer) Turns: 2877, Time: 00:05:25 Health: 0/34 AC: 2 Str: 8 XL: 4 Next: 76% Magic: 0/10 EV: 11 Int: 24 God: Gold: 77 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . o - +2 mace of Doubt {pain, *Noise rC+++ Dex-2 Stlth+} rCold + + + (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 119 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger o - the +2 mace of Doubt (weapon) {pain, *Noise rC+++ Dex-2 Stlth+} (You found it on level 3 of the Dungeon) Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) d - a +0 scale mail f - a +0 ring mail Scrolls h - a scroll of blinking {unknown} i - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of teleportation m - a scroll of brand weapon {unknown} n - a scroll of amnesia {unknown} p - a scroll of summoning {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of curing {unknown} j - a potion of enlightenment {unknown} q - a potion of cancellation {unknown} r - a potion of resistance {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 2.1 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Shops: D:2 ? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. The kobold brigand hits you with a +0 dagger. There is a large open door here. You see here a +0 dagger. Casting: Fulminant Prism (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (heavily wounded, 74% to hit) The searing ray hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. (Press . to maintain the ray.) The kobold brigand barely misses you. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger. The searing ray misses the kobold brigand. The kobold brigand hits you with a +0 dagger! The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You finish channelling your searing ray. The kobold brigand hits you with a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (severely wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (severely wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 dagger. You die... #~~~.....# #~~~....## #~......# #P.....†# #.....†.# #~.~...## #~~~...# #~~..### ##)@## #..)K# #..?.# #!∩.÷# #.!..# ###### You could see a kobold brigand. Vanquished Creatures A bombardier beetle (D:2) 4 adders (D:2) 3 ribbon worms (D:2) 2 dart slugs 7 ball pythons 3 endoplasms 8 giant cockroaches 4 goblins 4 hobgoblins 8 kobolds 2 quokkas (D:1) 4 bats 3 frilled lizards 8 rats 61 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 424 | D:1 | Reached skill level 4 in Conjurations 508 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 540 | D:1 | Learned a level 2 spell: Searing Ray 1572 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1792 | D:2 | Reached XP level 4. HP: 19/33 MP: 3/10 2516 | D:2 | Found Inaor's Magic Scroll Emporium. 2520 | D:2 | Bought a scroll of teleportation for 42 gold pieces 2616 | D:2 | Learned a level 4 spell: Fulminant Prism 2646 | D:3 | Identified the +2 mace of Doubt {pain, *Noise rC+++ Dex-2 | Stlth+} 2673 | D:3 | Found a glowing drain. 2680 | Sewer | Entered a sewer 2867 | Sewer | Noticed a kobold brigand 2877 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, dreamdust_ecumenical_altar_statues, fountainhead, serial_bayou_lagoon_a D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal, basic_altar D:3: layout_basic, portal_sewer_entry_e Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.9 Spellcasting | 2 | 2.5 Stealth | 2 | 2.3 Dodging | 2 | 2.1 Fighting | | 0.3 Short Blades | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Mace | | 4 || 4 Cast: Magic Dart | 65 | 31 || 96 Searing Ray | 3 | 8 || 11 Fulminant Prism | | 1 || 1 Armour: Robe | 13 | 30 || 43 Dodge: Dodged | 22 | 20 || 42