Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6795488717418147149 198 Doot the Conjurer (level 5, 0/39 HPs) Began as a Demigod Conjurer on July 9, 2025. Slain by a gnoll ... wielding a +2 halberd of freezing (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (3625 turns). Doot the Conjurer (Demigod Conjurer) Turns: 3625, Time: 00:04:29 Health: 0/39 AC: 5 Str: 8 XL: 5 Next: 22% Magic: 9/12 EV: 11 Int: 24 God: Gold: 130 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . b - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . g - +0 robe rPois . f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) d - a +0 dagger Armour f - a +2 helmet (worn) g - a +0 robe (worn) Magical Staves a - a staff of fire Wands s - a wand of light (3) Scrolls h - a scroll of brand weapon {unknown} i - a scroll of fear {unknown} k - a scroll of revelation {unknown} l - a scroll of butterflies {unknown} n - 2 scrolls of noise {unknown} o - a scroll of acquirement {unknown} q - a scroll of poison {unknown} r - 2 scrolls of teleportation {unknown} Potions c - a potion of haste {unknown} e - a potion of magic j - 2 potions of might {unknown} m - a potion of curing {unknown} p - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 0.6 Short Blades + Level 2.1 Dodging + Level 2.0 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 3% 1 Swiftness Air 3% N/A 32% 3 Tukima's Dance Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d7 36% 4 Airstrike Air 1% 2d(1-17) 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Passage of Golubria Tloc 3% N/A 71% 4 Silence Hex/Air 1% N/A 96% 5 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Things that are here: a +0 mace; a +0 chain mail You now have 130 gold pieces (gained 8). A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You kill the hobgoblin! A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! A gnoll comes into view. It is wielding a +2 halberd of freezing. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 halberd of freezing! The gnoll freezes you. The ufetubus shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of freezing (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) An ufetubus comes into view. The gnoll hits you from afar with a +2 halberd of freezing! The gnoll freezes you. The searing ray hits the gnoll. The gnoll is heavily wounded. The ufetubus shouts! The gnoll hits you from afar with a +2 halberd of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... ############## ########........†..†. #.............####### #####.######.##.......# ...#.# #.)....#.###.### #####.#.###....5....# ... #.†..........5.###..# ### #.###.#.###...## #..# # #.#†j.@...# #..# ###.###.#.###...# #..# j........#......# ..# ........###....... ..# ###.###.. ##....## # #.#. ....# #h### ....# ... ###.. ... You could see a gnoll and 2 ufetubi. Vanquished Creatures A hound (D:4) Jessica (D:3) 3 adders 6 gnolls 5 orcs 5 endoplasms 2 hobgoblins 7 jackals 3 quokkas 6 ball pythons 3 bats 4 frilled lizards 4 giant cockroaches 4 goblins 8 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 436 | D:1 | Reached skill level 4 in Conjurations 488 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 514 | D:1 | Learned a level 2 spell: Searing Ray 1638 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 2246 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/10 2725 | D:3 | Noticed Jessica 2727 | D:3 | Killed Jessica 2728 | D:3 | Found Cuifac's Armour Shop. 3503 | D:4 | Reached XP level 5. HP: 36/39 MP: 3/12 3581 | D:4 | Reached skill level 5 in Conjurations 3625 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, minmay_tetromino_o2 D:3: layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, uniq_jessica D:4: layout_loops_ring, mainiacjoe_overflow_brackets, kennysheep_mini_moat, minmay_temple_entry_poolview, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.0 Spellcasting | 2 3 | 3.2 Dodging | 2 | 2.1 Stealth | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 9 || 21 Cast: Magic Dart | 62 | 39 || 101 Searing Ray | 6 | 7 || 13 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 12 | 8 || 20