Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 8570600080075586650 0 Dotsi the Caller (level 1, -1/16 HPs) Began as a Human Wanderer on Apr 25, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (50 turns). Dotsi the Caller (Human Wanderer) Turns: 50, Time: 00:00:52 Health: -1/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 0/2 EV: 10 Int: 10 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Potions b - a potion of curing Comestibles f - a ration Skills: + Level 2.0 Fighting Level 2.0 Polearms - Level 1.0 Stealth - Level 2.0 Shields + Level 1.0 Spellcasting + Level 0.0 Conjurations Level 2.0 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 41% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 28% 2 ###.... Blink Tloc N/A 54% 2 ###.... Slow Hex #....... 54% 2 ###.... Conjure Flame Conj/Fire #....... 78% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 78% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you. Casting: Magic Dart (safe; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 41% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###.......# .....>...# #.......# .. ##+###§##...# ... #≈.§§§§≈#...# ...##≈§.§§§≈#...# ....#§≈..§§§#...# .....§§§<.≈..... #.###§≈@..≈≈#.)# #§§h≈.≈≈#..# #≈.≈≈≈.≈#..# ##'###+##..# .#####.........# !.........#..#### #.##...#........# .....##....##### ........).### You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dotsi the Human Wanderer began the quest for the Orb. 0 | D:1 | Dotsi set off with the following items: a +0 club, a potion | of curing, a +0 buckler, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Call Imp, Blink, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 50 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 13 Cast: Magic Dart || 1 Armor: Robe || 7 Dodge: Dodged || 8 Block: Buckler || 7