DoubleLucky Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 9, D:1) a +0 hunting sling (4, 11, D:1) 27 stones (8, -17, D:1) 18 sling bullets (8, 17, D:1) a cursed -3 club (21, 14, D:1) a cursed -1 club (24, -16, D:1) a +0 club (27, -3, D:1) a +0 club (32, 25, D:1) a +0 club (34, -12, D:1) a stone (34, -7, D:1) a +0 dagger a +0 short sword (34, -5, D:1) a stone (34, -4, D:1) a stone (40, 2, D:1) a +0 hunting sling (47, 12, D:1) 22 stones (56, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 19 stones (8, -17, D:2) 22 stones (10, -32, D:2) a +0 whip (13, -32, D:2) a +0 club (20, 2, D:2) a +0 short sword (23, -18, D:2) a +0 short sword (24, 10, D:2) 2 potions of degeneration (26, -22, D:2) a +0 chain mail (30, -23, D:2) a +0 club a +0 club (31, 11, D:2) a +0 robe (35, -20, D:2) 21 stones (41, -16, D:2) a +0 club (41, 10, D:2) a +0 dagger (42, -24, D:2) a +0 club (42, -23, D:2) a +0 club (42, -22, D:2) a +0 club (42, -20, D:2) a +2 helmet a +0 animal skin a +0 spear (43, -22, D:2) a +0 club (43, -19, D:2) a +0 club (44, 8, D:2) a cursed +0 robe (53, -25, D:2) 22 arrows (59, -3, D:2) 18 sling bullets Level 3 of the Dungeon (10, 33, D:3) 16 arrows (11, 2, D:3) a +0 club (17, 0, D:3) a +2 hat (27, -7, D:3) a +0 robe (37, 33, D:3) a +0 leather armour (38, 28, D:3) 2 stones (39, 1, D:3) a potion of stabbing (40, 33, D:3) a +0 dagger (44, 6, D:3) a +0 spear (45, 4, D:3) a +0 dagger (45, 10, D:3) 6 boomerangs (45, 32, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (31, 14, D:4) a +0 club a +2 ring mail of cold resistance (44, -11, D:4) 16 stones (47, -10, D:4) 13 stones (48, 2, D:4) 19 poisoned darts (48, 30, D:4) a +0 ring mail (51, 30, D:4) a +0 short sword (54, -17, D:4) a +0 mace a +0 scale mail a +0 leather armour a cursed -2 dagger a +0 robe (54, 9, D:4) a scroll of random uselessness (55, 2, D:4) a +0 battleaxe (56, -17, D:4) a +0 whip (57, -17, D:4) a +0 dagger a +0 robe (57, 17, D:4) a +0 whip (61, 30, D:4) a +0 short sword a +0 chain mail a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 20 stones (5, 20, D:5) a +0 pair of gloves (12, 42, D:5) a scroll of immolation (15, 38, D:5) a +0 dagger (16, 7, D:5) a +0 shortbow 8 arrows (17, 10, D:5) an arrow (17, 11, D:5) 2 arrows (18, 11, D:5) 3 arrows (19, 13, D:5) an arrow (20, 23, D:5) a +0 ring mail (36, 6, D:5) a +0 hunting sling (38, 23, D:5) a +0 short sword a +0 robe (38, 32, D:5) a +0 great sword a +0 plate armour (39, 17, D:5) a +0 robe a +0 scythe (41, 18, D:5) a cursed +0 ring mail a +0 falchion (41, 35, D:5) the +11 double sword of the Genius {flame, *Drain rF+ Int+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It protects you from fire. It lets you see invisible. It causes draining when unequipped. (42, 25, D:5) a +0 giant club (44, 25, D:5) 16 sling bullets (44, 27, D:5) a +0 chain mail a +0 trident (46, 8, D:5) a +0 leather armour (47, 4, D:5) 20 sling bullets (51, 54, D:5) an arrow (52, 54, D:5) a +0 shortbow 7 arrows (55, 45, D:5) a +0 chain mail Level 6 of the Dungeon (5, 1, D:6) a +0 spear (5, 4, D:6) a +0 dagger (7, -17, D:6) a +0 halberd (10, -14, D:6) a +0 giant club (11, -5, D:6) a +0 long sword (19, -7, D:6) a +0 club (20, -7, D:6) 26 arrows (22, 0, D:6) a +0 leather armour a +0 club (24, 23, D:6) a +0 spear of freezing (25, -19, D:6) a +0 club (25, 19, D:6) a +0 club (26, 18, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a throwing net (2, -2, D:7) 4 javelins the Ecumenical Temple