DoubleLucky Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 dagger (3, -2, D:1) a +0 short sword 2 stones (3, -1, D:1) a +0 dagger (5, -5, D:1) 9 arrows (9, -11, D:1) a +0 whip a stone (10, 10, D:1) a +0 mace (13, -1, D:1) 19 stones (21, -4, D:1) 24 stones (27, -10, D:1) a +0 dagger (30, 23, D:1) a +0 leather armour (32, 17, D:1) 9 stones (35, 25, D:1) a +0 whip (43, -14, D:1) a +0 dagger (47, 7, D:1) a +0 ring mail Level 2 of the Dungeon (4, 14, D:2) 22 sling bullets (5, -15, D:2) a +0 flail (6, -13, D:2) a +0 club a +0 hunting sling 20 stones (7, 16, D:2) a +0 falchion (8, -17, D:2) a +0 club (8, -2, D:2) a +0 dagger (9, -16, D:2) a +0 flail (12, -18, D:2) a book of Stone (13, 9, D:2) 21 stones (16, 6, D:2) a +0 club (17, -11, D:2) a +0 club (18, -10, D:2) a +0 short sword a stone (19, -11, D:2) a +0 short sword 3 stones (25, -10, D:2) a +0 chain mail (26, -3, D:2) a +0 mace (38, -6, D:2) a +0 pair of gloves (43, 3, D:2) a +0 club (44, -14, D:2) a +0 club 4 stones Level 3 of the Dungeon (1, 21, D:3) an Everburning Encyclopedia (10, 2, D:3) a +0 ring mail (13, 25, D:3) 16 stones (33, 19, D:3) a +0 robe (37, 30, D:3) 25 stones (37, 42, D:3) 15 stones (38, 26, D:3) 29 bolts (41, 2, D:3) 11 arrows (50, 3, D:3) a +0 dagger a +0 hunting sling 18 stones Level 4 of the Dungeon (0, 0, D:4) a staff of air (6, -1, D:4) a +0 dagger (7, -1, D:4) a +0 dagger (9, -7, D:4) a +0 dagger of electrocution a +0 short sword a +0 hand crossbow 20 bolts (9, -1, D:4) a +0 dagger (10, -27, D:4) 3 potions of degeneration (10, -7, D:4) a +0 dagger a +0 dagger (10, -6, D:4) a +0 short sword a +0 hand crossbow 30 bolts a +0 short sword a stone a +0 whip (10, 0, D:4) a +0 club a +0 animal skin a +2 helmet a +0 dagger (11, -20, D:4) a +0 leather armour (12, -23, D:4) a +0 whip 2 stones (17, 3, D:4) a +0 dagger a +0 ring mail (24, -27, D:4) a +0 quarterstaff (25, 7, D:4) a +0 club (28, 9, D:4) a +0 whip of freezing (29, 9, D:4) a +0 whip a +0 short sword (36, 13, D:4) 14 stones (38, -26, D:4) a +0 club a +2 leather armour of fire resistance (39, 14, D:4) 18 stones (40, -26, D:4) a +0 whip (41, -26, D:4) a +0 helmet (41, 6, D:4) a +0 chain mail (46, -3, D:4) 22 stones (47, -10, D:4) a +0 dagger (47, -9, D:4) a +0 club (48, -12, D:4) a +0 falchion a +0 flail (54, -11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 21, D:5) a +1 whip of electrocution a +0 robe (9, 43, D:5) a +1 pair of gloves (11, 10, D:5) a book of Maledictions (11, 28, D:5) 18 stones (12, 29, D:5) a Grand Grimoire (12, 43, D:5) 8 boomerangs (14, 15, D:5) a +0 hand axe (24, 15, D:5) 24 stones (30, 23, D:5) a +0 falchion (32, 14, D:5) a +0 hand axe (33, 24, D:5) a +0 giant club (36, 40, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 25 stones (5, 0, D:6) 15 bolts (15, 11, D:6) 21 stones (18, 3, D:6) a +0 flail (18, 9, D:6) a +0 robe (18, 10, D:6) 13 gold pieces (18, 11, D:6) a +0 shortbow (24, -9, D:6) a staff of conjuration (25, 2, D:6) a +0 long sword (27, 15, D:6) a +0 dagger (28, -17, D:6) a +0 chain mail (32, 20, D:6) 26 stones (43, 15, D:6) a +0 robe (49, -12, D:6) a +0 robe (51, 5, D:6) 2 potions of degeneration (53, 27, D:6) a +0 giant club (60, -16, D:6) a +0 club a +0 ring mail a +0 short sword of draining a +0 leather armour (61, 33, D:6) 14 stones (63, -1, D:6) the +4 falchion of Integrity {spect, Will- Str+2 Dex+8 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Dex: It affects your dexterity (+8). SInv: It lets you see invisible. Will: It decreases your willpower. Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 dagger a +0 ring mail a +0 short sword 5 boomerangs an orc corpse (skeletalised by now) (2, 1, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (2, 17, D:7) 14 stones (4, 44, D:7) 2 potions of berserk rage 2 potions of mutation a scroll of amnesia (7, 34, D:7) 17 arrows a +0 shortbow (8, 43, D:7) a +0 giant club (9, 36, D:7) 4 stones a +0 short sword a +1 short sword of electrocution (10, 36, D:7) a +0 short sword (10, 37, D:7) a +0 dagger (15, 13, D:7) a +0 club a +0 ring mail (15, 18, D:7) a +0 long sword (16, 20, D:7) the +2 pair of boots of Ecves {-Tele Regen+ SInv} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (18, 16, D:7) a +0 flail (19, 15, D:7) a +0 flail a +0 whip a +0 dagger a +0 robe (21, 16, D:7) 28 stones (23, 29, D:7) a +0 robe a +0 dagger (25, 7, D:7) a +0 scale mail (26, 23, D:7) a +0 trident (26, 28, D:7) a +0 trident a +0 leather armour (26, 29, D:7) a +3 trident of venom a +0 plate armour a +0 hand axe (26, 30, D:7) a +0 short sword (27, 21, D:7) a +0 quarterstaff (27, 29, D:7) a +0 leather armour a +0 dagger a +0 dagger (27, 30, D:7) a +0 robe a +0 dagger (28, 28, D:7) a +0 club a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (5, -2, D:8) a +0 falchion (15, -3, D:8) a book of Air (18, -10, D:8) a +0 shortbow 20 arrows (21, -17, D:8) 4 poisoned darts (22, -17, D:8) a poisoned dart (24, -22, D:8) 10 gold pieces (24, -3, D:8) a +0 giant spiked club a +0 dire flail a two-headed ogre corpse (25, -15, D:8) a poisoned dart (28, -10, D:8) 20 stones (32, -28, D:8) 21 gold pieces (32, -23, D:8) 6 gold pieces (35, -15, D:8) a book of Callings (35, -6, D:8) a poisoned dart (36, -21, D:8) a scroll of blinking (36, -18, D:8) a bullfrog corpse (36, -8, D:8) 2 poisoned darts (36, -7, D:8) a poisoned dart (37, -28, D:8) 10 gold pieces (37, -16, D:8) 17 stones (37, -10, D:8) a poisoned dart