DoubleLucky Level 1 of the Dungeon (1, 3, D:1) a staff of fire (10, -2, D:1) 6 stones (11, -4, D:1) a +1 dagger of speed (12, 20, D:1) a +0 dagger (18, 21, D:1) a +0 whip (19, 3, D:1) a +0 plate armour (31, -2, D:1) a +0 spear (32, 46, D:1) a +0 leather armour (41, 25, D:1) a +0 short sword 3 stones (49, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -2, D:2) a +0 club a +0 chain mail (16, -1, D:2) a +0 club (31, -5, D:2) a +0 dagger a +0 plate armour (33, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, -4, D:3) a +0 short sword (9, 0, D:3) a +0 club a +0 scale mail (13, 17, D:3) a +0 rapier (29, 9, D:3) a +0 dagger (32, 24, D:3) a +0 spear (37, 13, D:3) a +0 scale mail (37, 26, D:3) a +0 flail a +0 flail a +0 flail (38, 0, D:3) the +6 sling "Beastslayer" {vorpal, rPois} Any ammunition fired from it inflicts extra damage upon your enemies. rPois: It protects you from poison. (42, -10, D:3) a potion of attraction (42, 10, D:3) a +0 leather armour a +0 whip (46, 1, D:3) a +0 short sword (50, -7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -32, D:4) a +0 dagger (2, 6, D:4) a +0 robe (10, -7, D:4) a +0 sling (15, 1, D:4) a +0 trident (17, -9, D:4) a +0 sling (19, -6, D:4) a +0 trident (32, -28, D:4) 3 large rocks (33, -30, D:4) a stone (34, -32, D:4) a stone (35, -29, D:4) a stone (35, -28, D:4) 3 large rocks (36, -33, D:4) a stone (36, -31, D:4) a stone (41, -6, D:4) a +0 club (43, -35, D:4) a +0 dire flail a +0 robe (44, -25, D:4) a +0 club (45, -37, D:4) a +0 short sword a +0 robe (47, -6, D:4) a +0 dagger (50, -42, D:4) a +3 scimitar a +0 robe (50, -4, D:4) a +0 dagger (58, -20, D:4) a +0 dagger (59, -20, D:4) a +0 dagger (59, -9, D:4) a +0 club (60, -39, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -59, D:5) a +0 flail (9, -47, D:5) a +0 leather armour (24, -6, D:5) a +0 dagger (56, -58, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ziteok's Antique Weapon Boutique the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1566 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 quarterstaff (88 gold) a +0 spear (66 gold) a +5 falchion of protection (673 gold) a +0 quarterstaff (88 gold) a +0 arbalest (99 gold) a +0 whip (55 gold) a +0 rapier (88 gold) a +0 flail (77 gold) [Shop] Xiuxzo's General Store a staff of conjuration (275 gold) a scroll of fog (44 gold) a +1 robe of fire resistance (139 gold) a scroll of immolation (44 gold) 5 stones (5 gold) 8 stones (8 gold) a potion of resistance (110 gold) [Shop] Xaaritzu's Antique Weapon Boutique (Shop contents are unknown) (17, 8, D:6) a +0 leather armour (23, 52, D:6) a +0 spear (24, 24, D:6) a +0 dagger a +0 chain mail (24, 42, D:6) a staff of earth (28, -3, D:6) a +1 falchion of holy wrath (28, 14, D:6) a +0 spear (36, 46, D:6) a +0 plate armour a +2 vorpal scimitar (40, 21, D:6) 5 scrolls of noise (42, 33, D:6) a +0 robe a +0 dagger (43, 33, D:6) a +0 short sword (43, 35, D:6) a +0 ring mail a +0 morningstar a +0 scale mail a +0 club a +0 flail Level 7 of the Dungeon (2, 9, D:7) a +0 battleaxe (4, 10, D:7) a +0 leather armour (14, -17, D:7) a +0 spear (15, -16, D:7) a +0 whip (16, -18, D:7) a +0 ring mail a +0 spear (16, -16, D:7) a +0 halberd (17, -18, D:7) a +0 mace (17, -17, D:7) a +0 club (17, -16, D:7) a +0 club (18, -18, D:7) a +0 ring mail a +0 whip (20, -13, D:7) a +0 ring mail a +0 club (23, 2, D:7) a +0 robe (24, -3, D:7) a +2 falchion of protection (31, 5, D:7) a +0 great sword (32, -8, D:7) a +0 shortbow (34, 3, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 9, D:8) a +0 dagger (0, 10, D:8) a +0 dagger a +0 dagger (4, 11, D:8) a +0 club a +0 leather armour (4, 12, D:8) a +0 club (8, 13, D:8) a ring of positive energy a +0 short sword (11, 15, D:8) a book of Maledictions (15, 19, D:8) 11 gold pieces (25, 2, D:8) 10 gold pieces (26, 0, D:8) a scroll of identify (26, 2, D:8) 16 gold pieces (27, 2, D:8) a +0 short sword (31, 2, D:8) 22 gold pieces (34, 4, D:8) a +1 vorpal glaive a +0 animal skin (44, 19, D:8) 11 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, 2, D:9) 23 gold pieces (2, 4, D:9) 12 gold pieces (2, 6, D:9) 19 gold pieces (2, 7, D:9) 4 javelins (3, 1, D:9) 9 gold pieces (3, 2, D:9) a scroll of vulnerability (3, 3, D:9) 15 gold pieces (3, 5, D:9) 20 gold pieces (3, 7, D:9) 13 gold pieces (4, 3, D:9) a +0 robe (4, 4, D:9) 27 gold pieces (4, 5, D:9) 3 stones (4, 6, D:9) a wand of flame (4) (4, 8, D:9) 5 gold pieces (5, 1, D:9) 12 gold pieces (5, 2, D:9) a +4 ring of protection (5, 3, D:9) a scroll of fear (5, 4, D:9) the Collected Works on Transposition Spells Type Level a - Gell's Gravitas Translocation 3 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 e - Manifold Assault Translocation 5 (unseen) (5, 5, D:9) a book of Fire (5, 6, D:9) a book of Necromancy (5, 7, D:9) 14 gold pieces (6, 2, D:9) 17 gold pieces (6, 3, D:9) a +0 leather armour of fire resistance (unseen) (6, 4, D:9) the Parchment of Sculpting and Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Beastly Appendage Transmutation 1 c - Chain Lightning Conjuration/Air 9 (unseen) (6, 5, D:9) the +10 trident of Taim {elec, rF+ Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rF: It protects you from fire. (unseen) (6, 6, D:9) 31 gold pieces (6, 8, D:9) 13 gold pieces (7, 1, D:9) 15 gold pieces (7, 3, D:9) 2 potions of cancellation (7, 4, D:9) a +0 cloak (7, 5, D:9) 6 stones (7, 6, D:9) a scroll of immolation (7, 7, D:9) 13 gold pieces (8, 4, D:9) 13 gold pieces (8, 6, D:9) 11 gold pieces (8, 8, D:9) 17 gold pieces (9, 3, D:9) 18 gold pieces (9, 5, D:9) 6 gold pieces (17, 7, D:9) a +0 dagger a +0 club a +2 ring mail of poison resistance a +0 club a +0 ring mail (22, 2, D:9) a +2 helmet (26, -15, D:9) a +0 short sword (28, -16, D:9) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 short sword (still there?) a +0 whip (still there?) 2 stones (still there?) a +0 short sword (still there?) (29, -7, D:9) a +0 ring mail (32, -13, D:9) a +0 short sword (35, -16, D:9) a ring of fire (38, -16, D:9) a +0 pair of boots (38, -9, D:9) a +0 short sword a +0 cloak (39, 2, D:9) a +0 dagger a +0 robe (40, 0, D:9) a +0 plate armour a +0 long sword (42, -16, D:9) a +0 rapier (52, -17, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion of holy wrath (6, -5, D:10) a +0 long sword (16, -24, D:10) a +0 scale mail (17, -1, D:10) a +0 short sword (20, 1, D:10) a +0 short sword a +0 dagger (21, 1, D:10) a +2 whip of distortion a +0 trident (30, 2, D:10) a +0 plate armour (31, 2, D:10) a +0 dagger (32, -36, D:10) a +0 short sword a +0 scale mail (32, 2, D:10) a +0 short sword (32, 4, D:10) a +0 short sword (34, 4, D:10) a +0 whip (35, -41, D:10) a +2 shortbow of flaming (39, -14, D:10) a +0 leather armour (45, 1, D:10) a potion of attraction (47, -16, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (7, -20, D:11) the +8 shortbow "Umneus" {venom, rElec rC+ rCorr Dex-4} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (15, -2, D:11) a +0 flail (15, 6, D:11) a +1 antimagic war axe (17, -19, D:11) a +0 shortbow (42, -14, D:11) a +4 ring of evasion (42, -11, D:11) a +0 lajatang (43, 12, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (2, 4, D:12) a vampire mosquito corpse