Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 5046228520609880377 6 DrDolphin the Grave Robber (level 1, 14/14 HPs) Began as a Revenant Necromancer on July 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (97 turns). DrDolphin the Grave Robber (Revenant Necromancer) Turns: 97, Time: 00:01:19 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 0/3 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth * Level 1.5 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Iskenderun's Battlesphe Conj/Frge 1% 2d7 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat barely misses you. Your soul wisp touches the rat. Autopickup is now off. Sorry, you're not good enough to have a special ability. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (chance to affect: 63%) The frilled lizard resists with significant effort. The rat bites you but does no damage. Your soul wisp closely misses the rat. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (chance to affect: 63%) The frilled lizard resists with significant effort. The rat barely misses you. Your soul wisp touches the rat. The rat dies! Things that are here: a +0 short sword; 5 stones; a kobold corpse Your soul wisp closely misses the frilled lizard. A frilled lizard is nearby! A goblin comes into view. It is wielding a +0 club. The frilled lizard closely misses your soul wisp. Your soul wisp completely misses the frilled lizard. The frilled lizard closely misses your soul wisp. A quokka comes into view. Your soul wisp closely misses the frilled lizard. The frilled lizard closely misses your soul wisp. The frilled lizard bites your soul wisp but does no damage. Your soul wisp closely misses the frilled lizard. Your soul wisp closely misses the frilled lizard. The frilled lizard bites your soul wisp but does no damage. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) Your soul wisp disappears in a puff of smoke! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin hits your soul wisp with a +0 club. Your soul wisp touches the goblin. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #~~~~~#.#~○~☼☼#.......... #~~~~~#.#~~~○~#.......... ##~~~~#'#~~○~##.......... ######.######........... #....†............†... #..................... #.....^..........).... #........l###......... #....@...r...)........ #.....*................. .....g..#....##......... ##...........##...†..... #.....>.###............ ##..##.## #>##......... .... #.# #.##......... .... ..# ###....... #....... You could see a quokka, a goblin (weak, ally target, soul-splintered), a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Reached skill level 1 in Unarmed Combat 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.5 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Soul Splinter || 4 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 95 | 1 | 6 | 0 | 1 | 96.0 | Dungeon | 96 | 95 | 1 | 6 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts