DrPhoenix Level 1 of the Dungeon (0, 0, D:1) 12 stones (4, -7, D:1) 18 poisoned needles (4, -6, D:1) a +0 club (16, -2, D:1) a +0 club (17, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (skeletalised by now) (7, 34, D:2) a cursed -3 club (9, 23, D:2) a +0 leather armour (11, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (2, -9, D:3) a potion of resistance (5, -23, D:3) a +0 dagger a kobold corpse (skeletalised by now) (5, -20, D:3) a stone (5, -19, D:3) a stone (5, -16, D:3) a stone (7, -4, D:3) a +0 dagger (8, -18, D:3) 22 arrows (9, -9, D:3) a +0 dagger the goblin corpse of Ijyb (skeletalised by now) (10, -24, D:3) a +0 leather armour (12, -15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 1, D:4) a jackal corpse (1, -4, D:4) a +0 war axe a +0 chain mail a +0 flail a +0 ring mail a +0 whip a +0 mace a +0 ring mail an orc corpse (5, -7, D:4) the +8 hunting sling of the Equator {venom, rF- rN+ MR+++ Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (9, -3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 18 stones (8, -3, D:5) 2 arrows (9, -3, D:5) an arrow (10, -3, D:5) an arrow (11, -3, D:5) 2 arrows