DrakieV Level 1 of the Dungeon (0, 0, D:1) 19 bolts (5, 9, D:1) a cursed +0 short sword (5, 11, D:1) a +0 club (5, 27, D:1) a +0 club (7, 9, D:1) a stone (8, 9, D:1) a stone 20 arrows (8, 23, D:1) 16 stones (10, 10, D:1) a stone (17, 4, D:1) a cursed -2 whip 18 stones (18, 5, D:1) 38 stones (19, 2, D:1) a stone (20, 2, D:1) a stone (20, 43, D:1) a +0 club (23, 7, D:1) 14 stones (32, -8, D:1) a +0 dagger (33, 39, D:1) a +0 short sword a +0 leather armour (37, 39, D:1) a +0 leather armour (38, -1, D:1) a +0 dagger a +0 hunting sling (39, 38, D:1) a +0 ring mail a +0 whip of venom (47, 1, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 9, D:2) 17 poisoned needles (8, 38, D:2) a +0 shield (14, -3, D:2) a +0 mace (16, -3, D:2) a +0 mace (18, 33, D:2) 13 stones (26, 0, D:2) a +0 dagger (27, 12, D:2) 26 stones (28, 33, D:2) 10 stones (30, 0, D:2) 2 stones (30, 8, D:2) a +0 short sword (45, 8, D:2) a +0 dagger (45, 16, D:2) 10 stones (45, 42, D:2) 18 sling bullets (54, 16, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -22, D:3) 14 stones (7, -21, D:3) a +0 ring mail (7, -12, D:3) 17 arrows (9, 0, D:3) a +0 club a +0 dagger a +0 dagger (14, -10, D:3) a +0 rapier (14, 6, D:3) 27 sling bullets (20, 8, D:3) 3 stones (21, 6, D:3) an uncursed ring of ice (22, -14, D:3) a +0 spear (22, 9, D:3) a stone (24, -4, D:3) a +0 robe (24, -2, D:3) a +0 ring mail (24, 9, D:3) a stone (27, -15, D:3) a +0 ring mail (29, 15, D:3) a +0 club (35, -8, D:3) a +1 helmet (36, -8, D:3) a +0 hunting sling of flaming (40, -3, D:3) a +0 rapier (43, -31, D:3) a +0 whip (43, 9, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a cursed +0 giant club (11, -38, D:4) 24 stones (11, -10, D:4) a +0 scale mail (14, -30, D:4) a +0 great mace (16, -24, D:4) 20 arrows (24, -23, D:4) a +0 ring mail a cursed -1 short sword (25, -24, D:4) a +0 robe a +0 dagger (34, -4, D:4) a +0 chain mail (35, -9, D:4) a +0 ring mail a +0 club (35, -4, D:4) a +0 scale mail (36, -9, D:4) a +0 chain mail a +0 whip (36, -8, D:4) a +0 dagger (37, -21, D:4) a +0 giant club (39, -29, D:4) a +0 club a +2 animal skin a +0 helmet (39, -27, D:4) 2 poisoned needles a +0 blowgun a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club (39, -26, D:4) a cursed -3 club a +0 hunting sling 22 stones (46, -33, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 22 stones (1, 26, D:5) a +0 short sword (1, 28, D:5) a +0 dagger a +0 robe (1, 29, D:5) a +0 club (1, 32, D:5) a +0 shortbow 9 arrows (1, 34, D:5) an arrow a +0 robe (1, 35, D:5) 2 arrows (5, 20, D:5) a cursed -3 rapier (7, 37, D:5) a +0 flail a +0 ring mail (7, 38, D:5) a +2 falchion of freezing a +0 ring mail (10, 16, D:5) a +0 robe (22, -6, D:5) a +0 battleaxe a +0 robe (24, 21, D:5) a +0 whip (25, 17, D:5) a +0 club a +0 chain mail (26, 15, D:5) a +0 ring mail (26, 16, D:5) a +0 short sword (26, 17, D:5) a +0 short sword (27, 18, D:5) a +0 trident a +0 leather armour (39, 24, D:5) 32 stones (39, 46, D:5) a +0 club (40, 11, D:5) 12 bolts (41, 41, D:5) 17 arrows (52, 35, D:5) a +0 quarterstaff Level 6 of the Dungeon (1, 0, D:6) a +0 spear (1, 1, D:6) a +0 halberd (1, 2, D:6) a +0 flail (2, 17, D:6) a +0 spear (3, 11, D:6) 2 stones (4, 11, D:6) a +0 dagger a stone (6, 10, D:6) a +0 club a cursed -2 short sword 4 stones (6, 11, D:6) a +0 short sword (7, 11, D:6) a stone (8, 11, D:6) a stone (9, 10, D:6) a stone (13, 20, D:6) a +0 giant club (14, -7, D:6) 26 bolts (18, 9, D:6) a +0 dagger (18, 14, D:6) 15 stones (19, 9, D:6) a +0 giant spiked club (21, 4, D:6) a +2 great sword a +0 robe (22, 4, D:6) a +3 falchion a +2 robe of the Archmagi (23, -13, D:6) 17 stones (25, 8, D:6) a +0 halberd a +0 robe (28, -4, D:6) a +0 giant club (36, 10, D:6) a +0 trident (41, 5, D:6) a +0 leather armour (43, 9, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 22 arrows (1, 21, D:7) a +0 scimitar (3, 4, D:7) a +0 trident a cursed +0 ring mail (4, 5, D:7) a +0 short sword a +0 leather armour (4, 6, D:7) a +0 hand axe (7, 8, D:7) a +0 helmet (7, 21, D:7) a +0 dagger a +0 robe (15, 28, D:7) a +0 trident a +0 chain mail (16, 12, D:7) a +0 chain mail (18, 16, D:7) a stone (18, 26, D:7) a +0 quarterstaff (19, 20, D:7) a +0 dagger 2 stones (20, 18, D:7) a +0 short sword (20, 19, D:7) a +0 short sword 5 stones a +0 shortbow 7 arrows (21, 19, D:7) 2 arrows (22, 18, D:7) a +0 short sword a +0 short sword an arrow (26, 32, D:7) the +0 leather armour of Shielding {Int+2 Dex+5} It affects your intelligence (+2). It affects your dexterity (+5). (29, 21, D:7) a +2 dagger of protection a +0 robe (34, -6, D:7) 11 poisoned needles (34, 3, D:7) a +0 halberd (40, -8, D:7) a +0 club (52, 12, D:7) a +0 giant spiked club (53, 3, D:7) a +0 giant club (54, 10, D:7) a +0 scale mail (54, 40, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, 0, D:8) a +0 whip a +0 leather armour a +0 whip (1, 31, D:8) 2 exploding tomahawks (2, 0, D:8) a +0 spear (8, 14, D:8) a +0 short sword (unseen) (8, 15, D:8) a +0 war axe (unseen) (9, 14, D:8) a +0 hand axe (10, 15, D:8) a +0 war axe of chopping (unseen) (22, 32, D:8) a +0 robe (25, 3, D:8) 23 arrows (29, 32, D:8) a troll hide (32, 9, D:8) 21 arrows (33, 2, D:8) a +0 leather armour (33, 31, D:8) a +0 robe (36, 20, D:8) a +0 shield (37, 40, D:8) 28 stones (42, 11, D:8) a +0 mace a +2 robe of positive energy (43, 22, D:8) a +0 leather armour (47, 31, D:8) a +0 robe a +3 scimitar of flaming (49, 18, D:8) a +3 morningstar a +0 robe (49, 19, D:8) a cursed +3 dagger a +0 robe (50, 20, D:8) a +2 battleaxe of electrocution a +0 robe (52, 49, D:8) an arrow (53, 45, D:8) a +0 shortbow 12 arrows (53, 47, D:8) an arrow (53, 48, D:8) the +5 war axe of the Eight Tales {antimagic, Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). (53, 49, D:8) an arrow (53, 50, D:8) an arrow (53, 51, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a cursed -3 arbalest (3, 9, D:9) a cursed -1 falchion (22, -20, D:9) 25 stones (24, 25, D:9) a +1 dagger of speed a +0 robe a +0 club a +0 leather armour (25, 25, D:9) a +0 short sword (44, 1, D:9) a +0 chain mail a +0 short sword (46, -11, D:9) a +0 dagger a +0 robe (47, -12, D:9) a +0 chain mail a +0 mace of crushing (47, -11, D:9) a +0 flail a cursed -1 leather armour (47, -10, D:9) a +0 hand axe a cursed +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (6, 21, D:10) a troll hide (7, -19, D:10) a +4 plate armour a +0 scimitar a +0 giant club (7, -18, D:10) a +0 dagger a +0 mace (8, -18, D:10) a +0 flail a +0 robe a +0 dagger a cursed +0 chain mail a +0 long sword (10, -12, D:10) 27 arrows (11, -3, D:10) a +0 robe (12, -15, D:10) 21 stones (12, -3, D:10) a +0 ring mail (13, -1, D:10) 19 stones (15, -26, D:10) 13 stones (31, 10, D:10) 21 arrows (36, -17, D:10) a box of beasts (38, -25, D:10) 13 bolts (38, -14, D:10) a +0 short sword (45, -5, D:10) a +0 ring mail (46, -10, D:10) an uncursed ring of ice (50, 6, D:10) 27 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a bolt (4, -1, Orc:1) a +0 leather armour a +0 plate armour a +2 long sword of protection (4, 0, Orc:1) a +0 chain mail a +0 battleaxe (5, -2, Orc:1) a +0 flail (7, -3, Orc:1) a +5 war axe of freezing a +1 arbalest of flaming 7 bolts a +0 plate armour (7, -2, Orc:1) a +0 flail a +0 scale mail (8, -3, Orc:1) a +0 glaive 5 tomahawks a +0 plate armour (12, -1, Orc:1) a +0 giant spiked club (23, -11, Orc:1) a curare-tipped needle (25, -10, Orc:1) a +0 short sword of distortion a +0 blowgun 2 curare-tipped needles (30, -8, Orc:1) a curare-tipped needle (31, -16, Orc:1) a +0 chain mail a cursed -1 dire flail (31, -15, Orc:1) a +0 flail (33, -15, Orc:1) a +0 ring mail a +2 whip of freezing (34, -9, Orc:1) a +0 plate armour 2 tomahawks a +0 war axe a +0 chain mail a +0 halberd a large rock (34, -8, Orc:1) a +0 robe a +0 dagger (35, -10, Orc:1) a +0 trident (35, -9, Orc:1) a +0 robe a +0 dagger 3 large rocks a +0 giant spiked club a +2 falchion of freezing a +0 plate armour a +0 dire flail a +0 plate armour a +2 war axe of venom a +0 large shield a +0 robe a +0 dagger a +0 centaur barding 14 arrows a +1 longbow of flaming a +0 chain mail a +0 robe a +0 dagger a +0 robe a cursed -3 dagger a +0 mace a +0 plate armour a +0 dire flail a +0 great mace a +0 plate armour a +0 long sword a +0 giant club (36, -8, Orc:1) a +0 leather armour a +0 mace 2 large rocks an arrow a +0 chain mail a +0 long sword a +0 giant club Level 2 of the Orcish Mines [Shop] Buler's Book Boutique a book of Misfortune (240 gold) a book of the Sky (780 gold) the Incunabulum of Transmigration and Cold (696 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Blade Hands Transmutation 5 the Tome of Creative Necromancy (1402 gold) Spells Type Level a - Agony Necromancy 5 b - Simulacrum Ice/Necromancy 6 c - Dragon's Call Summoning 9 a book of Alchemy (900 gold) a Young Poisoner's Handbook (480 gold) a book of Party Tricks (600 gold) a book of Enchantments (600 gold) a book of the Dragon (1080 gold) a book of Geomancy (420 gold) [Shop] Cotusch's Antique Weapon Emporium a +0 dagger of venom (132 gold) a +1 glaive of protection (444 gold) a +0 quarterstaff (120 gold) a +0 battleaxe (195 gold) a +0 hand crossbow (105 gold) a +0 scimitar of slicing (240 gold) a +0 spear (90 gold) a +0 morningstar (120 gold) a +0 great sword (195 gold) a +0 rapier (120 gold) [Shop] Muqenaf's General Store 18 stones (25 gold) 24 stones (33 gold) 2 needles of paralysis (16 gold) a +0 club (14 gold) 16 bolts (44 gold) a disc of storms (280 gold) [Shop] Fonad's Antique Armour Emporium a +0 chain mail (94 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 buckler (94 gold) (1, 23, Orc:2) a +0 plate armour a cursed +0 dire flail (1, 24, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 mace (1, 25, Orc:2) a +0 robe a +0 dagger (3, 20, Orc:2) a +0 trident (6, 14, Orc:2) a +0 long sword (11, 25, Orc:2) a tomahawk (12, 11, Orc:2) a +0 hand axe a +0 leather armour (12, 27, Orc:2) a +0 dire flail of holy wrath (13, 10, Orc:2) a +0 whip (13, 12, Orc:2) a +0 falchion (13, 29, Orc:2) a tomahawk (13, 33, Orc:2) a +0 chain mail a +0 dire flail (14, 28, Orc:2) a tomahawk a +0 chain mail a +0 scimitar (14, 29, Orc:2) a +0 plate armour a +0 halberd (15, 29, Orc:2) a +0 chain mail a +0 morningstar (15, 30, Orc:2) a tomahawk (15, 31, Orc:2) a +0 giant spiked club (15, 33, Orc:2) a curare-tipped needle (16, 26, Orc:2) a tomahawk (16, 29, Orc:2) a +2 trident of protection (16, 30, Orc:2) a +0 chain mail a +0 dire flail a cursed +0 robe a +0 dagger (16, 31, Orc:2) 5 tomahawks (17, 30, Orc:2) a +0 chain mail a +0 flail (17, 31, Orc:2) a +0 plate armour a +0 scimitar (21, 43, Orc:2) a +3 great mace of crushing a +0 chain mail (27, 14, Orc:2) a +0 chain mail a +0 bardiche (28, 14, Orc:2) a tomahawk (28, 16, Orc:2) a +0 plate armour a +0 halberd (28, 23, Orc:2) a curare-tipped needle (29, -11, Orc:2) a +0 giant club (29, 16, Orc:2) a tomahawk (29, 35, Orc:2) a +1 pair of gloves (30, 11, Orc:2) a tomahawk a +0 chain mail a +0 halberd (31, 12, Orc:2) a +0 chain mail 4 tomahawks a +0 halberd (34, 38, Orc:2) a +1 flail of holy wrath (35, 37, Orc:2) a +0 club a +0 ring mail (35, 38, Orc:2) a +0 scimitar (36, 39, Orc:2) a +0 halberd a +0 plate armour (40, 40, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of recharging Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 long sword (9, -7, Lair:1) a +0 quarterstaff (13, 6, Lair:1) a +0 club (18, -8, Lair:1) 23 bolts (32, -20, Lair:1) a book of Misfortune a book of Beasts a book of the Warp a book of Necromancy a book of Fire (40, -30, Lair:1) 20 stones (46, -28, Lair:1) a +0 scale mail (51, -35, Lair:1) the -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. (55, -43, Lair:1) 16 arrows Level 2 of the Lair of Beasts (5, -21, Lair:2) 26 stones (28, -14, Lair:2) a +0 robe (29, 13, Lair:2) a wand of paralysis (12/24) a wand of flame (29/48) a wand of enslavement (19/24) a wand of slowing (8/48) a wand of slowing (43/48) (39, -23, Lair:2) 17 stones Level 3 of the Lair of Beasts (1, -3, Lair:3) a +0 dagger (4, 32, Lair:3) a +1 helmet (12, 30, Lair:3) 9 stones (13, 36, Lair:3) a +0 trident (16, 23, Lair:3) a +0 scale mail (18, 34, Lair:3) 3 scrolls of immolation (19, 27, Lair:3) 20 poisoned needles (25, 26, Lair:3) a +0 leather armour (32, 5, Lair:3) a +0 scale mail (32, 10, Lair:3) a potion of degeneration (40, -2, Lair:3) a +0 flail (40, 21, Lair:3) a +0 scale mail (42, 37, Lair:3) 26 stones (43, 9, Lair:3) the +7 hunting sling "Lifebane" {freeze, rElec Str-4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It lets you see invisible. (44, 10, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 chain mail "Zoakiw" {Dex+3} It affects your dexterity (+3). (4, -6, Lair:4) a +0 scale mail (15, 23, Lair:4) a +0 dagger (16, 13, Lair:4) a +0 club (37, -12, Lair:4) 74 sling bullets a +2 hunting sling of evasion a +1 quarterstaff (40, 24, Lair:4) a +2 robe of magic resistance (45, 33, Lair:4) a +0 ring mail (46, 23, Lair:4) a +0 club (47, -11, Lair:4) 13 stones (47, 36, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) an Akashic Record (2, 16, Lair:5) a cursed -2 spear (4, -35, Lair:5) a +2 flail of protection (6, -5, Lair:5) a cursed -2 club (8, 14, Lair:5) a +0 spear (14, -19, Lair:5) 12 stones (16, 8, Lair:5) a potion of degeneration (22, -30, Lair:5) 19 sling bullets (26, -37, Lair:5) a +0 mace (27, -18, Lair:5) the +1 lajatang of Extermination {antimagic, +Inv MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. It lets you turn invisible. (29, 4, Lair:5) 13 stones (38, -13, Lair:5) a +0 robe (39, -6, Lair:5) a +0 ring mail (62, -5, Lair:5) the +5 quarterstaff of Fate {crush, *Contam rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 sling bullets (7, -2, Lair:6) a +0 dagger (11, -36, Lair:6) a +0 short sword (28, -37, Lair:6) a +0 scale mail (28, -16, Lair:6) 15 stones (32, -23, Lair:6) a scroll of immolation (34, -11, Lair:6) a +0 ring mail (48, -14, Lair:6) a +0 lajatang (54, -42, Lair:6) a potion of degeneration (58, -1, Lair:6) a +0 trident (63, -20, Lair:6) a +0 leather armour (67, -32, Lair:6) 5 sling bullets (70, 7, Lair:6) a +0 blowgun Level 7 of the Lair of Beasts (6, -12, Lair:7) a scroll of immolation (8, 20, Lair:7) a wand of confusion (11/48) (10, -25, Lair:7) 2 potions of degeneration (17, 11, Lair:7) 20 stones (27, 11, Lair:7) 19 bolts (27, 19, Lair:7) 15 sling bullets (28, -13, Lair:7) a +0 pair of gloves (28, 8, Lair:7) an uncursed ring of poison resistance (33, -1, Lair:7) a scroll of random uselessness (38, 6, Lair:7) a scroll of noise (44, 17, Lair:7) a +0 glaive (51, -21, Lair:7) 9 arrows (56, -25, Lair:7) a +0 rapier (61, 17, Lair:7) a +0 hand crossbow Level 8 of the Lair of Beasts (7, 1, Lair:8) an uncursed ring of flight (8, 1, Lair:8) 14 stones (9, 0, Lair:8) a +0 dagger (10, -1, Lair:8) a crystal ball of energy (11, -2, Lair:8) the +6 broad axe of Prescription {vamp, Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). (15, 30, Lair:8) 17 poisoned needles (17, 16, Lair:8) a troll hide {Snorg} (20, 25, Lair:8) 18 poisoned needles (26, -2, Lair:8) the +4 quarterstaff "Ikhlew" {freeze, Int+4 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+7). (27, 13, Lair:8) 6 stones (30, -5, Lair:8) a wand of iceblast (8/15) a wand of acid (7/15) a wand of disintegration (5/24) a wand of flame (14/48) a wand of enslavement (17/24) a wand of enslavement (11/24) a wand of acid (5/15) (37, -7, Lair:8) a book of Burglary (47, 9, Lair:8) 23 stones (50, 7, Lair:8) a +0 quarterstaff (55, 19, Lair:8) 23 stones (58, 25, Lair:8) a +1 battleaxe of electrocution (66, 7, Lair:8) a +0 quarterstaff (66, 48, Lair:8) 24 stones (69, 37, Lair:8) a +0 whip Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (0, 4, Swamp:1) 15 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (7, 46, Spider:1) a +0 scale mail (8, 17, Spider:1) 18 bolts (12, -2, Spider:1) 20 sling bullets (21, -1, Spider:1) a book of Geomancy the Compendium of Boosting Unholy Arts Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 (23, 44, Spider:1) a +0 leather armour (26, 6, Spider:1) a +0 hand axe (29, -6, Spider:1) a +2 flail of holy wrath a +0 buckler (38, 31, Spider:1) 6 needles of sleeping (39, 30, Spider:1) a +2 quarterstaff of crushing (48, 25, Spider:1) the +9 triple sword of the Establishment {drain, Str-4 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your dexterity (+6). (49, 25, Spider:1) a +2 broad axe of flaming a +2 plate armour of fire resistance a +0 shield Level 2 of the Spider Nest (0, 0, Spider:2) a sack of spiders (2, -30, Spider:2) a spark wasp corpse (3, -30, Spider:2) a jumping spider corpse (8, -28, Spider:2) a +0 leather armour (8, -8, Spider:2) the +0 quarterstaff of the Tundras {drain, rF+ Str+2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. (12, -32, Spider:2) a crystal ball of energy (18, -20, Spider:2) a +0 pair of gloves (19, -2, Spider:2) 20 bolts (27, -9, Spider:2) a +0 short sword (30, -15, Spider:2) 28 sling bullets (38, -19, Spider:2) 21 stones (38, -6, Spider:2) a +3 scimitar of flaming (39, -24, Spider:2) a scroll of random uselessness Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of immolation (1, -5, Spider:3) a +0 robe (4, 30, Spider:3) 2 scrolls of teleportation (7, -8, Spider:3) a hornet corpse a redback corpse a redback corpse (7, 29, Spider:3) a scroll of identify (7, 33, Spider:3) 13 arrows (8, -8, Spider:3) a demonic crawler corpse (still there?) a redback corpse (still there?) (9, -8, Spider:3) a redback corpse a redback corpse (9, -5, Spider:3) a +1 flail of holy wrath (12, -7, Spider:3) a scroll of teleportation (12, 21, Spider:3) a meat ration (13, -7, Spider:3) 15 stones