Dungeon Crawl Stone Soup version 0.19-a0-1905-ge8b2aad (webtiles) character file. 30 DrakieV the Slasher (level 3, -12/20 HPs) Began as a Vine Stalker Monk on Oct 21, 2016. Mangled by Sigmund ... wielding a +1 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1333 turns). DrakieV the Slasher (Vine Stalker Monk) Turns: 1333, Time: 00:03:12 Health: -12/20 AC: 4 Str: 13 XL: 3 Next: 20% Magic: 0/4 EV: 12 Int: 10 God: Gold: 62 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . h - +2 robe {rN+} rNeg + . . Faith . j - +0 buckler (curse) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) l - -3 ring of dexterity (curse) @: confused A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Skills: + Level 3.1 Fighting + Level 3.3 Long Blades - Level 2.4 Dodging + Level 2.5 Stealth + Level 0.1 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Inventory: Hand Weapons a - a +0 falchion (weapon) Armour h - a +2 robe of positive energy (worn) (You found it on level 1 of the Dungeon) j - a cursed +0 buckler (worn) (You found it on level 2 of the Dungeon) Jewellery l - a cursed -3 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} g - a scroll of random uselessness {unknown} Potions i - a potion of curing {unknown} Comestibles b - a beef jerky c - a bread ration {@e1} d - a royal jelly k - 4 fruits #...#..##.###.#..####.#.......### ...##..##.###.#.......#.........# ..............##.####.#####'##### .....>........................... ..........#.#.##.........##.#.### #########......♣♣........#....# # ##♣♣###.♣♣♣...♣♣♣♣♣##♣♣#.♣♣♣♣ # ♣♣#.♣....♣♣ ♣....♣♣♣♣♣♣♣...♣♣♣ ..♣..♣♣♣♣♣. ♣...@...♣PP♣...♣.♣♣. ♣..♣♣♣♣.[.♣...♣...♣P.♣..§P♣.♣♣.. .♣♣♣....♣.......{.♣♣....§♣.♣P♣P♣ ♣..♣............♣.♣≈.........♣.♣♣ ...♣........P....♣P♣≈♣≈≈.≈.♣...♣. .........P....♣≈♣P≈♣§§♣P≈...♣..♣. ..........≈.≈♣≈♣≈≈♣≈≈≈≈≈≈♣≈...... ........P.♣≈§§≈≈≈≈..≈.≈§≈≈♣≈♣.... P♣PP......≈P§≈♣≈≈≈♣≈≈♣≈≈♣♣....♣.. There were no monsters in sight! Message History You riposte. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Found a glowing helmet. Found a stone staircase leading down. You are feeling very hungry. Found a short sword. You open the door. Found a rapier. There is an open door here. Found a small ruby ring. l - a small ruby ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel clumsy. Oops, that ring feels deathly cold. l - a cursed -3 ring of dexterity (left hand) Save game and exit? Okay, then. There's nothing to close nearby. No missiles available. Use F to throw any item. No missiles available. Use F to throw any item. Unknown command. You are not religious. Unknown command. Unknown command. You open the door. There is an open door here. Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a scythe of protection. Sigmund shouts! Sigmund gestures at you while chanting. You are confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! You hear some strange, mumbled words. You are more confused. Something barely misses you. You bump into the tree. Something hits you. You bump into the tree. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup D:2: wad_woods_pond, uniq_sigmund Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins 4 kobolds A bat (D:1) 2 rats (D:1) 19 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.8 | 26.8 | 127.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.8 | 26.8 | 127.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrakieV the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 102 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 135 | D:1 | Reached skill level 3 in Long Blades 351 | D:1 | Reached skill level 3 in Fighting 1203 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1323 | D:2 | Noticed Sigmund 1332 | D:2 | HP: 1/20 [something (9)] 1333 | D:2 | Mangled by Sigmund Action || total -------------------------++------- Melee: Falchion || 53 Bite || 16 Stab: Sleeping || 6 Armor: Robe || 9 Dodge: Dodged || 39 Block: Buckler || 2 Rpst.: Falchion || 18