DrakieV the Dungeon [Shop] Jegocwet's Armour Boutique a +0 pair of gloves (49 gold) a cursed +0 buckler (16 gold) a +1 helmet of intelligence (181 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +4 skin of Zhor {rC+++} (685 gold) It renders you almost immune to cold. [Shop] Watoxobi's Book Shop a manual of Stealth (1435 gold) a book of Minor Magic (260 gold) Spellcraft in Simple Steps (492 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spectral Weapon Hexes/Charms 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Confuse Hexes 3 Trog disapproves of the use of such an item. a book of Cantrips (260 gold) a book of the Tempests (910 gold) a book of Cantrips (260 gold) a Necronomicon (1435 gold) a book of Minor Magic (260 gold) [Shop] Douplism's Antique Weapon Boutique a +0 hunting sling (43 gold) the +1 great sword of Lyapnap {slice, rPois Str+6} (1116 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from poison. a +0 dagger (58 gold) a +0 hand axe (87 gold) the +5 trident "Oxzib" {freeze, rF+ Str+2} (1435 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. a +3 vampiric battleaxe (1058 gold) a +0 dagger (58 gold) a +0 short sword (87 gold) a +0 spear (87 gold) a +0 club (29 gold) [Shop] Weishro's Food Shop a bread ration (55 gold) 4 fruits (66 gold) a bread ration (55 gold) 3 fruits (49 gold) a meat ration (55 gold) a meat ration (55 gold) 2 fruits (33 gold) a meat ration (55 gold) a fruit (16 gold) 3 fruits (49 gold) a royal jelly (22 gold) a bread ration (55 gold) (0, 0, D) a +0 giant spiked club (0, 7, D) a +0 dagger a +0 robe (0, 8, D) a +0 flail a +0 robe (0, 12, D) a +0 pair of gloves (0, 14, D) a +0 mace (still there?) a +0 mace (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of pain (still there?) a +1 broad axe of freezing (still there?) a +2 rapier of venom (still there?) (0, 15, D) an uncursed staff of energy {!a} a wand of acid (7/15) (0, 16, D) 2 scrolls of amnesia (0, 49, D) a +0 shortbow 16 arrows a +0 hand axe (0, 54, D) a +0 club (4, 0, D) a +0 pair of gloves (4, 1, D) a +0 cloak (4, 6, D) 14 arrows (4, 7, D) a +0 pair of gloves (4, 8, D) a wand of polymorph (8/24) (4, 27, D) a +3 antimagic quarterstaff (4, 38, D) a +6 hand crossbow of freezing (4, 40, D) a +0 animal skin (4, 44, D) a +0 quarterstaff (4, 45, D) a +3 ring of intelligence (6, 29, D) 4 javelins (6, 30, D) a javelin (6, 32, D) a javelin (6, 35, D) the +2 falchion "Yfrets" {vamp, *Drain rPois MR++ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (6, 36, D) a +4 ring mail a +2 broad axe of draining (6, 44, D) 4 sling bullets (6, 49, D) a sling bullet (6, 51, D) a +0 quarterstaff a +1 hunting sling of velocity 10 sling bullets a +0 leather armour (8, 9, D) a +0 dagger a +0 robe (8, 10, D) a +1 antimagic great mace a +0 dagger a +0 robe (8, 11, D) a +0 dagger a +0 robe (8, 12, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 13, D) 6 poisoned javelins (8, 15, D) a +0 dagger of venom a +0 robe (8, 17, D) a +0 dagger a +2 robe of the Archmagi (8, 18, D) a +0 dagger a +2 robe (8, 19, D) a +0 dagger a cursed +0 robe a +0 dagger a +1 robe of magic resistance a cursed -2 dagger a +0 robe a +0 dagger of protection a +0 robe (8, 20, D) a +4 flail of draining a +1 antimagic dire flail (8, 29, D) a +0 scimitar a +0 plate armour a +0 war axe a +0 chain mail a cursed -1 long sword a +0 chain mail (8, 30, D) a +0 dagger a +0 robe of cold resistance a +0 long sword a +0 plate armour a +0 great mace a +0 chain mail a +0 scimitar a +0 chain mail (8, 31, D) a +0 dagger of venom a +1 robe of positive energy a +5 arbalest of freezing a +0 scimitar a +0 chain mail (8, 32, D) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (8, 36, D) a +0 flail (8, 37, D) a +0 hand axe a +0 trident a +0 plate armour (8, 38, D) a +0 dagger a +0 robe (8, 39, D) a +0 whip (8, 40, D) a +0 dagger a +0 robe (8, 41, D) a +0 hand axe (8, 42, D) a +0 short sword a +0 plate armour (8, 43, D) a +0 hand axe (8, 44, D) a +0 flail a +0 flail a +0 leather armour (8, 45, D) a +0 short sword a +0 leather armour (8, 46, D) a +0 dagger a +0 robe (10, 5, D) a +0 rapier a +0 leather armour (10, 28, D) a +0 dagger of distortion {!w} a +0 blowgun (12, 9, D) a +0 dagger a +1 robe of magic resistance (12, 10, D) 3 large rocks (12, 12, D) a large rock a +0 robe +0 ice dragon scales a +0 whip a +0 robe a +0 rapier a +0 spear a +0 robe (12, 13, D) a large rock a +3 antimagic dire flail a +1 great sword of flaming (12, 14, D) a +0 shortbow 19 arrows (12, 15, D) a +4 fustibalus of freezing a +0 dagger a +0 robe (12, 16, D) a +0 shortbow 24 arrows (12, 22, D) a +0 antimagic demon whip a +2 dire flail of protection (12, 23, D) an arrow (12, 28, D) a +2 ring of protection (12, 29, D) +0 swamp dragon scales (12, 30, D) a +3 scale mail (12, 31, D) +1 fire dragon scales (12, 33, D) +0 storm dragon scales (12, 34, D) a +3 chain mail (12, 35, D) +1 fire dragon scales (12, 37, D) a +1 double sword (12, 38, D) a +0 executioner's axe (12, 39, D) a +0 triple crossbow (12, 40, D) the cursed +1 demon trident of Reinforcement {pierce, rF++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from fire. It has a curse placed upon it. (12, 41, D) a +1 demon blade of flaming (12, 42, D) a +3 quick blade (12, 43, D) a +1 longbow (12, 44, D) a +0 whip of electrocution (12, 46, D) an uncursed ring of poison resistance (12, 47, D) an uncursed ring of fire (12, 48, D) an uncursed ring of magical power (14, 40, D) a +0 trident a +0 leather armour (16, 4, D) a +0 dagger a +2 robe of resistance (16, 13, D) a +4 short sword of freezing (16, 18, D) a +0 trident (16, 19, D) the +12 hand axe of Blind Justice {drain, rN+ Int+6 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (+3). It protects you from negative energy. a +0 trident (16, 20, D) a cursed -2 trident (16, 22, D) a +5 antimagic short sword (16, 23, D) a +0 trident 6 tomahawks (16, 33, D) a +4 hunting sling of freezing a +0 scimitar (16, 34, D) a +2 dagger of venom a +0 robe (16, 35, D) a +1 dire flail of protection (16, 45, D) a +0 helmet (18, 23, D) a +3 longbow of flaming a +1 centaur barding 13 arrows (18, 24, D) an arrow (18, 25, D) 2 arrows (18, 27, D) 2 arrows (18, 28, D) 2 arrows (18, 29, D) 2 arrows (18, 30, D) 2 arrows (20, 11, D) a +0 shortbow 19 arrows (20, 12, D) a +0 great sword a cursed +0 chain mail (20, 13, D) a +4 antimagic quarterstaff an arrow (20, 14, D) a cursed +0 long sword a +0 arbalest 25 bolts a +0 scale mail a cursed -1 war axe a +0 plate armour a +0 long sword a +0 scale mail a +1 halberd of venom a +0 chain mail an arrow (20, 15, D) a +2 antimagic bardiche 4 arrows a +0 arbalest 19 bolts (20, 16, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 broad axe a +0 long sword a +0 robe 5 arrows (20, 17, D) a +0 shortbow 11 arrows a +0 arbalest 15 bolts (20, 18, D) a +0 spear a +0 robe 4 arrows (20, 19, D) a +3 dire flail of holy wrath a +5 antimagic great mace a +9 antimagic morningstar a cursed -1 arbalest 22 bolts 2 arrows (20, 20, D) 3 arrows (20, 21, D) an arrow (20, 22, D) a +1 long sword a +0 arbalest 20 bolts a +0 chain mail (20, 24, D) a bolt (20, 26, D) a bolt (20, 33, D) a cursed -2 war axe a +0 animal skin (20, 34, D) a +2 flail of crushing a +0 robe 2 large rocks (20, 35, D) a +0 whip a +0 robe a cursed +0 robe a +0 great mace a +0 dire flail a +0 dagger of venom a +0 robe (20, 36, D) a +1 falchion of holy wrath (20, 37, D) a +0 halberd a +0 robe (20, 38, D) a +4 antimagic glaive +0 shadow dragon scales (20, 40, D) a +0 robe (20, 41, D) a large rock a +7 fustibalus a +1 great sword of flaming (20, 42, D) 4 needles of frenzy (22, 4, D) a +2 lajatang of pain a +0 robe (24, 23, D) a +1 naga barding (24, 24, D) a +4 robe (24, 25, D) a +4 robe (24, 26, D) a +5 chain mail (24, 28, D) a +1 helmet (24, 32, D) a +7 broad axe (24, 33, D) a +9 scythe (24, 34, D) a +4 giant spiked club (24, 35, D) a +2 executioner's axe (24, 36, D) the +1 lajatang of Slime {distort, rElec rN+ MR+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (24, 37, D) the +1 demon whip "Acvacez" {vamp, Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). (24, 41, D) an uncursed ring of wizardry (24, 44, D) a +6 ring of intelligence (26, -5, D) a +3 great mace of protection a +6 great mace of venom a +0 scale mail (26, -4, D) a +2 great sword of electrocution a +2 ring mail of fire resistance (26, 0, D) a +2 great mace a +0 ring mail (26, 17, D) a +2 robe of resistance (28, 0, D) a +0 trident (28, 1, D) a cursed +0 trident (28, 2, D) a +2 trident of venom a +0 robe (28, 3, D) a +0 trident a +0 robe (28, 4, D) a +1 spear of piercing a +0 leather armour (28, 5, D) a +3 rapier of electrocution a +2 robe of magic resistance (28, 6, D) the +6 dire flail of Liadghuv {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). a +0 spear 7 javelins a +0 leather armour (28, 7, D) a +0 rapier a +0 robe 3 javelins a -1 trident of freezing a +0 robe (28, 8, D) a +3 spear of venom 14 javelins of penetration a +0 leather armour (28, 9, D) a +0 rapier (still there?) a +7 antimagic battleaxe (still there?) a +7 antimagic battleaxe (still there?) a +0 spear (still there?) a javelin (still there?) a +0 leather armour (still there?) (28, 10, D) a +3 rapier of holy wrath (still there?) 5 javelins (still there?) (28, 11, D) 10 javelins of penetration (28, 12, D) 2 javelins of penetration (28, 13, D) 3 javelins (28, 15, D) 5 javelins of penetration (28, 16, D) 3 javelins (28, 19, D) +0 swamp dragon scales (28, 21, D) +0 swamp dragon scales (28, 22, D) a +1 great sword of electrocution (28, 25, D) +0 swamp dragon scales (28, 37, D) a +3 dire flail of crushing (28, 39, D) a +2 glaive of freezing (28, 48, D) a +0 trident a +0 robe (28, 49, D) a +0 club a +0 robe a +4 antimagic dire flail a +0 robe (28, 50, D) a +2 antimagic great mace a +0 robe a +0 halberd (28, 51, D) a +0 whip a +0 robe a +0 spear a +0 robe (28, 52, D) a +0 battleaxe a cursed -2 robe a +5 triple crossbow of freezing (30, -6, D) the +10 glaive of the Well-Known Ghosts {chop, Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. (30, -3, D) a +4 scimitar of flaming (30, 6, D) a +2 fustibalus of velocity (30, 7, D) a +4 demon blade +0 fire dragon scales (30, 8, D) a +3 long sword (still there?) a +3 battleaxe (still there?) a +6 plate armour of ponderousness (still there?) (30, 9, D) a +4 hunting sling of freezing a +4 scimitar of flaming a +0 plate armour (30, 10, D) a +2 war axe of flaming a +0 plate armour (32, -4, D) an uncursed staff of death (32, -2, D) a +4 long sword of holy wrath (32, -1, D) +0 shadow dragon scales (32, 0, D) +0 shadow dragon scales (32, 2, D) an uncursed amulet of inaccuracy a +0 pair of boots of stealth a +2 scale mail of positive energy (32, 3, D) a +1 eveningstar of protection (still there?) a +1 eveningstar of protection (still there?) an uncursed staff of cold (still there?) a +0 arbalest (still there?) 11 bolts (still there?) (32, 4, D) a scroll of recharging (32, 5, D) a bolt (32, 15, D) a +0 dagger a +0 longbow 21 arrows a +0 leather armour (32, 16, D) a +6 morningstar of draining 2 large rocks (32, 17, D) 2 large rocks an uncursed ring of protection from magic (32, 18, D) a cursed -3 dagger a +0 robe 3 large rocks 20 bolts (32, 19, D) 3 large rocks +0 shadow dragon scales a +0 dire flail a +2 dire flail of holy wrath (32, 20, D) a +0 great mace a +0 scale mail a +0 hand axe (32, 21, D) a +0 great sword a +0 plate armour 3 large rocks (32, 22, D) a +2 lajatang of speed a +3 bardiche of distortion {!w} 8 stones a +0 chain mail 12 sling bullets (32, 23, D) a +0 morningstar a +0 ring mail a +0 long sword a +0 ring mail a potion of mutation {!q} a +0 great mace a +0 great mace (32, 27, D) a +0 glaive a +0 plate armour (32, 28, D) a +2 mace of holy wrath a +0 bardiche a +0 plate armour (32, 29, D) a +1 long sword a +0 plate armour (32, 30, D) a cursed +0 great sword a +0 chain mail (32, 34, D) a +0 great sword a +0 chain mail (32, 35, D) a cursed +0 war axe a +0 plate armour (32, 36, D) a +0 great sword a +0 chain mail (32, 37, D) the +12 glaive of Juohewnes {elec, *Drain +Inv Str+8 Int-4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It affects your intelligence (-4). It lets you see invisible. It lets you turn invisible. It causes draining when unequipped. a +1 great sword a +0 chain mail (32, 38, D) a +1 great mace of venom a +2 chain mail of fire resistance a +0 long sword a +0 chain mail a +0 great mace a +0 chain mail (32, 39, D) 4 needles of paralysis a +0 dire flail a +0 chain mail (32, 40, D) a +0 long sword a +0 plate armour a +0 shield (32, 41, D) a +0 great sword a +0 chain mail (32, 42, D) a +0 battleaxe a +0 chain mail (32, 43, D) a +1 halberd a +0 chain mail (32, 44, D) a +0 battleaxe a +0 plate armour (32, 45, D) a +0 long sword a +0 chain mail (32, 46, D) a +0 long sword a +0 chain mail a +0 shield a +0 great mace a +0 plate armour (32, 47, D) a +2 great mace of protection a +0 great sword a +0 plate armour a cursed -1 war axe a +0 chain mail a cursed -2 broad axe a +0 chain mail (32, 48, D) a +1 long sword of protection a +0 plate armour (32, 49, D) a +0 dire flail of crushing a +0 chain mail (34, 6, D) a +4 short sword of draining (34, 7, D) a +2 rapier of electrocution a +0 cloak (36, 0, D) a crystal ball of energy (36, 1, D) a +2 pair of gloves the amulet "Vatohoq" {*Corrode rC+ rN+++ Regen+ MP+9} [amulet of regeneration] It protects you from cold. It renders you almost immune to negative energy. It affects your magic capacity (+9). It increases your rate of regeneration. It may corrode you when you take damage. the ring "Appyxkib" {Fire Slay+2} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. the ring "Acla" {*Drain rPois Str+3 Int+3} [ring of strength] It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It causes draining when unequipped. a +4 ring of evasion a +4 ring of protection (36, 23, D) +4 swamp dragon scales (36, 24, D) a +2 cloak (36, 25, D) a +2 helmet (36, 26, D) +4 swamp dragon scales (36, 27, D) +6 fire dragon scales (36, 28, D) a +6 plate armour (36, 29, D) the +0 cloak of the Tired Gods {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (36, 33, D) the +5 double sword "Faurul" {drain, Fragile rC+ rN+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. (36, 34, D) the +5 triple sword "DrakieV's Peril" {flame, +Blink Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It lets you see invisible. It lets you blink. (36, 35, D) the +5 great mace of Balance {protect, *Drain rElec Dex+5 SInv} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+5). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (36, 36, D) the +5 great sword of Dominance {flame, +Blink +Rage MR- Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. It makes you more stealthy. (36, 37, D) a +5 glaive of chopping (36, 38, D) a +5 bardiche of flaming (36, 39, D) the +5 triple sword of the Shore {distort, rElec Str+2 Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. (36, 44, D) the amulet of Moodiness {Spirit rElec rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It protects you from negative energy. (36, 46, D) the amulet of Firuem {+Inv rPois Regen+} [amulet of regeneration] It protects you from poison. It lets you turn invisible. It increases your rate of regeneration. (38, 10, D) a +0 shield a +5 eudemon blade of holy wrath (40, -1, D) a +0 trident (40, 1, D) a +0 short sword (40, 2, D) a +0 hand axe (40, 3, D) a +1 bardiche a +0 cloak (40, 4, D) a +3 morningstar of crushing a +0 long sword of slicing a +0 cloak (40, 6, D) a +0 rapier a +1 cloak a +0 scimitar (40, 7, D) a +1 antimagic flail (40, 15, D) a +0 mace (40, 16, D) a +0 war axe a +0 battleaxe a +0 cloak (40, 17, D) the +5 hand crossbow of the Extremely Mad {speed, Int+3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It lets you see invisible. (40, 18, D) a +0 glaive (40, 20, D) a +2 long sword of holy wrath a +0 cloak (40, 25, D) a +2 cloak a +0 short sword a +0 long sword a +0 cloak a +3 morningstar of holy wrath a +3 morningstar of crushing a +0 cloak (40, 26, D) a +0 whip a +0 cloak a +1 war axe of chopping a +0 short sword a +0 cloak (40, 32, D) a +0 cloak a +0 rapier a cursed +0 cloak a +1 trident of distortion {!w} (40, 33, D) a +0 long sword a +0 cloak (40, 34, D) a +0 short sword a +0 cloak (40, 37, D) a +0 mace (40, 38, D) a +0 hand axe (40, 39, D) a +0 flail (40, 40, D) a cursed +0 glaive (40, 41, D) a +0 dire flail +0 ice dragon scales (40, 42, D) a +4 antimagic trident (still there?) a +4 antimagic trident (still there?) +0 storm dragon scales (still there?) a +0 glaive (still there?) (40, 43, D) +0 fire dragon scales (40, 44, D) a +0 flail (40, 45, D) a cursed +0 scimitar (40, 53, D) a +0 flail a +0 animal skin a +1 war axe a +0 plate armour +0 fire dragon scales (40, 54, D) a +4 antimagic short sword a +3 quick blade a +0 robe a +0 buckler a +1 great sword of flaming (40, 55, D) a +6 hand axe of chopping 4 large rocks (40, 57, D) a large rock (44, 39, D) a +0 cloak a red draconian corpse (44, 40, D) a +6 vampiric demon whip a +5 morningstar of holy wrath (44, 51, D) a +2 flail of crushing