Dungeon Sprint DCSS version 0.21-a0-64-g1c0f2e3 (webtiles) character file. 25 DrakieV the Skirmisher (level 3, -5/24 HPs) Began as a Gargoyle Fighter on June 17, 2017. Slain by an ogre ... wielding a +0 giant club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (37 turns). DrakieV the Skirmisher (Gargoyle Fighter) Turns: 37, Time: 00:00:21 Health: -5/24 AC: 10 Str: 25 XL: 3 Next: 4% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 10 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 4.3 Fighting * Level 4.0 Maces & Flails + Level 4.3 Armour + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing {@q1} g - a potion of heal wounds {@q2} h - a potion of haste {@q3} i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration {@e1} l - a chunk of flesh ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Message History Ijyb is heavily wounded. You block Ijyb's attack. You closely miss Ijyb. Ijyb is heavily wounded. You block Ijyb's attack. Ijyb completely misses you. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You writhe in agony. You sock Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Maces & Flails skill gained 2 levels and is now at level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a dagger of pain; a ring mail; the goblin corpse of Ijyb You butcher the goblin corpse of Ijyb. l - a chunk of flesh Things that are here: a dagger of pain; a ring mail As you open the door, it creaks loudly! An ogre comes into view. It is wielding a giant club. The ogre shouts! Sorry, you're not good enough to have a special ability. You feel very mighty all of a sudden. Your shield and scale mail prevent you from hitting the ogre. The ogre closely misses you. You sock the ogre! The ogre is moderately wounded. You block the ogre's attack. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you but does no damage. You sock the ogre! The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your shield and scale mail prevent you from hitting the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You sock the ogre! The ogre is severely wounded. The ogre hits you with a giant club. You die... Vault maps used: D: dungeon_sprint_1 Vanquished Creatures Ijyb (D) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrakieV the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 25 | D | Killed Ijyb 25 | D | Reached skill level 4 in Fighting 25 | D | Reached skill level 4 in Maces & Flails 25 | D | Reached skill level 4 in Armour 25 | D | Reached skill level 4 in Shields 25 | D | Reached XP level 2. HP: 17/20 MP: 2/2 25 | D | Reached XP level 3. HP: 21/24 MP: 3/3 30 | D | Noticed an ogre 35 | D | HP: 1/24 [ogre/giant club (21)] 37 | D | Slain by an ogre Action || total -------------------------++------- Melee: Flail || 28 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 5 Block: Shield || 16