Dungeon Crawl Stone Soup version 0.21-a0-78-g82a99e0 (webtiles) character file. 87 DrakieV the Vandal (level 4, -1/30 HPs) Began as a Halfling Hunter on June 21, 2017. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (1989 turns). DrakieV the Vandal (Halfling Hunter) Turns: 1989, Time: 00:03:07 Health: -1/30 AC: 3 Str: 13 XL: 4 Next: 80% Magic: 4/4 EV: 14 Int: 9 God: Gold: 111 SH: 7 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . h - +2 buckler rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Skills: + Level 2.6 Fighting * Level 7.2 Slings + Level 0.0 Armour + Level 2.6 Dodging - Level 1.1 Stealth + Level 1.0 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 40 sling bullets i - 11 stones (quivered) Armour c - a +0 leather armour (worn) h - a +2 buckler (worn) (You found it on level 2 of the Dungeon) Jewellery j - an uncursed amulet of magic regeneration {unknown} (You found it on level 1 of the Dungeon) n - a +1 ring of protection {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} o - a scroll of fog {unknown} Potions k - a potion of heal wounds {unknown} l - 2 potions of curing {unknown} m - a potion of resistance {unknown} Comestibles f - a bread ration {@e1} #### .... ############..### .......@o)<...(.# ############...... >#### .. ## You could see an orc priest. Message History Firing (i - inventory. (,) - cycle): i - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (severely wounded) You shoot a stone. The stone hits the orc priest. The orc priest is almost dead. Firing (i - inventory. (,) - cycle): i - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone hits the orc priest but does no damage. The orc priest is almost dead. The orc priest misses you. Firing (i - inventory. (,) - cycle): i - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone hits the orc priest but does no damage. The orc priest is almost dead. The orc priest closely misses you. Firing (i - inventory. (,) - cycle): i - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone hits the orc priest but does no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory. (,) - cycle): i - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone closely misses the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): i - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone barely misses the orc priest. The orc priest misses you. Firing (i - inventory. (,) - cycle): i - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour (almost dead) You shoot a stone. The stone hits the orc priest. The orc priest is almost dead. The orc priest hits you with a flail. You die... Vault maps used: D:1: shiori_arrival_whats_in_store_for_you D:2: lemuel_doored_altar, st_stairs_12, serial_bayou_crossing D:3: hangedman_decor_points Vanquished Creatures 5 adders (D:2) A worm (D:2) 3 orcs (D:3) 2 bats 2 giant cockroaches 5 goblins (D:2) 6 hobgoblins 5 kobolds A frilled lizard (D:2) 7 rats 37 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 38 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 1.6 | 40.3 | 127.3 Dungeon | 100.0 | 100.0 | 0.5 | 1.6 | 40.3 | 127.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 41.7 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 41.7 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrakieV the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Noticed a minotaur 0 | D:1 | Noticed a vampire 3 | D:1 | Noticed a merfolk zombie 10 | D:1 | Noticed an octopode 16 | D:1 | Noticed a spriggan 51 | D:1 | Reached skill level 6 in Slings 174 | D:1 | Reached skill level 2 in Fighting 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 779 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1126 | D:2 | Reached skill level 7 in Slings 1200 | D:2 | Reached XP level 4. HP: 26/30 MP: 4/4 1818 | D:2 | Found a glowing silver altar of Zin. 1974 | D:3 | Reached skill level 1 in Shields 1987 | D:3 | HP: 3/30 [orc priest/nerve-wracking pain (9)] 1989 | D:3 | Slain by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 72 | 74 || 146 Use: Scroll | 3 | || 3 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 5 | 2 || 7 Dodge: Dodged | 18 | 10 || 28 Block: Buckler | 5 | 5 || 10