Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 26, D:1) a +0 club (4, 11, D:1) a scroll of teleportation (7, 41, D:1) a +0 leather armour (10, 30, D:1) a +2 pair of gloves (13, 38, D:1) a +0 ring mail (15, 24, D:1) a +0 leather armour (28, 33, D:1) a +0 dagger (36, 23, D:1) a +0 club (46, 27, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ohurese's Book Shoppe a book of Decay (330 gold) a There-And-Back Book (330 gold) a book of Armaments (396 gold) a Grand Grimoire (374 gold) a Trismegistus Codex (286 gold) a book of Geomancy (308 gold) a book of Blood (308 gold) a book of Chaos (550 gold) a book of Displacement (242 gold) (0, 0, D:2) a +0 club (0, 1, D:2) a +0 leather armour (3, 0, D:2) an orb of light (5, 0, D:2) 6 poisoned darts (15, -10, D:2) a +0 short sword (27, 25, D:2) 3 stones (33, -19, D:2) a +0 halberd (41, -22, D:2) a +0 halberd (41, -7, D:2) 5 stones (42, -21, D:2) a +0 short sword 4 stones (43, -22, D:2) a +0 flail (43, -7, D:2) a +0 ring mail (44, -21, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Itsot's Antique Armour Shoppe a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +2 scale mail of poison resistance (540 gold) a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +0 robe of positive energy (141 gold) the +2 ring mail of Ru's Whim {Contam Harm Will- Dex+5} (651 gold) Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +0 leather armour (60 gold) the +0 ring mail of Birghatei {rPois rF+ rC+ Int+2} (1002 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison (0, 0, D:3) a +0 ring mail (1, -7, D:3) 5 stones (4, -34, D:3) a +0 short sword 2 stones (17, 9, D:3) a +0 robe (24, 8, D:3) a +0 buckler (27, -26, D:3) a +2 flail of protection 3 boomerangs (35, -31, D:3) a +0 short sword (41, -17, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 club (42, -17, D:3) a +0 dagger 2 boomerangs (45, -10, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (0, 1, D:4) a +0 dagger (1, 6, D:4) a +0 pair of gloves (2, -8, D:4) a +0 club (2, 1, D:4) a +0 whip a +0 leather armour (4, -2, D:4) a +0 helmet (11, -32, D:4) a +0 robe a +0 long sword (11, -27, D:4) a +0 ring mail a +0 hand axe (21, -4, D:4) a +0 rapier (21, 7, D:4) 2 stones (28, -44, D:4) a +0 trident (30, -38, D:4) a +0 hand axe (34, -4, D:4) a +0 scale mail (39, -29, D:4) 5 poisoned darts (43, -33, D:4) a +0 dagger (45, -8, D:4) a +0 dagger a +0 leather armour (46, -8, D:4) a +0 dagger 2 boomerangs (47, -8, D:4) a +0 dagger 5 poisoned darts (48, -8, D:4) a +0 mace (54, -17, D:4) 4 stones (56, -46, D:4) a +0 dagger (58, -36, D:4) a +6 ring of intelligence a +0 robe (59, -36, D:4) a +6 ring of intelligence (59, -18, D:4) a +0 club Level 5 of the Dungeon [Shop] Wamputiz's Weapon Emporium the +12 glaive of Prune {freeze, Prune} (1023 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. 7 stones (9 gold) 3 stones (3 gold) 6 stones (7 gold) a +0 quarterstaff (52 gold) a +0 short sword (39 gold) a +0 club (13 gold) a +2 heavy broad axe (249 gold) a +3 whip of venom (260 gold) (0, 0, D:5) a +0 hand axe (2, -1, D:5) a +0 leather armour (3, 2, D:5) a +0 club (5, 5, D:5) a +0 short sword (11, -31, D:5) a +0 robe (21, -22, D:5) a +0 club (26, -10, D:5) a +0 whip a +0 club (28, 8, D:5) a +0 flail (30, -26, D:5) a +0 ring mail of positive energy a +0 club (30, -21, D:5) a +0 ring mail a +0 dagger (30, -12, D:5) 5 stones (30, 6, D:5) a +0 quarterstaff (33, -24, D:5) 2 poisoned darts (33, -10, D:5) a +0 flail (37, -14, D:5) a +0 flail (38, -22, D:5) a +0 halberd (39, -13, D:5) a +0 leather armour a +0 hand axe (48, -11, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (16, -26, D:6) 3 stones (19, -21, D:6) a +0 war axe (19, -13, D:6) a +0 giant spiked club (30, -39, D:6) a +0 pair of boots (35, 3, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 robe of willpower (3, -4, D:7) a +0 mace a +0 leather armour (7, 23, D:7) a +0 trident (10, 15, D:7) a +0 chain mail (22, -7, D:7) a +0 short sword (26, 3, D:7) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (38, 13, D:7) a +0 hand axe a +0 leather armour (38, 15, D:7) a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour (38, 16, D:7) a +0 flail (45, -6, D:7) a +0 long sword a +0 scale mail a +2 long sword of draining a +0 ring mail (53, -3, D:7) a +2 great sword of draining a +0 robe (53, 2, D:7) a +0 trident a +0 robe (53, 3, D:7) a +0 heavy long sword a +0 robe (55, 4, D:7) a +3 falchion a +0 robe (57, 5, D:7) a +0 scimitar (57, 16, D:7) a +0 mace (61, 12, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe a +0 robe (0, 1, D:8) a +4 war axe a +0 robe (0, 2, D:8) a +0 halberd a +0 robe (0, 3, D:8) a +0 mace a +0 robe (1, -30, D:8) 3 darts of dispersal (1, -16, D:8) a +0 flail a +0 leather armour a +0 club (2, -16, D:8) a +0 whip (3, -16, D:8) a +0 flail a +0 dagger a +0 robe (25, -37, D:8) a +1 mace of protection (30, -10, D:8) a +0 robe (45, -14, D:8) a +0 plate armour (54, -16, D:8) a +0 club (58, -16, D:8) 8 stones Level 9 of the Dungeon [Shop] Xavo Tua's Distillery a potion of degeneration (13 gold) a potion of might (52 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) a potion of berserk rage (65 gold) a potion of enlightenment (65 gold) (3, -28, D:9) a +0 orcbow (4, -23, D:9) a +0 dire flail a +0 plate armour (4, -13, D:9) a +0 spear (8, -31, D:9) a +0 dagger (10, -4, D:9) a +0 shortbow (11, -22, D:9) a +0 sling (14, -2, D:9) a +0 giant club a +0 giant club (24, 2, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 9, D:10) a +0 chain mail a +0 dagger (0, 10, D:10) a +0 chain mail a +0 dagger (1, 0, D:10) a +0 robe a +0 dagger (2, -2, D:10) 5 stones (2, 11, D:10) a +0 chain mail a +0 flail a +0 hand axe a +0 leather armour a +0 whip (2, 17, D:10) a +0 flail (3, -5, D:10) 6 atropa-tipped darts (3, -1, D:10) a +0 ring mail a +0 short sword of protection (3, 12, D:10) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (4, 0, D:10) a +0 robe a +0 dagger a +2 ring mail of poison resistance a +0 club (4, 10, D:10) a +0 dagger (6, 13, D:10) a +0 flail (8, 4, D:10) a +0 leather armour (8, 18, D:10) a +0 dagger of venom (8, 19, D:10) a +0 flail (9, 20, D:10) a +0 club a +0 leather armour (10, 9, D:10) a +0 dagger (10, 21, D:10) a +0 short sword (11, 21, D:10) a +0 hand axe a +0 club a +0 leather armour a +2 hand axe of flaming (12, 11, D:10) a +0 leather armour a +0 falchion (12, 19, D:10) a +0 leather armour a boomerang a +0 flail a +0 short sword (12, 20, D:10) a +0 leather armour a +0 club a +0 chain mail a +0 war axe a +0 chain mail a +0 mace (14, -1, D:10) a +0 short sword (14, 6, D:10) a +0 buckler (15, 16, D:10) a +0 ring mail a +2 whip of freezing (17, 14, D:10) a +0 ring mail a +0 hand axe (18, 15, D:10) a +0 robe (21, 16, D:10) a +0 club (22, 4, D:10) a +0 dire flail (23, 16, D:10) a +0 dagger (24, -14, D:10) a +0 mace (24, 19, D:10) a +0 short sword (24, 20, D:10) a +0 plate armour a +0 halberd a +0 falchion (24, 22, D:10) a +0 dagger a +0 leather armour (25, 20, D:10) a +0 robe a +0 dagger (25, 21, D:10) a +0 club a +0 plate armour (25, 22, D:10) a +0 short sword (26, 13, D:10) a +0 dagger (28, 14, D:10) 2 stones (40, -5, D:10) a +0 shortbow (47, 26, D:10) a +0 scale mail a +0 spear (48, 27, D:10) a +0 club a +0 club (49, 27, D:10) a +0 spear a +0 ring mail of poison resistance a +0 spectral quarterstaff a +0 antimagic sling (50, 26, D:10) a +0 spear Level 11 of the Dungeon (1, -35, D:11) a +0 flail (10, -18, D:11) a +0 scale mail (14, -37, D:11) a blade talisman (14, 0, D:11) a ring of fire a boomerang (15, -27, D:11) a +0 hand axe (17, 0, D:11) a +6 ring of strength a +2 flail of protection (22, -27, D:11) a +0 whip (22, 0, D:11) a +0 whip (26, -36, D:11) a +0 flail a +0 short sword (27, -36, D:11) a +0 dagger a +0 robe (27, -35, D:11) a +0 dagger a +0 robe (28, -37, D:11) a +0 dagger a +0 leather armour (30, 0, D:11) a +0 dagger a +0 robe (31, 0, D:11) a +0 giant spiked club a +0 giant spiked club (38, 1, D:11) a +0 war axe (39, -28, D:11) 4 large rocks (47, -38, D:11) a +0 ring mail (48, -34, D:11) a +0 rapier Level 12 of the Dungeon (11, -1, D:12) 5 large rocks (11, 9, D:12) a +0 pair of boots (12, -17, D:12) a +0 flail (14, -26, D:12) a +0 dagger of distortion 4 curare-tipped darts (15, -30, D:12) a +0 chain mail (15, -24, D:12) a +0 chain mail (18, 7, D:12) a +0 ring mail (24, -39, D:12) a +0 flail (25, -26, D:12) a sack of spiders (38, -27, D:12) a potion of degeneration (38, -1, D:12) a vampire mosquito corpse (38, 1, D:12) a vampire mosquito corpse (38, 2, D:12) a vampire mosquito corpse a vampire mosquito corpse (39, 2, D:12) a boomerang (43, 3, D:12) a +0 orcbow (51, -8, D:12) a +1 vampiric war axe (51, 3, D:12) a +0 mace (54, -41, D:12) 6 javelins Level 13 of the Dungeon (0, 0, D:13) a book of Geomancy (1, 2, D:13) the Folio of Fetid Burning Spells Type Level a - Scorch Fire 2 b - Alistair's Intoxication Transmutation/Poison 5 c - Fire Storm Conjuration/Fire 9 (unseen) (2, 1, D:13) a +0 orcbow a centaur corpse (3, 2, D:13) a +0 orcbow a centaur corpse (4, 3, D:13) 4 poisoned darts the Ecumenical Temple