Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -34, D:1) a +0 club (6, -19, D:1) a +0 flail (8, -31, D:1) 5 stones (10, -19, D:1) a +0 club 4 stones (10, -18, D:1) a +0 whip (15, -10, D:1) a +0 whip (32, -5, D:1) a +0 dagger (36, -4, D:1) a +0 whip (44, -4, D:1) a +0 robe (46, -14, D:1) a +0 club (50, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -35, D:2) a +0 dagger a stone (11, -4, D:2) 4 stones (13, 1, D:2) a +0 whip a stone (14, -3, D:2) a +0 club (16, -21, D:2) a +0 leather armour (17, -19, D:2) a +0 dagger (19, -30, D:2) a +0 dagger (20, -43, D:2) a +0 short sword (21, -33, D:2) a +0 dagger (22, -46, D:2) a +3 long sword of holy wrath (23, -31, D:2) a +1 leather armour of fire resistance (36, -47, D:2) a +0 club (43, -1, D:2) the +6 mace "Ustyk" {freeze, +Blink rC+ rCorr} rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (44, -13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 24, D:3) a +2 cloak (5, 18, D:3) the +5 ring mail of Sloth {rPois rC+ Regen+ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (14, -2, D:3) 2 stones (14, 3, D:3) 6 stones (15, 27, D:3) a +0 pair of boots (17, 36, D:3) a +0 club (19, 6, D:3) 5 stones (20, -4, D:3) a +0 trident (24, 5, D:3) a +0 club (31, 5, D:3) a +0 club (33, 23, D:3) a +0 dagger 8 poisoned darts (37, 13, D:3) a staff of air (37, 32, D:3) a +0 short sword 4 poisoned darts Level 4 of the Dungeon [Shop] Biusk's Weapon Shoppe a +0 hand axe (36 gold) a +0 trident (42 gold) a +0 sling (18 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) the +0 battleaxe of Foipsedd {flame, rN+ Str+3} (350 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. a +0 mace (36 gold) (0, 0, D:4) a +2 whip of freezing a +0 robe (2, -21, D:4) a +0 dagger (4, -11, D:4) a +0 whip (5, 10, D:4) a +0 spear (9, -26, D:4) a +0 shortbow a throwing net (14, -22, D:4) a +0 robe (16, 18, D:4) a +0 whip (17, -24, D:4) a +0 short sword (17, 18, D:4) a +0 club (20, -4, D:4) a +0 club a +0 sling (23, -25, D:4) a +0 hand axe (30, 24, D:4) a +0 leather armour (31, -5, D:4) a +0 dagger (35, -12, D:4) a +0 dagger (35, -3, D:4) a +0 club (42, -25, D:4) a +0 falchion a +0 club a +0 ring mail a +0 trident a +0 leather armour (43, -25, D:4) a +0 club a +0 leather armour (46, -27, D:4) a +0 dagger (60, -10, D:4) a +0 club Level 5 of the Dungeon [Shop] Vavuris's General Store a scroll of blinking (90 gold) a +0 plate armour (276 gold) 2 poisoned darts (14 gold) the +1 plate armour of Barnacled Happiness {rElec rC+ Will+ Stlth+} (688 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. 2 stones (2 gold) a scroll of enchant armour (90 gold) a scroll of revelation (90 gold) a scroll of amnesia (48 gold) (3, -12, D:5) a +0 hand axe (9, -5, D:5) a +0 leather armour (18, -28, D:5) a +0 short sword (19, -26, D:5) 4 stones (20, -19, D:5) a +0 leather armour (22, -6, D:5) a ring of wizardry the +0 plate armour of Hinoak {rElec rC- rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (25, -12, D:5) a +0 short sword a +0 leather armour (26, 3, D:5) a +0 flail (28, -14, D:5) a +0 hand axe a +0 chain mail (28, -12, D:5) a +0 vampiric hand axe a +0 ring mail (28, 5, D:5) a +0 halberd (31, 9, D:5) a +0 flail (33, 25, D:5) a flux talisman (36, 11, D:5) a +0 robe (37, 7, D:5) a +0 giant club (41, 16, D:5) a +0 plate armour (48, -12, D:5) a +0 leather armour (48, -6, D:5) a +0 ring mail (48, -4, D:5) a +0 scale mail (49, -14, D:5) a +0 robe Level 6 of the Dungeon (2, 7, D:6) a +0 flail a +0 leather armour a +1 vampiric dagger a +0 robe (3, 7, D:6) a +0 whip (12, 11, D:6) a +0 leather armour a +0 club (20, 8, D:6) a +0 helmet (20, 27, D:6) 3 stones (25, 14, D:6) a +0 robe (31, -15, D:6) a +0 flail an orc corpse (31, -13, D:6) a +0 robe a +0 dagger (40, 10, D:6) a +0 club (41, 10, D:6) a +0 dagger a +0 robe (42, 9, D:6) a +0 club a +0 leather armour (43, 9, D:6) a +0 mace a +0 ring mail (44, -7, D:6) a +0 giant club (46, -10, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a potion of curing (1, -15, D:7) a +0 club 2 stones (5, 0, D:7) a +0 trident an orc corpse (6, 1, D:7) a +0 hand axe (9, -3, D:7) a wand of paralysis (12) (12, -23, D:7) a +0 dagger a +0 robe (13, -9, D:7) a +0 robe a +0 halberd (26, 0, D:7) a +3 hand axe (still there?) a +0 robe (still there?) the Ecumenical Temple