Drangen Level 1 of the Dungeon [Shop] Leloen's Weapon Shop a +0 rapier (44 gold) the +5 great sword "Doguaf" {freeze, rN+++ Str+6 Dex-3} (781 gold) Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. a +0 trident (38 gold) 5 stones (5 gold) a +0 dagger of venom (48 gold) a +0 dagger (22 gold) a +8 trident of flaming (531 gold) the +8 morningstar "Macu Suuc" {chaos, rC+ Str-2 Int+4} (719 gold) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. a +5 mace of pain (379 gold) a +0 whip (27 gold) a +0 spear (33 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (10, -12, D:1) a quokka corpse (skeletalised by now) (12, -3, D:1) 8 stones (17, -6, D:1) a rat skeleton (19, -22, D:1) a +0 short sword (31, -26, D:1) a +0 mace (38, -7, D:1) 2 darts of dispersal Level 2 of the Dungeon [Shop] Tuetyug's Book Shoppe the Handbook of Variable Malisons (480 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Inner Flame Hexes/Fire 3 c - Petrify Alchemy/Earth 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Enfeeble Hexes 7 a book of Touch (220 gold) a book of Party Tricks (220 gold) a book of Displacement (220 gold) a book of Chaos (500 gold) a Trismegistus Codex (280 gold) a book of Burglary (220 gold) a book of the Tundra (300 gold) Vomodamo's Lessons on Searing Summoning (480 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Animate Armour Summoning/Earth 4 c - Plasma Beam Fire/Air 6 d - Dragon's Call Summoning 9 a Young Poisoner's Handbook (200 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (12, -31, D:2) a +0 whip (14, -40, D:2) a +0 dagger 4 stones (15, -34, D:2) a +0 leather armour (16, -30, D:2) a quokka corpse (32, -34, D:2) a +0 spear (33, -20, D:2) 6 stones (35, -7, D:2) a +0 club (36, -7, D:2) a scroll of identify (37, -7, D:2) a +0 flail a +0 club (38, -14, D:2) a quokka corpse (38, -7, D:2) a throwing net