Drangen Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (3, -33, D:1) a +0 leather armour (11, -13, D:1) a +2 trident of freezing (15, -40, D:1) a rat corpse (skeletalised by now) (17, -8, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (23, -46, D:1) a +0 dagger (23, -43, D:1) a rat skeleton (26, -28, D:1) a +0 club (28, -39, D:1) a bat skeleton (34, -33, D:1) a frilled lizard skeleton (41, -29, D:1) a +0 short sword (46, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -14, D:1) a +0 hand axe (56, -40, D:1) a bat corpse (skeletalised by now) (58, -40, D:1) a ring of fire (59, -34, D:1) a +0 short sword a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 1, D:2) a +0 mace a +0 scale mail (0, 35, D:2) a +0 mace (1, 28, D:2) a +0 leather armour (8, 10, D:2) a +0 falchion (11, -1, D:2) 5 stones (12, -1, D:2) a talisman of death (15, 33, D:2) a +0 ring mail (15, 38, D:2) a +0 leather armour (17, 38, D:2) a +0 mace (24, 13, D:2) a +0 club (25, 20, D:2) a rat corpse (skeletalised by now) (31, 46, D:2) a +0 short sword (32, 5, D:2) a ball python corpse (skeletalised by now) (33, 36, D:2) a +0 dagger a +0 sling of draining (34, 6, D:2) a +0 ring mail (35, 46, D:2) a staff of cold (36, 19, D:2) a +0 scythe a +0 robe a ball python corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (36, 20, D:2) an adder corpse (skeletalised by now) (37, 22, D:2) an adder corpse (skeletalised by now) (38, 15, D:2) a +0 leather armour (42, 35, D:2) a frilled lizard corpse (skeletalised by now) (44, 37, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (5, -6, D:3) a +0 dagger (5, 18, D:3) a +0 dagger a +0 dagger 5 stones (14, 1, D:3) the staff of the Sea {rElec Str+2 Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (17, 13, D:3) a +0 dagger (18, 12, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (20, 11, D:3) a +0 club an orc corpse (skeletalised by now) (30, -11, D:3) a hobgoblin skeleton (31, -5, D:3) an adder skeleton (35, -6, D:3) a +0 club a goblin skeleton (39, 18, D:3) a +0 dagger (40, -7, D:3) an amulet of the acrobat (41, 24, D:3) a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) (42, 25, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (43, 20, D:3) a hobgoblin corpse (skeletalised by now) (43, 26, D:3) a +0 club (45, -11, D:3) a +0 short sword a kobold skeleton (45, 11, D:3) a ball python corpse (skeletalised by now) (46, -3, D:3) an amulet of faith (46, 8, D:3) a +0 robe (46, 10, D:3) a +0 dagger (46, 30, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold skeleton (3, -7, D:4) 3 poisoned darts (6, 9, D:4) a hobgoblin skeleton (8, 24, D:4) a +0 buckler (22, 21, D:4) a +0 dagger a goblin skeleton (33, 12, D:4) a +0 robe (37, 3, D:4) a +0 club (46, 8, D:4) a +0 club (49, 23, D:4) a +0 leather armour a +0 whip (50, 26, D:4) 4 poisoned darts (51, -4, D:4) a maw talisman (54, 10, D:4) a +0 ring mail (55, 28, D:4) 8 stones Level 5 of the Dungeon (0, 2, D:5) an adder corpse (skeletalised by now) (0, 8, D:5) a +0 leather armour (6, 15, D:5) a +0 long sword (22, -28, D:5) 11 gold pieces (25, -21, D:5) a +0 leather armour (25, -14, D:5) a +0 robe (27, -4, D:5) a +0 rapier (28, -22, D:5) a scorpion corpse the Ecumenical Temple