Drangen Level 1 of the Dungeon (3, -2, D:1) a bat corpse (skeletalised by now) (5, 20, D:1) a frilled lizard corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (10, 9, D:1) a +0 dagger (10, 10, D:1) a rat skeleton (11, 15, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (18, -3, D:1) a rat skeleton (18, 2, D:1) a staff of alchemy (24, -15, D:1) a +0 flail (24, -8, D:1) a +0 mace (25, -5, D:1) a +0 ring mail (25, 17, D:1) a hobgoblin skeleton (26, -12, D:1) a ring of flight (31, 14, D:1) a +0 short sword a kobold skeleton (34, -13, D:1) a +0 spear (38, 6, D:1) 6 stones (40, 11, D:1) a bat skeleton (46, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 8, D:2) a +0 chain mail (9, 0, D:2) an adder skeleton (12, -2, D:2) 3 stones (14, 3, D:2) a +0 flail (19, -20, D:2) a +0 trident (22, 17, D:2) a +0 club (23, -20, D:2) a maw talisman (24, 6, D:2) a hobgoblin skeleton (33, -19, D:2) a +0 ring mail (34, 8, D:2) 4 stones (35, 3, D:2) 2 stones (35, 11, D:2) a +0 whip (35, 20, D:2) 4 stones (40, -10, D:2) a bat corpse (skeletalised by now) (47, -23, D:2) a +0 dagger (52, -22, D:2) a ring of magical power (53, 7, D:2) a +0 halberd (54, -20, D:2) a +0 flail a gnoll corpse (skeletalised by now) (54, -16, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 chain mail (1, -4, D:3) a +0 falchion (1, 16, D:3) a scroll of poison (2, 0, D:3) a +0 war axe an orc corpse (2, 18, D:3) a potion of invisibility (3, -2, D:3) 3 stones (3, 14, D:3) a +0 barding (3, 16, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (4, 18, D:3) a scroll of identify (5, 16, D:3) a potion of magic (9, -9, D:3) a +0 robe (9, -4, D:3) a +0 dagger (9, -3, D:3) 4 boomerangs (9, 5, D:3) a +0 club a +0 robe a gnoll corpse (9, 8, D:3) a boomerang a +0 hand axe an orc skeleton (24, -8, D:3) a +0 ring mail a +0 whip an orc skeleton (30, -5, D:3) a +0 whip (32, 0, D:3) a quokka skeleton (50, 13, D:3) a +0 leather armour (52, 11, D:3) a +0 leather armour (54, -5, D:3) 7 stones (56, 0, D:3) a ring of wizardry (58, 12, D:3) the ring of Virtue {rC+ Will+ Slay+4} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. Will+: It increases your willpower. Level 4 of the Dungeon (0, 0, D:4) 4 stones (10, 31, D:4) a +0 dagger (11, 33, D:4) a +0 dagger a +0 animal skin (17, 36, D:4) a +0 flail (21, 12, D:4) an orb of energy (21, 33, D:4) a +0 robe (23, 33, D:4) a +0 dagger a goblin corpse (skeletalised by now) (28, 17, D:4) a quokka skeleton (29, 43, D:4) a +0 club 2 poisoned darts (38, 20, D:4) a +0 club (48, 24, D:4) a +0 club a +0 club a kobold corpse (skeletalised by now) (49, 17, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 2, D:5) a ring of protection from cold (7, -6, D:5) a +0 short sword an orc skeleton (13, -28, D:5) a +0 spear (13, -7, D:5) a +0 ring mail (24, -5, D:5) a +0 orcbow (25, -25, D:5) a +0 dagger an orc skeleton (25, -5, D:5) a +0 whip (27, -22, D:5) a +0 scale mail a +0 club (28, 14, D:5) 4 stones (29, -20, D:5) a +0 trident (32, -4, D:5) 4 stones (36, -23, D:5) a +0 falchion a +0 ring mail (49, -6, D:5) a +0 mace an orc corpse (skeletalised by now) the Ecumenical Temple