Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 16966118277590180490 861 Drangen the Shooter (level 8, -1/61 HPs) Began as a Coglin Hunter on Apr 19, 2024. Shot with an arrow by a centaur (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:00 (3395 turns). Drangen the Shooter (Coglin Hunter) Turns: 3395, Time: 00:03:01 Health: -1/61 AC: 5 Str: 11 XL: 8 Next: 2% Magic: 8/8 EV: 13 Int: 10 God: Gold: 278 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +2 sling (drain) {Hachiro} rCold . . . d - +0 sling {Chang} rNeg . . . c - +0 leather armour rPois . h - +0 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 278 gold pieces. Inventory: Hand Weapons a - a +2 sling of draining (weapon) {Hachiro} d - a +0 sling (offhand) {Chang} Armour c - a +0 leather armour (worn) h - a +0 helmet (worn) i - a +0 cloak (worn) Wands p - a wand of roots (18) Scrolls e - a scroll of brand weapon f - 2 scrolls of teleportation g - a scroll of identify r - a scroll of enchant weapon s - a scroll of enchant armour {unknown} t - a scroll of butterflies u - a scroll of revelation Potions b - a potion of enlightenment {unknown} j - 2 potions of curing k - 2 potions of resistance {unknown} l - a potion of degeneration {unknown} m - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} o - a potion of mutation {unknown} q - a potion of brilliance Skills: + Level 4.7 Fighting + Level 5.3 Ranged Weapons + Level 4.3 Dodging + Level 3.9 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Mercury Vapours Alch/Air 0% N/A 58% 2 Searing Ray Conj 0% 2d4 58% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The black bear is almost dead. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The black bear goes berserk! Unknown command. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. You drain the black bear. You kill the black bear! You shoot a sling bullet. The centaur shoots an arrow. The arrow hits you. You have reached level 8! You feel clever. You shoot a sling bullet. The sling bullet closely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +2 sling (drain) {Hachiro} Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (75% to hit) You shoot a sling bullet. The sling bullet hits the centaur! The centaur is heavily wounded. You shoot a sling bullet. The sling bullet hits the centaur! The centaur is almost dead. Fire: a) +2 sling (drain) {Hachiro} Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (almost dead, 75% to hit) You shoot a sling bullet. The sling bullet closely misses the centaur. You shoot a sling bullet. The sling bullet completely misses the centaur. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ###.######.# #. #..........# #..#.<..###... #.........#.#### #............... ##.<......#.### ###....#.# # #...>#.# ##....@# #..#†.# #.....c. #..###.## #.. #.. .. ... # ### You could see a centaur. Vanquished Creatures Sigmund (D:2) 2 black bears A phantom (D:4) A scorpion (D:4) 2 bombardier beetles A jelly (D:6) A gnoll bouda (D:4) 2 iguanas 4 gnolls (D:4) 6 adders 6 ribbon worms 5 dart slugs 3 orcs (D:5) 10 ball pythons 10 endoplasms 5 giant cockroaches 8 goblins 10 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:4) 5 bats 3 frilled lizards 4 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | Reached skill level 1 in Stealth 44 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 86 | D:1 | You fall into a shaft and drop 1 floor! 169 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 602 | D:2 | Reached skill level 4 in Ranged Weapons 614 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 805 | D:2 | Noticed Sigmund 867 | D:2 | Killed Sigmund 868 | D:2 | Reached XP level 5. HP: 13/41 MP: 5/5 868 | D:2 | Reached XP level 6. HP: 15/47 MP: 6/6 1612 | D:3 | Found an opulent altar of Gozag. 2442 | D:4 | Reached XP level 7. HP: 54/54 MP: 7/7 2505 | D:4 | Reached skill level 5 in Ranged Weapons 3007 | D:5 | Entered Level 5 of the Dungeon 3277 | D:5 | Got Rofik's Precepts of Frigorific Chemistry 3393 | D:6 | Reached XP level 8. HP: 32/61 MP: 8/8 3395 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms D:2: layout_basic, uniq_sigmund D:3: layout_basic, grunt_gozag_breadcrumbs, serial_glass, glass_columns_c, glass_columns_a D:4: layout_loops_ring D:5: layout_basic D:6: layout_loops_ring, kiku_gazebo_pond_becter, hangedman_minor_gate_pass Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 | 3.9 Dodging | 2 3 4 | 4.3 Ranged Weapons | 4 5 | 5.3 Fighting | 3 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 146 | 212 | 130 || 488 Use: Potion | | 2 | || 2 Scroll | | 8 | 1 || 9 Armour: Leather armour | 4 | 14 | 22 || 40 Dodge: Dodged | 6 | 9 | 19 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3448 | 3252 | 196 | 0 | 2711 | 6 | 574.7 | Dungeon | 3448 | 3252 | 196 | 0 | 2711 | 6 | 574.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1050 daAuts D:4: 791 daAuts D:3: 752 daAuts D:1: 462 daAuts D:5: 364 daAuts D:6: 27 daAuts