Drangen Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (3, -2, D:1) a +0 robe (4, -23, D:1) a +0 dagger (11, -35, D:1) a +2 helmet (22, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -22, D:1) 5 stones (23, -26, D:1) a ball python corpse (skeletalised by now) (26, -12, D:1) a +0 ring mail (27, -10, D:1) a rat skeleton (28, -2, D:1) a bat corpse (skeletalised by now) (29, -1, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (30, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -1, D:1) a ball python corpse (skeletalised by now) (37, -21, D:1) a ball python skeleton (37, -8, D:1) a bat corpse (skeletalised by now) (38, -20, D:1) a jackal skeleton (38, -9, D:1) a +0 buckler (41, -14, D:1) a +0 hand axe (48, -38, D:1) a +0 dagger (49, -22, D:1) 2 poisoned darts (49, -6, D:1) a ring of resist corrosion Level 2 of the Dungeon [Shop] Loasmut's Book Shop a book of Fire (352 gold) a book of Geomancy (220 gold) a book of the Tundra (484 gold) a book of Iron (418 gold) the Quarto of Lethal Resurrection (396 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Martyr's Knell Necromancy/Summoning 4 c - Infestation Necromancy 8 a manual of Evocations (880 gold) a book of Conjurations (220 gold) a book of Armaments (572 gold) (0, 0, D:2) a +0 dagger (7, 15, D:2) a +0 dagger (10, 32, D:2) a +0 flail (16, 3, D:2) a hobgoblin corpse (skeletalised by now) (17, 20, D:2) a rat skeleton (21, 27, D:2) a ball python skeleton (23, 27, D:2) the felid skeleton of Natasha (27, 23, D:2) a jackal skeleton (27, 27, D:2) a +0 club (28, 25, D:2) a +0 dagger (29, 26, D:2) a jackal skeleton (31, 3, D:2) a +0 short sword (32, -2, D:2) a stone (33, -20, D:2) a +1 flail of protection a gnoll corpse (skeletalised by now) (34, -20, D:2) a +0 flail a +0 club (35, 12, D:2) a +0 dagger (37, -20, D:2) a +0 spear a gnoll corpse (skeletalised by now) (38, -7, D:2) an adder skeleton (38, 19, D:2) a rat corpse (skeletalised by now) (40, -9, D:2) a +0 short sword a kobold skeleton (40, 3, D:2) a +0 ring mail (40, 16, D:2) a ball python skeleton (43, -3, D:2) a hobgoblin corpse (skeletalised by now) (45, 26, D:2) the +3 dagger of Xoidill {pain, rPois rN+ Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (47, -16, D:2) a frilled lizard corpse (skeletalised by now) (47, 8, D:2) a +0 dagger (48, -9, D:2) the +7 spear of Disintegration {protect, rElec rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. (58, 7, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (59, -4, D:2) 6 poisoned darts Level 3 of the Dungeon (5, 18, D:3) a +0 short sword (16, 0, D:3) a bat corpse (skeletalised by now) (16, 26, D:3) a +0 dagger 4 stones a +0 flail a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (16, 27, D:3) a +0 whip an orc corpse (skeletalised by now) (17, 11, D:3) a +0 whip an orc skeleton (19, 11, D:3) a +0 hand axe (20, 11, D:3) a +0 trident (23, 11, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton (23, 30, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (24, 10, D:3) a frilled lizard skeleton (24, 11, D:3) a +0 dagger 2 poisoned darts (27, -1, D:3) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (30, 15, D:3) a ball python skeleton (38, 33, D:3) a +0 leather armour (44, 33, D:3) a +0 falchion a +0 ring mail (50, 21, D:3) 3 stones (51, 10, D:3) a +0 whip 5 stones (53, 10, D:3) a +0 club (54, 16, D:3) a +0 leather armour (55, 22, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse