Drangen Level 1 of the Dungeon (0, 0, D:1) the goblin skeleton of Drangen (6, 7, D:1) a ball python corpse (skeletalised by now) (10, 4, D:1) a jackal corpse (skeletalised by now) (10, 5, D:1) a jackal corpse (skeletalised by now) (10, 33, D:1) a +0 club a goblin skeleton (13, 7, D:1) a rat skeleton (13, 8, D:1) a hobgoblin skeleton a ball python skeleton (14, 9, D:1) a rat skeleton (14, 11, D:1) a +0 leather armour a hobgoblin skeleton (15, 25, D:1) a +0 trident (18, 37, D:1) a hobgoblin skeleton (19, 20, D:1) a +1 short sword of electrocution a kobold corpse (skeletalised by now) (24, 29, D:1) a serpent talisman (25, 38, D:1) a +0 club a gnoll skeleton (29, 44, D:1) a +6 ring of dexterity (31, 24, D:1) a +0 robe (32, 6, D:1) a hobgoblin corpse (skeletalised by now) (32, 21, D:1) a ball python corpse (skeletalised by now) (33, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 12, D:1) a +0 club 3 boomerangs (33, 20, D:1) a +1 dagger of venom a kobold corpse (skeletalised by now) (37, 31, D:1) 4 boomerangs (38, 19, D:1) 7 stones (39, 25, D:1) a hobgoblin corpse (skeletalised by now) (40, 35, D:1) a frilled lizard corpse (skeletalised by now) (41, 6, D:1) a +0 robe (53, 23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Teck's Weapon Shop a +0 quarterstaff of holy wrath (110 gold) a +0 mace (36 gold) a +0 dagger (24 gold) 7 stones (8 gold) the +2 longbow of Death's Door {heavy, rN+} (394 gold) rN+: It protects you from negative energy. 2 stones (2 gold) the +9 dagger "Iduwo" {freeze, *Noise Str+7 Int+3 Dex-3} (801 gold) Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). *Noise: It may make a loud noise when swung. the +7 hand axe of the Lurker {venom, rElec Int+3} (706 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. 6 stones (7 gold) a +0 short sword (36 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 0, D:2) a +0 short sword a kobold skeleton (21, 2, D:2) 2 stones (21, 5, D:2) a jackal skeleton (22, -35, D:2) 5 javelins (30, -16, D:2) a stone a +0 dagger (31, -13, D:2) a +0 club (35, -11, D:2) a hobgoblin skeleton (35, 21, D:2) a hobgoblin corpse (skeletalised by now) (38, -20, D:2) 7 stones (39, -9, D:2) a +0 long sword (43, -8, D:2) a +0 club a goblin skeleton (45, -2, D:2) 4 boomerangs (54, -7, D:2) a quokka corpse (skeletalised by now) (54, -6, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (60, -20, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 9, D:3) a jackal corpse (2, 11, D:3) a hobgoblin corpse (3, 10, D:3) a giant cockroach corpse (5, 9, D:3) a jackal corpse (6, 20, D:3) a +1 dagger of venom (still there?) a goblin corpse (still there?) (7, 14, D:3) a scroll of revelation (7, 21, D:3) a +0 dagger (7, 23, D:3) a wand of paralysis (2) (8, 18, D:3) a +0 dagger (9, 19, D:3) a +0 dagger a goblin corpse (9, 21, D:3) a book of Party Tricks (9, 23, D:3) a scroll of teleportation (10, 16, D:3) a scroll of identify (10, 20, D:3) a +0 dagger (11, 12, D:3) a +0 helmet (12, 15, D:3) a potion of resistance (15, -4, D:3) a +0 hand axe 2 boomerangs a +0 leather armour (16, -3, D:3) a ball python corpse (skeletalised by now) (22, -7, D:3) a +0 scale mail (33, 1, D:3) a book of Minor Magic