Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, -9, D:1) a +0 robe (1, 8, D:1) an amulet of the acrobat (3, -2, D:1) 6 stones (3, 23, D:1) a +0 club a goblin skeleton (6, -2, D:1) a +0 pair of boots (15, 0, D:1) a +0 sling (24, -10, D:1) a +0 chain mail (29, 13, D:1) a +0 robe (33, -13, D:1) a +0 club (45, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, -28, D:2) the felid corpse of Natasha (skeletalised by now) (11, -7, D:2) a jackal skeleton (11, 3, D:2) a ring of flight (15, -21, D:2) a bat skeleton (15, -18, D:2) a hobgoblin corpse (skeletalised by now) (16, -28, D:2) a jackal skeleton (16, -22, D:2) a jackal skeleton (16, -2, D:2) the felid corpse of Natasha (skeletalised by now) (22, 5, D:2) a talisman of death (24, -1, D:2) a rat corpse (skeletalised by now) (24, 1, D:2) an adder corpse (skeletalised by now) (27, -25, D:2) the felid corpse of Natasha (skeletalised by now) (27, -2, D:2) a +1 dagger of holy wrath (29, 3, D:2) a ball python corpse (skeletalised by now) (30, 3, D:2) an adder corpse (skeletalised by now) (31, -24, D:2) a hobgoblin corpse (skeletalised by now) (34, -6, D:2) a bat skeleton (39, 4, D:2) a +0 club a +0 whip a goblin corpse (skeletalised by now) (48, -3, D:2) a +0 spear (49, -29, D:2) 3 stones Level 3 of the Dungeon [Shop] Zuthumaafo's Weapon Boutique a +0 halberd (44 gold) a +4 heavy spear (301 gold) a +0 war axe (38 gold) a +0 trident (38 gold) a +0 hand axe (33 gold) a +0 club (11 gold) a +4 dagger (264 gold) 5 stones (5 gold) a +0 mace (33 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 7, D:3) a +0 sling (2, 25, D:3) a +0 ring mail (7, 12, D:3) a +0 leather armour 3 boomerangs a +0 club (13, 26, D:3) a +0 spear (14, 27, D:3) a +0 whip a gnoll skeleton (15, -8, D:3) a +0 dagger (15, -1, D:3) a rat corpse (skeletalised by now) (16, 0, D:3) a hobgoblin corpse (skeletalised by now) (17, 26, D:3) the +6 flail of Departure {spect, *Rage Int+3 Dex+5 SInv} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (18, 24, D:3) a +6 ring of strength (18, 27, D:3) a +0 spear (18, 28, D:3) a rat skeleton (20, 18, D:3) a +0 dagger (22, -5, D:3) a +0 battleaxe (23, 31, D:3) a +0 flail 9 stones a +0 ring mail (24, 31, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (26, -9, D:3) an adder skeleton (27, 36, D:3) 8 stones (33, 13, D:3) 2 stones (33, 17, D:3) 6 poisoned darts (45, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (4, 10, D:4) a +0 war axe (24, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (35, -6, D:4) a +0 short sword (45, 9, D:4) a hound skeleton (47, -19, D:4) a +0 short sword an orc corpse (skeletalised by now) (48, -20, D:4) a +0 club a +0 chain mail (49, -22, D:4) a +0 mace 2 boomerangs a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (49, -21, D:4) a +0 dagger an orc corpse (skeletalised by now) (49, 14, D:4) a +0 robe (51, 10, D:4) a +0 club a goblin skeleton (54, -30, D:4) a +0 club