Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 11958898659227290732 48 Drangen the Shooter (level 3, 0/28 HPs) Began as a Coglin Hunter on Aug 2, 2024. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1076 turns). Drangen the Shooter(Coglin Hunter) Turns: 1076, Time: 00:01:21 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 72% Magic: 3/3 EV: 11 Int: 8 God: Gold: 99 SH: 0 Dex: 22 Spells: 2/2 levels left rFire . . . (no weapon) rCold . . . n - +7 hand axe of Detywim {venom, rPois Dex+3} rNeg . . . b - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons n - the +7 hand axe of Detywim (offhand) {venom, rPois Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies d - a scroll of identify {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of brand weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of blinking {unknown} Potions a - a potion of invisibility {unknown} e - 2 potions of curing {unknown} f - a potion of attraction {unknown} g - a potion of degeneration {unknown} h - a potion of berserk rage {unknown} k - a potion of resistance {unknown} Skills: + Level 2.6 Fighting + Level 0.0 Axes - Level 3.9 Ranged Weapons + Level 2.3 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There are monsters nearby! The endoplasm quivers. Things that are here: 6 stones; a bat corpse Unknown command. The endoplasm hits you. Unknown command. You hit the endoplasm with the +7 hand axe of Detywim. You kill the endoplasm! Terence misses you. Unknown command. Terence hits you with a +0 trident. Unknown command. You hit Terence with the +7 hand axe of Detywim. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 trident! Terence hits you with a +0 trident. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You hit Terence with the +7 hand axe of Detywim. Terence is poisoned. Terence is moderately wounded. Terence completely misses you. You barely miss Terence with the +7 hand axe of Detywim. Terence is moderately wounded. Terence misses you. You hit Terence with the +7 hand axe of Detywim. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." ##### #.... ######.##. #####......... #...........## ###########<###.####..# ......@@...!.##.## #..## .#########(......# #..## ######..# #..## #..# #..## #..# #..## ##.# #..## .# #.... (# ##.## <# #.## You could see Terence (extremely poisoned). Vanquished Creatures An adder (D:2) 7 endoplasms A giant cockroach (D:1) 4 goblins A hobgoblin (D:2) A kobold (D:1) A quokka (D:1) 7 ball pythons 8 bats 4 frilled lizards 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 98 | D:1 | Reached skill level 1 in Stealth 157 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 444 | D:1 | You fall into a shaft and drop 1 floor! 463 | D:2 | Found a faded altar of an unknown god. 469 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 922 | D:2 | Identified the +7 hand axe of Detywim {venom, rPois Dex+3} 1065 | D:2 | Noticed Terence 1076 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, chequers_serial_rivers_small_3, st_stairs_12 D:2: minmay_door_path, layout_loops_ring, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.5 Dodging | 2 | 2.3 Fighting | | 2.6 Ranged Weapons | | 3.9 Action || total ---------------------------++------- Melee: Hand axe || 8 Fire: Sling || 154 Stab: Sleeping || 1 Armour: Leather armour || 33 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1100 | 1100 | 0 | 0 | 892 | 2 | 550.0 | Dungeon | 1100 | 1100 | 0 | 0 | 892 | 2 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 640 daAuts D:1: 459 daAuts