Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 14014487001254169856 187 Drangen the Shooter (level 5, -12/41 HPs) Began as a Coglin Hunter on Aug 8, 2024. Mangled by a crocodile (14 damage) ... in a sewer. The game lasted 00:02:49 (2326 turns). Drangen the Shooter(Coglin Hunter) Turns: 2326, Time: 00:02:50 Health: -12/41 AC: 4 Str: 11 XL: 5 Next: 66% Magic: 5/5 EV: 12 Int: 8 God: Gold: 22 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +3 sling {Qing} rCold . . . d - +0 sling {Alejandra} rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: random rage (3%) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, berserk 1, MP-powered wands, devolution 1 a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 22 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Qing} d - a +0 sling (offhand) {Alejandra} Armour b - a +0 leather armour (worn) h - a +0 cloak (worn) Scrolls g - 3 scrolls of identify l - a scroll of enchant weapon Potions i - a potion of brilliance o - a potion of degeneration {unknown} p - a potion of haste {unknown} q - 2 potions of magic {unknown} r - 2 potions of enlightenment s - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 4.3 Ranged Weapons + Level 3.0 Dodging + Level 2.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. You sometimes lose your temper in combat. You expend magic power (3 MP) to strengthen your wands. You have hidden genetic defects. Message History You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile misses you. The crocodile closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile bites you! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet completely misses the crocodile. The crocodile bites you! You die... #### ##### ##..## ##~~.## # #....#####..~~~##### ##..))....~....~~~~~ #.~@l#####.~~..##### ###~.# ##~.~## # #### ##~## #~# #~# ##### ##~## ##...## ##...## # #...~~####.~..~##### #...~~~~~~~..~~≈≈≈b≈ You could see a crocodile. Vanquished Creatures Terence (D:3) Natasha (thrice) (D:2) 2 adders (Sewer) A ribbon worm (D:2) A dart slug (D:1) 8 bats 3 endoplasms 5 giant cockroaches 5 goblins 8 hobgoblins 7 kobolds 5 quokkas 9 ball pythons A frilled lizard (D:1) 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Reached skill level 1 in Stealth 66 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 547 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1140 | D:2 | Noticed Natasha 1147 | D:2 | Killed Natasha 1148 | D:2 | Reached skill level 4 in Ranged Weapons 1148 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1374 | D:2 | Noticed Natasha 1377 | D:2 | Killed Natasha 1488 | D:2 | Noticed Natasha 1495 | D:2 | Killed Natasha 1496 | D:2 | Reached XP level 5. HP: 30/41 MP: 5/5 1808 | D:3 | Noticed Terence 1821 | D:3 | Killed Terence 1960 | D:3 | Found a glowing drain. 1972 | Sewer | Entered a sewer 2275 | Sewer | Noticed a crocodile 2315 | Sewer | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2315 | Sewer | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2315 | Sewer | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2315 | Sewer | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2323 | Sewer | HP: 2/41 [crocodile (11)] 2326 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, grunt_decor_clamped, amcnicky_mini_corridor_feature, serial_park_tiny_pond D:2: layout_basic, uniq_natasha D:3: layout_basic, portal_sewer_entry_f, kennysheep_decorative_pillar, uniq_sigmund, uniq_terence Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.3 Dodging | 2 3 | 3.0 Ranged Weapons | 4 | 4.3 Fighting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 188 || 306 Use: Scroll | | 6 || 6 Potion | | 3 || 3 Armour: Leather armour | 7 | 26 || 33 Dodge: Dodged | 2 | 17 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2447 | 2397 | 50 | 0 | 1974 | 4 | 611.8 | Dungeon | 2002 | 1952 | 50 | 0 | 1694 | 3 | 667.3 | Sewer | 444 | 444 | 0 | 0 | 280 | 1 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 902 daAuts D:1: 841 daAuts Sewer: 444 daAuts D:3: 258 daAuts