Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -13, D:1) a rat corpse (skeletalised by now) (6, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -16, D:1) a +0 scale mail (18, -12, D:1) a hobgoblin skeleton (21, 1, D:1) a +0 club (22, 1, D:1) a +0 short sword (24, 1, D:1) a hobgoblin skeleton (25, 1, D:1) a quokka skeleton (40, -29, D:1) a +0 sling (42, -23, D:1) a +0 club a goblin skeleton (42, -20, D:1) a +0 whip a kobold skeleton (43, -27, D:1) a rat skeleton (44, -36, D:1) a hobgoblin skeleton (47, 1, D:1) a ring of protection from cold (48, -18, D:1) 5 stones (48, -15, D:1) a hobgoblin skeleton (53, -27, D:1) a quokka skeleton (58, -33, D:1) a +0 short sword (59, -33, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a blade talisman (8, -21, D:2) a +0 spear (11, -26, D:2) the +6 short sword of the Everdark {freeze, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (17, 15, D:2) a +0 chain mail (21, 11, D:2) a ring of poison resistance (35, -11, D:2) a ring of willpower (36, -31, D:2) a +0 dagger (38, 2, D:2) a +0 dagger (39, -33, D:2) a +6 ring of dexterity (42, -11, D:2) 6 stones (52, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 34, D:3) a quokka skeleton (7, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 17, D:3) a +5 hand axe (9, 37, D:3) a +0 whip (10, 36, D:3) a bat skeleton (11, 19, D:3) a ball python corpse (skeletalised by now) (20, 17, D:3) 7 stones (22, -8, D:3) a +0 whip (25, 39, D:3) a hobgoblin skeleton (27, 24, D:3) a +0 trident (34, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 20, D:3) a +0 short sword (35, 33, D:3) a +0 club (36, 37, D:3) a jackal skeleton (36, 38, D:3) a jackal skeleton (49, 42, D:3) 2 stones (51, 16, D:3) 6 stones (53, 24, D:3) a +0 club (59, 43, D:3) 5 stones Level 4 of the Dungeon [Shop] Hylowkikk's Book Shoppe Tuckaem's Meditations on the Bitter Gathering (440 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Sculpt Simulacrum Ice/Alchemy 6 a book of Touch (220 gold) Maxwell's Memoranda (420 gold) a book of Burglary (220 gold) a Young Poisoner's Handbook (200 gold) the Compendium of the Tired Tales (480 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Hexes/Fire 3 c - Ozocubu's Refrigeration Ice 7 d - Discord Hexes 8 a book of Necromancy (340 gold) a book of Minor Magic (160 gold) a book of Misfortune (340 gold) a book of Spectacle (400 gold) (1, 5, D:4) a +0 dagger a +0 robe an orc skeleton (2, -6, D:4) a +0 sling a hobgoblin skeleton (2, 5, D:4) a +0 trident of freezing (2, 8, D:4) a +0 club (4, 7, D:4) a +0 whip a +0 leather armour a +0 whip 2 poisoned darts an orc skeleton (6, 9, D:4) a +0 club an orc skeleton (15, -7, D:4) 4 stones (16, -11, D:4) a hound skeleton (19, 10, D:4) a +0 club (24, -30, D:4) a quokka skeleton (30, 6, D:4) 5 poisoned darts (48, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (50, -11, D:4) 4 poisoned darts (52, -25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (3, 3, D:5) a water moccasin skeleton (15, 6, D:5) a dart slug corpse (16, 11, D:5) a +1 heavy halberd (still there?) a gnoll corpse (still there?) (17, 12, D:5) 15 gold pieces a +0 whip a gnoll corpse (25, 12, D:5) a +0 flail a gnoll corpse (27, 10, D:5) a hound corpse (skeletalised by now) (33, 14, D:5) a +0 club (37, 16, D:5) a scroll of vulnerability (40, -5, D:5) a +0 scimitar