Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 469060867741076627 102 Drangen the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Aug 28, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:42 (2387 turns). Drangen the Shooter (Coglin Hunter) Turns: 2387, Time: 00:00:42 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 78% Magic: 4/4 EV: 11 Int: 8 God: Gold: 164 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Ermengarde} rCold . . . d - +0 sling {Cuahtemoc} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ermengarde} d - a +0 sling (offhand) {Cuahtemoc} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions e - 2 potions of invisibility {unknown} g - 3 potions of curing {unknown} i - a potion of haste {unknown} j - a potion of brilliance {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting + Level 4.1 Ranged Weapons + Level 2.6 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Terence misses you. Terence is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet hits Terence! Terence is almost dead. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ### .. .# #####.### #........ . #.....###... #........... ############...@.# #.>..........#.#@# #.############.#... ##.#### #.##### ......# #+# ##.##.# #.##.# #.##.## ##.....#### You could see Terence. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) A dart slug (D:3) A ribbon worm (D:3) An orc (D:3) 2 bats 3 endoplasms A giant cockroach (D:2) 5 goblins 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 3 ball pythons A frilled lizard (D:2) A kobold (D:2) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | Reached skill level 1 in Stealth 84 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1158 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1798 | D:3 | Reached skill level 4 in Ranged Weapons 1798 | D:3 | Reached XP level 4. HP: 18/34 MP: 4/4 2107 | D:3 | Noticed Jessica 2110 | D:3 | Killed Jessica 2275 | D:3 | Found a runed translucent door. 2276 | D:3 | Noticed Crazy Yiuf 2377 | D:3 | Noticed Terence 2387 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_loops_corners, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_corner_1, infiniplex_forest_fountain, grunt_ministairs_8 D:3: layout_loops_corners, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Dodging | 2 | 2.6 Ranged Weapons | 4 | 4.1 Fighting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 62 || 156 Armour: Leather armour | 3 | 8 || 11 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2405 | 2343 | 62 | 0 | 2183 | 3 | 801.7 | Dungeon | 2405 | 2343 | 62 | 0 | 2183 | 3 | 801.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1031 daAuts D:1: 770 daAuts D:3: 604 daAuts