Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 10890116371962160128 679 Drangen the Shooter (level 7, 0/51 (55) HPs) Began as a Coglin Hunter on Aug 30, 2024. Slain by a wight ... wielding a +0 mace (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:34 (3132 turns). Drangen the Shooter (Coglin Hunter) Turns: 3132, Time: 00:03:34 HP: 0/51 (55) AC: 4 Str: 11 XL: 7 Next: 60% MP: 7/7 EV: 13 Int: 9 God: Gold: 166 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +2 sling {Arun} rCold . . . d - +0 sling {Mirna} rNeg . . . k - +2 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Arun} d - a +0 sling (offhand) {Mirna} Armour k - a +2 robe of willpower (worn) Wands o - a wand of flame (23) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of butterflies e - 3 scrolls of teleportation {unknown} i - 8 scrolls of identify {unknown} l - a scroll of fear {unknown} m - a scroll of revelation {unknown} r - a scroll of amnesia {unknown} Potions f - 3 potions of brilliance {unknown} g - a potion of magic {unknown} h - 5 potions of curing {unknown} j - a potion of berserk rage {unknown} n - 2 potions of might {unknown} p - a potion of heal wounds {unknown} q - a potion of attraction {unknown} Skills: + Level 4.4 Fighting + Level 5.1 Ranged Weapons + Level 4.0 Dodging + Level 3.6 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Soul Splinter Necr 0% N/A 38% 1 Sting Conj/Alch 0% 1d3 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Sublimation of Blood Necr 0% N/A 52% 2 Frozen Ramparts Ice 0% 1d1 77% 3 Ozocubu's Armour Ice 0% N/A 77% 3 Curse of Agony Necr 0% N/A 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The wight is heavily damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wight hits you with a +0 mace! A wight is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! A wight is nearby! Unknown command. A wight is nearby! Unknown command. You are too injured to fight recklessly! A wight is nearby! Unknown command. You are too injured to fight recklessly! A wight is nearby! You are too injured to fight recklessly! Unknown command. A wight is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! A wight is nearby! You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +0 mace! You feel drained. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. You shoot a sling bullet. The sling bullet completely misses the wight. The wight hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #### #....# ##### ...### ##...## #...# ##...# #....# #.#.# ###.####....# #.#†# #...##.#######.#.# ###............#.# #....#########.# #..>.....#.###.# ##.#####.#.@...# #.....#.#z##### ###.###.#. #.....#. #.#####. ######.# #. #......# .. ####.#.#### ## .....#.# You could see a wight. Vanquished Creatures Grinder (D:4) An ogre (D:3) A hound (D:4) 3 orc priests A gnoll bouda (D:4) Jessica (D:2) 6 adders 5 gnolls (D:4) A shadow imp (D:4) 3 ufetubi (D:4) 5 dart slugs 3 ribbon worms 8 orcs 6 endoplasms 5 giant cockroaches 9 goblins 3 hobgoblins 6 kobolds 2 quokkas 5 ball pythons 3 bats 2 frilled lizards A rat (D:2) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Found a faded altar of an unknown god. 134 | D:1 | Reached skill level 1 in Stealth 228 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 366 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 608 | D:2 | Noticed Jessica 619 | D:2 | Killed Jessica 620 | D:2 | Reached skill level 4 in Ranged Weapons 620 | D:2 | Reached XP level 4. HP: 17/34 MP: 4/4 1303 | D:3 | Noticed an ogre 1320 | D:3 | Killed an ogre 1321 | D:3 | Reached XP level 5. HP: 40/41 MP: 5/5 1420 | D:3 | Reached XP level 6. HP: 17/47 MP: 6/6 2014 | D:3 | Found Hoimno's Antique Armour Shop. 2083 | D:4 | Found a glowing silver altar of Zin. 2392 | D:4 | Reached XP level 7. HP: 14/53 MP: 7/7 2591 | D:4 | Noticed Grinder 2607 | D:4 | Killed Grinder 2608 | D:4 | Reached skill level 5 in Ranged Weapons 3132 | D:4 | HP: 2/53 [wight/+0 mace (12)] 3132 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_cross, kennysheep_generic_room_2, uniq_jessica D:3: layout_basic, serial_shops, nicolae_shop_stone, minmay_ogre_servants D:4: layout_basic, mainiacjoe_overflow_small_starburst, minmay_crystal_room, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 | 3.6 Dodging | 2 3 4 | 4.0 Ranged Weapons | 4 5 | 5.1 Fighting | 3 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 106 | 230 | 92 || 428 Armour: Leather armour | 9 | | || 9 Robe | | 42 | 13 || 55 Dodge: Dodged | 9 | 64 | 4 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3172 | 3104 | 68 | 0 | 2694 | 4 | 793.0 | Dungeon | 3172 | 3104 | 68 | 0 | 2694 | 4 | 793.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1082 daAuts D:3: 988 daAuts D:2: 831 daAuts D:1: 270 daAuts