Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 2623943252466254892 235 Drangen the Shooter (level 6, -8/47 HPs) Began as a Coglin Hunter on Sept 4, 2024. Mangled by a crocodile (12 damage) ... in a sewer. The game lasted 00:01:11 (1998 turns). Drangen the Shooter (Coglin Hunter) Turns: 1998, Time: 00:01:12 Health: -8/47 AC: 3 Str: 12 XL: 6 Next: 6% Magic: 6/6 EV: 12 Int: 8 God: Gold: 74 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Suchat} rCold . . . d - +0 sling {Cihuaton} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 74 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Suchat} d - a +0 sling (offhand) {Cihuaton} Armour b - a +0 leather armour (worn) Wands l - a wand of mindburst (14) Scrolls c - a scroll of butterflies e - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} j - a scroll of fear {unknown} Potions f - a potion of brilliance {unknown} i - 2 potions of heal wounds {unknown} k - a potion of curing {unknown} m - a potion of degeneration {unknown} n - a potion of resistance {unknown} Skills: + Level 3.4 Fighting + Level 4.5 Ranged Weapons + Level 3.1 Dodging + Level 2.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile bites you! The crocodile drags you backwards! Splash! You hear an angry hiss. Unknown command. You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you! The crocodile drags you backwards! Splash! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet closely misses the crocodile. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the crocodile. The sling bullet hits the plant. The plant is lightly damaged. The crocodile bites you! You die... #~#~†..~.~~≈≈≈≈≈≈ ~~#..~.~~~.≈≈≈≈≈≈ #.~~.P.####### #.~~...~~~~~~~ #..~~..######## ###~#.~~~~.~~≈≈≈≈≈≈ #.~.~..~~.~.~≈≈≈≈≈≈ P###########~P...~≈≈≈≈≈≈ P~~~~~l@~~~~P..~≈≈≈≈≈≈≈≈ ~###########.P≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# You could see a crocodile. Vanquished Creatures An orc priest (D:3) Natasha (thrice) (D:2) 4 river rats (Sewer) 3 adders 2 ribbon worms 2 dart slugs 3 orcs (D:3) 2 endoplasms (D:1) 4 giant cockroaches 5 goblins 5 hobgoblins 3 jackals (Sewer) 2 quokkas (D:2) 4 ball pythons 3 bats (D:1) 7 frilled lizards 6 kobolds 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | Reached skill level 1 in Stealth 160 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 539 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 890 | D:2 | Noticed Natasha 893 | D:2 | Killed Natasha 896 | D:2 | Reached skill level 4 in Ranged Weapons 896 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1132 | D:2 | Identified the +4 war axe "Giantbane" {drain, Str+2 SInv} 1143 | D:2 | Noticed Natasha 1148 | D:2 | Killed Natasha 1268 | D:2 | Identified the +5 hand axe of Sin {freeze, Str+3 Int+4} 1379 | D:2 | Noticed Natasha 1388 | D:2 | Killed Natasha 1389 | D:2 | Reached XP level 5. HP: 37/41 MP: 5/5 1777 | D:3 | Found a glowing drain. 1781 | Sewer | Entered a sewer 1921 | Sewer | Reached XP level 6. HP: 35/47 MP: 6/6 1998 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b D:2: layout_loops_cross, minmay_close_crescents, uniq_natasha D:3: layout_basic, kiku_gazebo_garden_becter, mainiacjoe_overflow_paths, dreamdust_ecumenical_altar_sealed_demon, mainiacjoe_sewer_entry_somewhere_in_here_1 Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.5 Dodging | 2 3 | 3.1 Ranged Weapons | 4 | 4.5 Fighting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 246 || 340 Armour: Leather armour | 9 | 42 || 51 Dodge: Dodged | 14 | 26 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2066 | 1973 | 93 | 0 | 1635 | 4 | 516.5 | Dungeon | 1824 | 1731 | 93 | 0 | 1486 | 3 | 608.0 | Sewer | 242 | 242 | 0 | 0 | 148 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 771 daAuts Sewer: 242 daAuts D:3: 141 daAuts