Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 2558926910450596327 569 Drangen the Shooter (level 7, 0/54 HPs) Began as a Coglin Hunter on Sept 9, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:20 (3486 turns). Drangen the Shooter (Coglin Hunter) Turns: 3486, Time: 00:03:20 Health: 0/54 AC: 6 Str: 11 XL: 7 Next: 33% Magic: 7/7 EV: 10 Int: 9 God: Gold: 248 SH: 0 Dex: 2 (19) Spells: 6/6 levels left rFire + . . a - +2 sling {Hamal} rCold . . . d - +0 sling {Ermengarde} rNeg . . . u - +2 leather armour {rF+} rPois . f - +0 hat rElec . v - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -23), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hamal} d - a +0 sling (offhand) {Ermengarde} Armour f - a +0 hat (worn) u - a +2 leather armour of fire resistance (worn) v - a +0 cloak (worn) Scrolls b - 2 scrolls of noise {unknown} e - 8 scrolls of identify {unknown} g - 3 scrolls of poison {unknown} l - 3 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} q - a scroll of fear {unknown} Potions i - a potion of attraction {unknown} j - a potion of might {unknown} k - a potion of magic {unknown} m - 4 potions of enlightenment {unknown} n - a potion of cancellation {unknown} p - a potion of resistance {unknown} r - a potion of heal wounds {unknown} s - 4 potions of mutation {unknown} t - a potion of brilliance {unknown} Skills: + Level 4.2 Fighting + Level 5.0 Ranged Weapons + Level 3.8 Dodging + Level 3.3 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 47% 1 Call Imp Summ 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Vehumet Zin Annotations: D:4 Morbidden's ghost, amateur DrCj Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You are too injured to fight recklessly! It was a potion of curing. You feel better. The water moccasin bites you! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you but does no damage. x2 Unknown command. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You die... # ### .# ##@## ..# #S..## #b# #.>..### #..# #......##b.# #..##...b..# #..##......# #..##......# #..##b....b$# #....b..##.b.# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) 2 howler monkeys (D:4) A bombardier beetle (D:3) 4 quasits (D:4) 2 orc priests (D:4) An iguana (D:4) 2 orc wizards (D:4) 5 adders A white imp (D:4) 8 orcs (D:4) 4 bats 3 endoplasms 6 giant cockroaches 10 hobgoblins 3 jackals (D:1) 12 quokkas 3 ball pythons 2 frilled lizards (D:2) 4 goblins 3 kobolds (D:2) 4 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 128 | D:1 | Reached skill level 1 in Stealth 159 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 779 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 1099 | D:2 | Reached skill level 4 in Ranged Weapons 1173 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1369 | D:3 | Found a burning altar of Makhleb. 1583 | D:3 | Found a broken altar of Ashenzari. 1872 | D:3 | Reached XP level 5. HP: 27/40 MP: 5/5 2190 | D:4 | Reached XP level 6. HP: 24/47 MP: 6/6 2405 | D:4 | Found a staircase to the Ecumenical Temple. 2492 | Temple | Entered the Ecumenical Temple 2528 | D:4 | Identified the +7 trident "Golat" {pain, rElec rF- rC+ | Int+4} 2724 | D:4 | Noticed Morbidden's ghost (amateur DrCj) 2743 | D:4 | Found a transporter. 2758 | D:4 | Found a transporter. 2793 | D:4 | Reached XP level 7. HP: 48/53 MP: 7/7 3060 | D:4 | Reached skill level 5 in Ranged Weapons 3271 | D:5 | Entered Level 5 of the Dungeon 3486 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, bloody_makhleb, mainiacjoe_overflow_chevrons, kennysheep_generic_room_9 D:4: layout_basic, temple_statues, gammafunk_ghost_stat_death, serial_bayou_pond_d D:5: layout_layer_cave Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 | 3.3 Dodging | 2 3 | 3.8 Ranged Weapons | 4 5 | 5.0 Fighting | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 164 | 220 | 152 || 536 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Armour: Leather armour | 18 | 36 | 218 || 272 Dodge: Dodged | 14 | 32 | 183 || 229 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3548 | 3304 | 244 | 0 | 2666 | 6 | 591.3 | Dungeon | 3540 | 3296 | 244 | 0 | 2666 | 5 | 708.0 | Temple | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1392 daAuts D:3: 807 daAuts D:1: 781 daAuts D:2: 512 daAuts D:5: 47 daAuts Temple: 7 daAuts