Drangen Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -4, D:1) a +0 leather armour (5, 10, D:1) a hobgoblin skeleton (9, 6, D:1) a quokka skeleton (9, 10, D:1) a ball python skeleton (12, 13, D:1) a hobgoblin skeleton (12, 14, D:1) a +0 ring mail (12, 26, D:1) a ball python skeleton (13, 27, D:1) a +0 dagger (15, 17, D:1) a +0 club (15, 20, D:1) a bat skeleton (17, -15, D:1) a serpent talisman (19, -14, D:1) a +0 dagger a goblin skeleton (25, 1, D:1) a +0 dagger (30, -2, D:1) a rat corpse (skeletalised by now) (41, 21, D:1) a rat corpse (skeletalised by now) (48, 15, D:1) a hobgoblin corpse (skeletalised by now) (48, 20, D:1) a +0 whip (50, -2, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 6, D:2) a +0 robe (6, 27, D:2) a +0 vampiric short sword the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (14, 20, D:2) a staff of cold (15, 21, D:2) a +0 chain mail (20, -3, D:2) 4 stones (21, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 29, D:2) a +0 sling (25, 16, D:2) a rat corpse (skeletalised by now) (26, 10, D:2) 2 stones (30, 18, D:2) a ball python corpse (skeletalised by now) (31, 14, D:2) a +0 leather armour (35, 16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, 6, D:3) a +5 ring of evasion (3, -24, D:3) a +0 dagger (3, -2, D:3) a +0 flail a +1 leather armour of cold resistance a +0 sling an orc corpse (skeletalised by now) (5, -18, D:3) a granite talisman (5, -4, D:3) a bat corpse (skeletalised by now) (11, -9, D:3) a +0 robe (14, -24, D:3) a jackal skeleton (14, -10, D:3) a +0 club a kobold skeleton (15, 14, D:3) an adder skeleton (22, -12, D:3) a +0 flail (25, -13, D:3) 6 stones (27, -17, D:3) a +0 hammer (29, -17, D:3) a +0 hammer (30, -16, D:3) a +0 hammer (32, -24, D:3) a ball python corpse (skeletalised by now) (35, 2, D:3) a +0 club (36, 14, D:3) a +0 hand axe (38, -14, D:3) a +0 hammer (47, -2, D:3) a +0 robe (56, 4, D:3) an adder skeleton