Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (0, 10, D:1) a ball python corpse (skeletalised by now) (2, -4, D:1) a +0 club (3, -16, D:1) 8 stones (4, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -17, D:1) a +0 cloak (14, 4, D:1) a +0 leather armour (18, 0, D:1) 4 stones (23, -24, D:1) 5 datura-tipped darts (29, -5, D:1) a +0 club (30, -6, D:1) a bat corpse (skeletalised by now) (38, 11, D:1) an orb of guile (39, -21, D:1) a bat corpse (skeletalised by now) (40, -21, D:1) a hobgoblin corpse (skeletalised by now) (40, -13, D:1) a +0 hand axe (40, 8, D:1) 3 boomerangs (41, -15, D:1) a rat corpse (skeletalised by now) (42, -24, D:1) a +0 hand axe (47, 12, D:1) a ball python corpse (skeletalised by now) (48, -19, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, -5, D:2) an amulet of the acrobat (4, -18, D:2) a frilled lizard corpse (skeletalised by now) (13, -12, D:2) a rat skeleton (19, -22, D:2) a +0 leather armour (22, -26, D:2) an adder skeleton (23, -6, D:2) a +0 whip (25, -38, D:2) a +0 club a goblin skeleton (29, 8, D:2) a +0 robe (31, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 7, D:2) a +0 hand axe (39, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -4, D:2) 5 boomerangs (46, 4, D:2) a ring of fire (53, -18, D:2) a quokka skeleton (55, -28, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (56, -25, D:2) a +0 club Level 3 of the Dungeon [Shop] Reem's Antique Weapon Boutique a +1 antimagic hand axe (384 gold) a +0 trident (84 gold) the +4 great sword of Radicalism {freeze, rC+ Str+4} (1298 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. a +0 club (24 gold) a +1 short sword of protection (254 gold) a +3 hand axe of flaming (537 gold) a +0 quarterstaff (96 gold) a +0 trident (84 gold) the +10 dire flail of Fate {flame, *Rage rPois rN+ Int-2 SInv} (1692 gold) Int-2: It affects your intelligence (-2). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (72 gold) (0, 0, D:3) a +0 short sword (0, 35, D:3) a quokka skeleton (4, 37, D:3) a +2 scythe of protection a +0 robe the human skeleton of Sigmund (13, 13, D:3) a +0 hand axe (18, 4, D:3) a frilled lizard corpse (skeletalised by now) (34, 40, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a beast talisman (1, -5, D:4) a +0 dagger a +0 robe (2, -4, D:4) a +0 hand axe an orc corpse (5, -7, D:4) a +0 trident an orc corpse (7, -11, D:4) 9 gold pieces (8, -7, D:4) 2 stones (9, -7, D:4) 6 stones (11, -21, D:4) a giant cockroach corpse (11, -7, D:4) a +0 club an orc corpse (skeletalised by now) (22, -12, D:4) a black bear corpse (skeletalised by now) (23, 8, D:4) an adder corpse (skeletalised by now) (28, 6, D:4) a +0 war axe (32, -11, D:4) a +0 whip (35, -13, D:4) a +0 robe (36, -19, D:4) 8 stones (36, -16, D:4) a +0 dagger 8 poisoned darts a +0 robe a kobold corpse (skeletalised by now) (36, 13, D:4) 9 stones (40, 15, D:4) 6 stones (42, 2, D:4) a +0 club an orc skeleton (42, 4, D:4) a +0 short sword (42, 8, D:4) a +0 dagger (43, 5, D:4) a quokka skeleton (44, -20, D:4) a +0 sling a +0 falchion 5 stones a +0 plate armour (46, -20, D:4) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, -20, D:4) a +0 dagger a +0 robe (57, -20, D:4) a +0 leather armour (57, -11, D:4) a throwing net (59, -14, D:4) a +0 dagger a +0 scale mail (59, -11, D:4) a flux talisman (59, -5, D:4) a +0 club (60, -11, D:4) a +0 halberd a gnoll skeleton (61, -16, D:4) a +0 flail a throwing net a +0 whip a gnoll skeleton (61, 8, D:4) a +0 short sword 2 poisoned darts (63, -16, D:4) a +0 spear a gnoll corpse (skeletalised by now)