Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 76729187982481837 419 Drangen the Shooter (level 6, -20/48 HPs) Began as a Coglin Hunter on Sept 27, 2024. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:01:46 (2278 turns). Drangen the Shooter (Coglin Hunter) Turns: 2278, Time: 00:01:47 Health: -20/48 AC: 4 Str: 11 XL: 6 Next: 93% Magic: 6/6 EV: 12 Int: 9 God: Gold: 99 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Artakama} rCold . . . d - +0 sling {Hong} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Artakama} d - a +0 sling (offhand) {Hong} Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Scrolls e - a scroll of poison {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of vulnerability {unknown} k - 2 scrolls of identify {unknown} n - a scroll of immolation {unknown} Potions f - 2 potions of resistance {unknown} i - a potion of curing {unknown} l - a potion of heal wounds {unknown} m - a potion of lignification {unknown} o - a potion of haste {unknown} p - a potion of enlightenment {unknown} Skills: + Level 3.9 Fighting + Level 4.8 Ranged Weapons + Level 3.5 Dodging + Level 3.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet completely misses the ogre. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####### .# ......##.###### ...............# ##......... .... ........... #.g# ...)....>.. #Og ###.#.#.##. #)## ###.#.#.#.## ##O# ....#.#.##.## ##@## ...†#.#.##..###..## ........#.#..#....#### .........###........... .......##.#.#.....##### ##....## #.##....## #..... ............# #...##### ......##.# #.... ......## # You could see an ogre. Vanquished Creatures Sigmund (D:3) Crazy Yiuf (D:3) An orc priest (D:3) Jessica (D:3) Terence (D:2) 2 gnolls (D:4) 6 adders 6 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 8 jackals 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:2) 2 bats (D:2) 3 frilled lizards A rat (D:3) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Reached skill level 1 in Stealth 71 | D:1 | Found a faded altar of an unknown god. 117 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 830 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 840 | D:2 | Noticed Terence 846 | D:2 | Killed Terence 860 | D:2 | Reached skill level 4 in Ranged Weapons 860 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1342 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1890 | D:3 | Noticed Sigmund 1899 | D:3 | Killed Sigmund 1900 | D:3 | Reached XP level 6. HP: 39/48 MP: 6/6 1967 | D:3 | Noticed Jessica 1972 | D:3 | Killed Jessica 2096 | D:3 | Found a runed translucent door. 2097 | D:3 | Noticed Crazy Yiuf 2157 | D:3 | Killed Crazy Yiuf 2274 | D:4 | HP: 2/48 [ogre/+0 giant club (21)] 2278 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, chequers_ecumenical_altar_island, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_3, aquarium_window_2, aquarium_window_1, aquarium_view_2b, aquarium_view_2d, aquarium_balcony_5a, st_stairs_8, hangedman_decor_peaks_small D:2: layout_rooms, uniq_terence D:3: layout_loops_cross, chequers_serial_rivers_micro_e, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica D:4: layout_loops_ring, nrook_mini_vaults Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.0 Dodging | 2 3 | 3.5 Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 210 || 312 Use: Scroll | | 1 || 1 Armour: Leather armour | 4 | 20 || 24 Dodge: Dodged | 8 | 17 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2321 | 2237 | 84 | 0 | 1884 | 4 | 580.2 | Dungeon | 2321 | 2237 | 84 | 0 | 1884 | 4 | 580.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 906 daAuts D:1: 842 daAuts D:2: 502 daAuts D:4: 70 daAuts