Drangen Level 1 of the Dungeon (0, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a +0 club (2, -9, D:1) a +0 glaive (3, -1, D:1) a hobgoblin corpse (skeletalised by now) (4, -5, D:1) a scroll of fog (5, -3, D:1) 5 poisoned darts (15, 10, D:1) a deep dwarf skeleton (16, 3, D:1) a deep dwarf skeleton (16, 5, D:1) a deep dwarf skeleton (17, 3, D:1) a deep dwarf skeleton (17, 4, D:1) a deep dwarf skeleton (20, 0, D:1) a deep dwarf skeleton (29, 5, D:1) a +0 chain mail (31, -7, D:1) 3 stones (32, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -11, D:1) 6 stones (33, -7, D:1) a +0 chain mail a hobgoblin corpse (skeletalised by now) (35, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 2, D:1) a frilled lizard corpse (skeletalised by now) (43, -17, D:1) a +0 leather armour (47, -13, D:1) a +0 mace Level 2 of the Dungeon [Shop] Luer Pier's Assorted Antiques a +0 quarterstaff (88 gold) a wand of digging (1) (92 gold) a +0 sling (33 gold) a +0 ring mail (88 gold) the +1 pair of gloves of the Dwarven Hall {Dex+3} (501 gold) Dex+3: It affects your dexterity (+3). a +0 leather armour of poison resistance (132 gold) a +2 hat (352 gold) a wand of roots (9) (475 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (2, -1, D:2) a +0 helmet (5, -3, D:2) a rat corpse (skeletalised by now) (8, 3, D:2) an adder corpse (skeletalised by now) (10, 5, D:2) a ball python corpse (skeletalised by now) (13, 1, D:2) a +0 quarterstaff (26, -7, D:2) a +0 leather armour (29, 18, D:2) a +0 ring mail (36, -33, D:2) a rat skeleton (39, -16, D:2) a rat skeleton (41, -18, D:2) a +0 dagger (44, -19, D:2) a +0 ring mail (44, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs (0, 34, D:3) a +0 barding (2, 7, D:3) 6 stones (10, -1, D:3) a +0 sling (11, 4, D:3) a +0 club a stone (16, 26, D:3) a +0 club a +0 chain mail an orc skeleton (30, 0, D:3) a frilled lizard corpse (skeletalised by now) (31, 37, D:3) a jackal corpse (skeletalised by now) (32, 37, D:3) a jackal corpse (skeletalised by now) (35, 10, D:3) a +0 dagger (42, 23, D:3) a +0 dagger (46, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 hand axe of electrocution (5, -14, D:4) a hound skeleton (7, -27, D:4) a +0 war axe (16, 4, D:4) the +3 dagger "Qutur" {vamp, Str+4 Int-4 SInv} Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (16, 13, D:4) a +0 dagger (21, -36, D:4) 2 stones (21, 18, D:4) a ball python skeleton (25, -9, D:4) a +0 flail (32, -23, D:4) a +0 short sword a kobold skeleton (37, -24, D:4) 2 boomerangs (38, -33, D:4) a book of Spatial Translocations (40, -25, D:4) a +0 whip (44, -20, D:4) 7 stones (54, -33, D:4) a +0 ring mail Level 5 of the Dungeon (1, 8, D:5) a +0 giant club an ogre corpse (6, -3, D:5) 5 stones (12, 17, D:5) a +0 pair of gloves (17, 27, D:5) a hound corpse (skeletalised by now) (24, 13, D:5) an adder corpse (28, 12, D:5) 2 javelins (29, 12, D:5) a +0 quarterstaff the Ecumenical Temple