Drangen Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 17, D:1) a +0 leather armour (6, -6, D:1) a frilled lizard corpse (skeletalised by now) (11, 8, D:1) a +0 flail (15, 30, D:1) a +0 leather armour (22, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 19, D:1) a +0 sling (31, 27, D:1) a +0 mace (33, 25, D:1) a +0 sling (39, 17, D:1) a bat corpse (skeletalised by now) (42, 12, D:1) 2 throwing nets (43, 12, D:1) a bat corpse (skeletalised by now) (45, 19, D:1) a +0 dagger 5 stones (45, 22, D:1) a +0 pair of boots Level 2 of the Dungeon [Shop] Qoommit's Assorted Antiques an amulet of the acrobat (540 gold) a scroll of immolation (72 gold) a scroll of fog (72 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) a potion of mutation (144 gold) a wand of polymorph (10) (252 gold) a scroll of fear (72 gold) a +0 hand axe (54 gold) [Shop] Sodakkom's Jewellery Emporium a +5 ring of evasion (396 gold) the ring "Citoabb" {+Blink Will++ AC+4 Int+5} (819 gold) [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Will++: It greatly increases your willpower. +Blink: It lets you blink. a ring of ice (275 gold) an amulet of faith (440 gold) the ring "Pittos" {Will+ MP+9 Int+2 Dex+4} (497 gold) [ring of magical power] Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a ring of resist corrosion (220 gold) a ring of resist corrosion (220 gold) a +6 ring of intelligence (396 gold) an amulet of magic regeneration (330 gold) [Shop] Qelul's Jewellery Shop an amulet of guardian spirit (420 gold) a flux talisman (350 gold) a ring of positive energy (280 gold) a ring of flight (245 gold) a ring of wizardry (420 gold) a +6 ring of strength (504 gold) a ring of protection from cold (350 gold) a serpent talisman (420 gold) the ring "Ixion" {Ice Will+ Str+4 Slay+3} (820 gold) [ring of ice] Ice: It enhances your ice magic. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (4, -5, D:2) a bat corpse (skeletalised by now) (10, 16, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (17, -7, D:2) a +0 scale mail (19, 7, D:2) a +0 leather armour (28, -23, D:2) a +0 long sword (30, -23, D:2) an amulet of magic regeneration (48, -20, D:2) a +0 whip a jackal corpse (skeletalised by now) (49, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -19, D:2) a +0 dagger (50, -18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, -28, D:2) 6 stones (51, -25, D:2) a blade talisman Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (7, -13, D:3) 6 stones (12, 10, D:3) a +0 leather armour (18, -5, D:3) a ball python corpse (skeletalised by now) (24, 8, D:3) a +0 chain mail (24, 14, D:3) a +0 whip (26, -11, D:3) a +0 dagger a stone a +0 hand axe a kobold corpse (skeletalised by now) an orc skeleton (31, -13, D:3) a +0 flail an orc skeleton (31, -12, D:3) a +0 dagger a +0 robe (32, -11, D:3) a +0 short sword an orc skeleton (35, -1, D:3) a +0 club (37, 2, D:3) a ring of protection from cold (39, 1, D:3) a +0 spear (39, 14, D:3) an adder corpse (skeletalised by now) (40, 14, D:3) a +0 quarterstaff (55, 8, D:3) a ball python corpse (skeletalised by now) (58, 12, D:3) a ring of see invisible Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (7, -13, D:4) a +1 whip of pain (11, -20, D:4) a +0 trident (13, -20, D:4) a ball python skeleton (15, -20, D:4) a +0 short sword a kobold corpse (skeletalised by now) (19, -17, D:4) an adder corpse (skeletalised by now) (24, -2, D:4) an adder skeleton (28, -17, D:4) a +0 dagger 3 stones an adder corpse (skeletalised by now) (30, -14, D:4) a +0 robe (37, 1, D:4) 3 stones a +0 dagger (46, 17, D:4) a ball python skeleton (47, -15, D:4) a hobgoblin skeleton (58, -5, D:4) a +0 short sword an orc skeleton (59, -12, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, -4, D:5) a +0 club (1, 1, D:5) 2 stones (2, -5, D:5) a +0 flail a +0 short sword (12, 0, D:5) 10 gold pieces (14, -1, D:5) a staff of conjuration (unseen) (19, -15, D:5) a scroll of amnesia (24, -18, D:5) 12 gold pieces (29, -9, D:5) 8 gold pieces (31, -18, D:5) 2 gold pieces (33, -16, D:5) 4 stones (38, -28, D:5) a scroll of identify