Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 1, D:1) a frilled lizard corpse (skeletalised by now) (6, 14, D:1) a +0 club (8, -8, D:1) a bat corpse (skeletalised by now) (9, 15, D:1) a +0 whip a stone (21, -11, D:1) a +0 club (21, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -15, D:1) 8 stones (30, -9, D:1) a ball python corpse (skeletalised by now) (37, -15, D:1) a +0 leather armour (42, -11, D:1) a +0 dagger (42, -9, D:1) a +0 dagger (42, -8, D:1) a frilled lizard corpse (skeletalised by now) (43, -8, D:1) a quokka corpse (skeletalised by now) (43, 21, D:1) a +0 dagger (46, 19, D:1) a +0 whip Level 2 of the Dungeon [Shop] Tiargh's General Store the +2 robe of the Moon {Rampage ^Drain rPois} (179 gold) rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a scroll of identify (22 gold) 5 boomerangs (110 gold) a +0 ring mail (44 gold) the ring "Qoylay" {rElec rN+ Will- Dex+3} (397 gold) [ring of positive energy] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. a scroll of amnesia (44 gold) a potion of curing (33 gold) (5, -3, D:2) a +0 trident (9, -13, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (9, 13, D:2) a +0 dagger (11, 10, D:2) a jackal corpse (skeletalised by now) (12, 7, D:2) a +0 spear (17, -13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, -17, D:2) 2 stones (29, -33, D:2) a bat skeleton (30, 15, D:2) a hobgoblin corpse (skeletalised by now) (41, -16, D:2) a +0 sling (43, 16, D:2) a +0 hammer (53, 3, D:2) a +1 pair of gloves