Drangen Level 1 of the Dungeon (13, -6, D:1) a +0 buckler (19, -3, D:1) 7 stones (19, 18, D:1) a +0 dagger of electrocution a goblin skeleton (26, 8, D:1) a +0 dagger a goblin skeleton (29, 5, D:1) a bat skeleton (29, 7, D:1) a hobgoblin skeleton (31, -12, D:1) a +0 whip (34, 12, D:1) a +0 club (47, -14, D:1) 8 stones (56, -14, D:1) a hobgoblin corpse (skeletalised by now) (57, -14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Isetoupu's Book Shoppe a book of Battle (384 gold) a book of Minor Magic (192 gold) a book of Spatial Translocations (216 gold) a book of Maladies (408 gold) a book of Blood (384 gold) a book of Armaments (624 gold) a book of the Hunter (312 gold) a book of the Warp (744 gold) a book of Dreams (288 gold) a book of Geomancy (240 gold) (0, 0, D:2) a +0 mace (10, 6, D:2) a +0 spear (12, 0, D:2) a +0 scythe a +0 robe (12, 18, D:2) a +0 dagger (12, 22, D:2) a rat skeleton (26, 36, D:2) a hobgoblin skeleton (28, 18, D:2) 5 stones (30, 3, D:2) a +4 dagger of protection a goblin corpse (skeletalised by now) (42, 31, D:2) a +0 dagger (50, 46, D:2) an amulet of guardian spirit (53, 24, D:2) a +0 club Level 3 of the Dungeon (2, -17, D:3) a +0 hand axe a +0 leather armour (3, -18, D:3) a ball python skeleton (3, -17, D:3) a +0 hand axe (4, -17, D:3) a +0 club a +0 leather armour an orc skeleton (4, -16, D:3) a +0 war axe an orc skeleton (4, -15, D:3) a +0 war axe an orc skeleton (6, -40, D:3) a +0 mace (8, 0, D:3) a +0 club 4 stones a kobold skeleton (12, -12, D:3) 4 stones (15, -9, D:3) a +0 short sword (16, -21, D:3) an adder corpse (skeletalised by now) (20, -42, D:3) a +0 flail (21, -41, D:3) a +0 hand axe (23, -34, D:3) a +0 war axe a +0 ring mail (24, -34, D:3) a +0 mace an orc skeleton (24, -33, D:3) a +0 dagger a +0 robe (26, -1, D:3) a bat skeleton (32, -24, D:3) the +11 dagger "Tigam" {flame, ^Fragile rCorr Str+8 Dex+2} Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (39, -35, D:3) a +0 hand axe a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (39, -34, D:3) a +0 whip a +0 chain mail (40, -34, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (0, 3, D:4) a +0 dagger (0, 4, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (1, 2, D:4) a +0 whip (1, 10, D:4) an adder corpse (skeletalised by now) (2, -1, D:4) a +0 dagger (3, 17, D:4) a +0 sling (6, 17, D:4) a +0 short sword (17, 3, D:4) a +0 club a +0 leather armour a +0 flail a +0 scale mail an orc skeleton an orc skeleton (17, 5, D:4) a +0 flail (23, -8, D:4) a +0 whip (23, -6, D:4) a ball python skeleton (30, -4, D:4) a quokka corpse (skeletalised by now) (32, 33, D:4) a +0 spear (36, 9, D:4) an amulet of regeneration (37, 6, D:4) 4 stones (40, 33, D:4) a +0 club a goblin skeleton (43, 18, D:4) 7 stones (45, 27, D:4) a hound skeleton (47, 20, D:4) a hound corpse (skeletalised by now) (49, 40, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 3, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (12, -4, D:5) a +0 hand axe (21, 20, D:5) a +0 whip (23, -6, D:5) a +0 flail (25, 17, D:5) a +5 ring of evasion (28, -33, D:5) a +0 club a gnoll corpse (skeletalised by now) (28, -5, D:5) a +0 quarterstaff (28, 22, D:5) a +0 ring mail (30, -34, D:5) a +0 giant club an ogre corpse (skeletalised by now) (31, -12, D:5) a +0 hand axe (32, -11, D:5) a +0 flail a +0 robe (32, -10, D:5) a +0 shortbow a +0 flail a centaur skeleton (32, -1, D:5) a +2 antimagic dagger a +0 robe (33, 2, D:5) a +0 falchion a +0 ring mail (36, 26, D:5) a +0 club (40, 11, D:5) a +0 quarterstaff (42, 1, D:5) a +0 orcbow (51, -5, D:5) a +0 sling (60, 3, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (62, -13, D:5) a +0 short sword (63, -13, D:5) a +0 falchion a +0 ring mail a ring of ice (63, 0, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (1, 2, D:6) a +0 club a +0 leather armour a +0 flail (2, -16, D:6) a ring of fire (2, 2, D:6) a +0 halberd (3, 2, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (4, 18, D:6) 8 stones (6, 6, D:6) a +0 club (10, -31, D:6) a +0 whip a +0 leather armour (11, 6, D:6) a +0 dagger (14, -32, D:6) a hound skeleton (14, -31, D:6) a +0 hand axe an orc skeleton (16, -32, D:6) the +1 robe of Vlad {Harm +Inv} +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (28, 10, D:6) 2 stones a +2 whip of freezing (31, -36, D:6) a hound corpse (skeletalised by now) (38, -31, D:6) a +0 robe (41, -35, D:6) a +0 dagger a +0 leather armour a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (41, -34, D:6) a +0 dagger a +0 robe (48, 10, D:6) a +0 whip a +0 robe (52, 19, D:6) 7 stones (60, -35, D:6) a +0 club a +0 robe a +0 club a gnoll corpse a gnoll corpse (63, -36, D:6) a +0 shortbow (69, -36, D:6) a potion of brilliance (69, -35, D:6) 3 scrolls of blinking (69, -34, D:6) 21 gold pieces (70, -36, D:6) a ring of poison resistance (70, -35, D:6) 11 gold pieces (70, -34, D:6) a scroll of identify the Ecumenical Temple