Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 14766474505334525050 1275 Drangen the Shooter (level 8, -8/62 HPs) Began as a Coglin Hunter on Nov 5, 2024. Mangled by a water moccasin (20 damage) ... on level 5 of the Dungeon. The game lasted 00:04:35 (4083 turns). Drangen the Shooter (Coglin Hunter) Turns: 4083, Time: 00:04:35 Health: -8/62 AC: 5 Str: 11 XL: 8 Next: 53% Magic: 8/8 EV: 2 Int: 10 God: Gold: 259 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +3 sling {Chaewon} rCold . . . d - +0 sling {Keminub} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . c - +1 cloak {Stlth+} rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: mighty, sleeping, invisible, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, screaming 1, ephemeral shield a: Invent Gizmo You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 259 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Chaewon} d - a +0 sling (offhand) {Keminub} Armour b - a +0 leather armour (worn) c - a +1 cloak of stealth (worn) Scrolls e - 4 scrolls of poison i - 7 scrolls of identify l - 7 scrolls of noise r - a scroll of brand weapon s - 2 scrolls of immolation u - a scroll of enchant weapon Potions g - a potion of mutation j - 2 potions of ambrosia o - 2 potions of haste {unknown} p - 4 potions of curing q - 2 potions of attraction {unknown} x - a potion of berserk rage {unknown} z - a potion of magic {unknown} A - 2 potions of brilliance {unknown} B - a potion of lignification {unknown} Skills: + Level 5.3 Fighting + Level 5.8 Ranged Weapons + Level 4.8 Dodging + Level 4.5 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You occasionally shout uncontrollably at your foes. A shield forms around you when casting spells or using Invocations. (SH +7) Message History The sleepcap barely misses you. The scorpion closely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. You feel sick. The water moccasin completely misses you. The scorpion closely misses you. The sleepcap closely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less invigorated. You float gracefully downwards. You feel less confused. Your enlightenment fades. You feel very sick. The scorpion barely misses you. The water moccasin closely misses you. The sleepcap closely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. A jackal comes into view. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The sleepcap barely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The scorpion closely misses you. The water moccasin misses you. The sleepcap barely misses you. The scorpion closely misses you. It was a potion of curing. You feel better. The water moccasin closely misses you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The scorpion stings you but does no damage. The water moccasin bites you!! You die... ## ##..........##...#≈#~_~*~,,, .### #..........#####..≈#~~~*~,,, ...# ##.........## ###≈#****~,,< ...# ##..........# *≈≈≈~~~~,,, ...###...........# *####,,,,,* ....#............# ***,,,,,** .)..).##.........# *****,,,,,,,* .).).###.........#**,,,,,,,,,*,** .....# *#.......@#*,,*****,,**,,, .....# #......fSsf...#**,,,,*,,, .....#* ##......ohr#..h#,,,*,**,, ......# ##........#*,.!,,**,**,, .>....# ##.......#**,,,***,***, .....##***#.....##.#*,,,,,**,**,, ....##**,.....##**.#,,,*,,,*,,*,, ,,*,,*,,,...##* *..,,***,,,,,*,, ,***,,,,,,*** ***,,*****,,,,*,* You could see a water moccasin (unable to see you), 2 sleepcaps, a scorpion (unable to see you), a hound, an orc (unable to see you), a quokka (unable to see you) and a jackal (wandering, unable to see you). Vanquished Creatures Grinder (D:4) Eustachio (D:4) Pargi (Sewer) An ice beast (D:5) A phantom (D:4) 2 weeping skulls (Ossuary) A marrowcuda (D:5) A howler monkey (D:4) A centaur zombie (Ossuary) A jelly (D:4) An orc priest (D:3) A sleepcap (D:5) Crazy Yiuf (D:2) 2 orc wizards 4 mummies 3 gnolls (D:3) 4 adders A shadow imp (D:4) 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 11 orcs 7 endoplasms 6 giant cockroaches 3 gnoll zombies (Ossuary) 5 goblins 5 hobgoblins 2 jackals (Sewer) 8 kobolds 2 quokkas (D:3) 8 ball pythons 5 bats 3 frilled lizards A goblin zombie (D:4) A hobgoblin zombie (D:4) 3 kobold zombies (Ossuary) An orc zombie (Ossuary) 10 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 29 | D:1 | Reached skill level 1 in Stealth 71 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 477 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1100 | D:2 | Found a runed translucent door. 1101 | D:2 | Noticed Crazy Yiuf 1155 | D:2 | Reached XP level 4. HP: 23/34 MP: 4/4 1390 | D:2 | Killed Crazy Yiuf 1624 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1846 | D:3 | Found a burning altar of Makhleb. 1982 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1982 | D:3 | Found an opulent altar of Gozag. 2272 | D:4 | Found a sand-covered staircase. 2279 | Ossuary | Entered an ossuary 2301 | Ossuary | Reached XP level 6. HP: 40/47 MP: 6/6 2635 | D:4 | Reached XP level 7. HP: 53/53 MP: 7/7 2694 | D:4 | Noticed Grinder 2707 | D:4 | Killed Grinder 2708 | D:4 | Reached skill level 5 in Ranged Weapons 3080 | D:4 | Noticed Eustachio 3575 | D:4 | Killed Eustachio 3576 | D:4 | Reached XP level 8. HP: 56/61 MP: 8/8 3750 | D:5 | Entered Level 5 of the Dungeon 3778 | D:5 | Reached skill level 5 in Fighting 3797 | D:5 | Found a staircase to the Ecumenical Temple. 3811 | Temple | Entered the Ecumenical Temple 3858 | D:5 | Found a glowing drain. 3889 | Sewer | Entered a sewer 3921 | Sewer | Noticed Pargi 3926 | Sewer | Killed Pargi 4076 | D:5 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 4076 | D:5 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 4076 | D:5 | HP: 3/62 [scorpion (2)] 4083 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, st_stairs_9 D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_six_doors_small, grunt_temple_overflow_opulence D:4: layout_basic, nicolae_ossuary_entry_giza, uniq_eustachio, uniq_grinder D:5: layout_cave_pods, mainiacjoe_overflow_alcove_1, nicolae_overflow_two_pavilions, minmay_temple_entry_large_hall, gup_sewer_entry_glass, minmay_circle_x, uniq_prince_ribbit1 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 1 2 3 4 | 4.5 Dodging | 2 3 4 | 4.8 Ranged Weapons | 4 5 | 5.8 Fighting | 3 4 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 134 | 230 | 298 || 662 Use: Scroll | | 2 | 8 || 10 Potion | | | 8 || 8 Armour: Leather armour | 17 | 27 | 67 || 111 Dodge: Dodged | 7 | 41 | 93 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4168 | 3995 | 173 | 0 | 3187 | 8 | 521.0 | Dungeon | 3750 | 3577 | 173 | 0 | 2911 | 5 | 750.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 116 | 116 | 0 | 0 | 82 | 1 | 116.0 | Ossuary | 299 | 299 | 0 | 0 | 194 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1152 daAuts D:2: 1114 daAuts D:3: 777 daAuts D:1: 465 daAuts Ossuary: 299 daAuts D:5: 242 daAuts Sewer: 116 daAuts Temple: 1 daAuts