Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -1, D:1) a hobgoblin skeleton (7, 41, D:1) 6 stones (10, 1, D:1) a +0 club 5 stones a kobold skeleton (11, 1, D:1) a bat skeleton (11, 6, D:1) a +0 club a goblin skeleton (17, 37, D:1) a rat corpse (skeletalised by now) (23, -8, D:1) a frilled lizard corpse (skeletalised by now) (24, 22, D:1) a +0 leather armour (26, -11, D:1) a +0 scale mail (28, 11, D:1) a ball python skeleton (30, -7, D:1) a quokka corpse (skeletalised by now) (31, 11, D:1) a +0 dagger a goblin skeleton (38, -15, D:1) a +1 dagger of venom (46, 9, D:1) a +0 mace (53, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a blade talisman (1, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:2) a rat skeleton (8, -20, D:2) a +2 whip of distortion (12, -4, D:2) a +0 hammer (15, -30, D:2) a quokka skeleton (22, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -39, D:2) a jackal corpse (skeletalised by now) (34, -30, D:2) a +0 ring mail (34, -4, D:2) a ball python skeleton (35, -12, D:2) a +2 quarterstaff of chaos (35, -5, D:2) a bat skeleton (45, 5, D:2) a +0 dagger a kobold skeleton (47, 2, D:2) a jackal skeleton (48, -1, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, -4, D:3) a +0 trident an orc skeleton (5, -11, D:3) a +0 scale mail (17, 2, D:3) a bat corpse (skeletalised by now) (21, -6, D:3) a +0 short sword a +0 robe (25, 3, D:3) a +0 club (26, 34, D:3) a bat corpse (skeletalised by now) (29, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -3, D:3) a +0 short sword 4 stones (34, 12, D:3) an adder corpse (skeletalised by now) (36, 27, D:3) a rat corpse (skeletalised by now) (37, 23, D:3) a +0 dagger (38, 30, D:3) a ball python corpse (skeletalised by now) (42, 22, D:3) the +1 kite shield "Yttev" {Str+2 Slay+2} Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (45, 28, D:3) a bat skeleton (46, 5, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (47, 22, D:3) a +0 cloak (48, 9, D:3) a +0 club 5 stones (48, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (16, 9, D:4) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (16, 10, D:4) a scroll of identify (21, 9, D:4) a +0 robe (21, 10, D:4) the ring of the Manifold Prophets {rPois rC++ rN+ Int+3} [ring of positive energy] rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (24, -5, D:4) a quokka corpse (25, -16, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (25, -1, D:4) a giant cockroach corpse (26, -16, D:4) a +0 dagger a +0 robe an orc corpse (27, -16, D:4) a +0 dagger a +0 robe an orc corpse (31, -20, D:4) a +0 flail (43, -22, D:4) 3 poisoned darts the Ecumenical Temple