Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 1217497936343479929 112 Drangen the Ducker (level 4, -1/34 HPs) Began as a Coglin Gladiator on Dec 9, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (1843 turns). Drangen the Ducker (Coglin Gladiator) Turns: 1843, Time: 00:03:17 Health: -1/34 AC: 11 Str: 16 XL: 4 Next: 95% Magic: 4/4 EV: 4 Int: 8 God: Gold: 163 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident {Prasit} rCold . . . f - +0 dagger {Liang} rNeg . . . o - +0 plate armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Prasit} f - a +0 dagger (offhand) {Liang} Missiles d - 3 throwing nets e - a javelin (quivered) l - 2 poisoned darts Armour c - a +0 helmet (worn) o - a +0 plate armour (worn) Scrolls m - a scroll of noise {unknown} p - a scroll of amnesia {unknown} q - a scroll of blinking {unknown} r - 4 scrolls of brand weapon {unknown} s - a scroll of enchant armour {unknown} Potions g - 2 potions of might h - a potion of berserk rage {unknown} i - 3 potions of lignification {unknown} n - 2 potions of mutation {unknown} Skills: + Level 2.9 Fighting + Level 3.3 Polearms + Level 2.6 Throwing + Level 3.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Makhleb Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The orc priest hits you with a +0 dagger. The orc barely misses you. The orc hits you with a +0 short sword. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. As you read the scroll labelled ALAHOG KEQOS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The orc priest barely misses you. The orc hits you but does no damage. The orc priest attacks as it pursues you! The orc priest hits you with a +0 dagger. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! The orc hits you but does no damage. The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your surroundings seem slightly different. As you read the scroll labelled YPTILI LANN, it crumbles to dust. It is a scroll of identify. g - 2 potions of might As you read the scroll labelled CESAERA BYVU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You are too injured to fight recklessly! Reach: a) +0 trident {Prasit} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (inner flame, 59% to hit) Your weapon can't reach that far! Okay, then. You aren't carrying any items that you can evoke. You are too injured to fight recklessly! The orc priest miscasts a cantrip. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.....o.....# ##≈~≈≈~.... ####....K......# #≈≈≈≈~~~##. ...............## ≈≈≈≈≈..### ###.$..:o......## ≈≈≈...... ###...o.......#######....... #......................... #....oo.:...........#..... +.#..............#)....... #####....@.##....#.##..... #...~..##.#.##.##..... #≈≈≈≈≈≈≈##.#....###+### #######....###### #.... ###### ##### You could see 2 orc priests, 2 orcs and a kobold. Vanquished Creatures Terence (D:3) 2 adders A dart slug (D:2) 3 ribbon worms 2 orcs (D:3) 4 ball pythons 2 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:3) 7 quokkas 4 bats 3 frilled lizards (D:1) 5 kobolds 3 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 316 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 864 | D:2 | Found a burning altar of Makhleb. 1194 | D:2 | Reached XP level 4. HP: 15/34 MP: 4/4 1421 | D:3 | Noticed Terence 1433 | D:3 | Killed Terence 1689 | D:3 | Found a shadowy altar of Dithmenos. 1713 | D:3 | Found Bumuinub's Weapon Shoppe. 1843 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_bayou_crossing D:2: layout_rooms, basic_altar D:3: layout_basic, lemuel_round_altar, serial_shops, shop, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.6 Dodging | 3 | 3.4 Polearms | 3 | 3.3 Fighting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 115 | 51 || 166 Dagger | 83 | 40 || 123 Use: Scroll | | 3 || 3 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 20 | || 20 Plate armour | 24 | 48 || 72 Dodge: Dodged | 49 | 11 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1865 | 1833 | 32 | 0 | 1427 | 3 | 621.7 | Dungeon | 1865 | 1833 | 32 | 0 | 1427 | 3 | 621.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 562 daAuts D:3: 425 daAuts